Guild Wars 2: End of Dragons content

Superconducting Signet

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Superconducting Signet.png

Superconducting Signet

0.75¾ Activation time  30 Recharge time  
Profession
Engineer icon small.png Engineer (skill list)
Specialization
Mechanist icon small.png Mechanist
Slot
Utility
Type
Signet
Training cost
15 Hero points
Game link
External links
API

Signet Passive: Increases condition damage dealt.
Signet Active: Creates a damaging field around you that applies conditions to nearby foes. If you mech is active, the field instead radiates from and follows the mech.

 Damage.png Damage (6x): 636 (2.4)?
 Superconducting Signet.png Signet Passive: +10% Condition Damage
 Vulnerability.png6 Vulnerability (5s): +6% Incoming Damage, +6% Incoming Condition Damage
 Confusion.png6 Confusion (5s): 300 Damage, 297 Damage to Players on Skill Use, 573 Damage to Non-Players on Skill Use
 Burning.png6 Burning (3s): 2,358 Damage
 Number of targets.png Number of Targets: 5
 Duration.png Duration: 5 seconds
 Interval.png Interval: 1 second
 Radius.png Radius: 240
 Combo.png Combo Field: Lightning

— In-game description

Related traits[edit]

Explosives Explosives

Firearms Firearms

Mechanist Mechanist

  • Mech Core: J-Drive Mech Core: J-Drive — Gain access to the Mech Command skill Sky Circus. While dismissed or away for repairs, your mech supports you with an occasional aerial bombardment. Signet skills gain improved passive effects and continue to grant their passive bonuses while recharging.

Notes[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
March 15, 2022
  • (Undocumented) Changed skill description.
February 28, 2022 End of Dragons release:
  • Superconducting Signet has been added to the game.
  • Undocumented: recharge has been increased from 24s to 30s.
November 30, 2021
  • Superconducting Signet was available during the End of Dragons Beta Event 4.
  • Now plays a visual effect of the signet icon above the player when activated. Activated skill now additionally causes 3s burning per hit. Passive Condition Damage attribute bonus changed to a 10% increase to outgoing condition damage. The passive bonus now also applies to your Mech.
October 26, 2021