Balanced Stance

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Balanced Stance.png

Balanced Stance

Warrior icon small.png Warrior (skill list)
Training cost
3 Hero points
Game link
40 Recharge time  
Balanced Stance

Stance. Gain stability and swiftness on an interval. Become immune to critical hits.

Balanced Stance.png Balanced Stance (4s): Periodically gain stability. Immune to critical hits.
Stability.png2 Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Swiftness.png Swiftness (3s): +33% Movement Speed
Interval.png Boon Application Interval: 1 second
Breaks stun.png Breaks Stun

— In-game description

Related traits[edit]

Defense Defense

Tactics Tactics

Discipline Discipline


Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 27, 2023
  • Reduced cooldown from 50 seconds to 40 seconds in PvP only.
February 14, 2023
  • Reduced cooldown from 60 seconds to 50 seconds in PvP only.
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 40 seconds to 60 seconds in PvP only.
May 22, 2018
  • Fixed a bug in which this skill granted bonus toughness from the Rousing Resilience trait, even when it was not breaking a stun.
November 07, 2017
  • Reduced duration from 8 seconds to 4 seconds.
  • Reduced stability duration from 3 seconds to 1 second.
  • Reduced effect application interval from 3 seconds to 1 second.
  • This skill now makes you immune to critical hits.
July 26, 2016
  • Updated the skill description to mention that it is a stance skill.
  • Updated the skill facts to properly mention that swiftness is applied on use.
April 19, 2016
  • This skill now periodically applies swiftness and two stacks of stability for 3 seconds every 3 seconds that the stance is active.
March 16, 2015
  • This stance now grants 5 stacks of stability.
June 25, 2013
  • This now also applies swiftness.
August 28, 2012 Game release:
  • Balanced Stance has been added to the game.