Guild Wars 2: Heart of Thorns content
Guild Wars 2: Path of Fire content


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Mastery interface:
(1) Total amount of spent mastery points,
(2) Current regional block,
(3) Current mastery track,
(4)Number of available (unspent) mastery points for this region block,
(5) Permanently acquired masteries,
(6) The mastery currently being trained, and the progress experience bar (full),
(7) Number of mastery points needed to permanently acquire the mastery after it is fully trained.

The Mastery system is an account-wide progression system for level 80 characters that provides players with account-wide benefits such as gliding, mounts, etc. The mastery system interface is accessed through the bottom left tab of the hero panel, and is divided into three regional blocks: Central Tyria mastery tracks, Heart of Thorns mastery tracks, and Path of Fire mastery tracks.

Each mastery is permanently acquired through the following process, further detailed below: 1: Start training a mastery, earn enough experience to fill the progress yellow bar. 2: Earn enough mastery points. 3: Spend your mastery points to permanently acquire the trained mastery for your account.

Unlocking the mastery system and its blocks[edit]

To unlock the mastery system, the following requisites must be completed:

  • Having reached level 80, the highest level, on any character in the account.
  • Having purchased the expansion Path of Fire (The Heart of Thorns expansion is included for free when purchasing Path of Fire).
  • Having completed the first chapter of the story of either the Heart of Thorns or Path of Fire stories.

Completing the first chapter of either Heart of Thorns or Path of Fire unlocks the Central Tyria mastery block, and the block for that particular expansion. To unlock the remaining block, the other chapter 1 must be completed. e.g. a player that completes the first chapter of the Heart of Thorns story unlocks the Heart of Thorns mastery block for their account, and the Central Tyria mastery block. But that player will have to complete the first chapter of the story of Path of Fire to unlock the Path of Fire mastery block for their account.

Players should note that mastery points (explained below) are saved forever in their account, and are never lost, even if they haven't unlocked the mastery system.

Acquiring a mastery[edit]

To acquire a mastery, players will need to start training it, earn enough experience to fully train it, and then spend mastery points to acquire it.

Training a mastery[edit]

To train a mastery, players simply need to access the mastery system interface and select a mastery. Only one mastery, per block, can be trained at a time. Once the player is training a mastery, they will have to earn enough experience to fully train it. This is shown by the progress of the yellow bar just below the mastery, and also on the player experience bar at the bottom of their screen.

Earning experience[edit]

Players at level 80 will continue to earn experience as normal. The only difference is that earned experience is not used for levelling up, but for training masteries. If a level 80 player has not unlocked the mastery system, or is not training any mastery at the time, earned experience is essentially wasted.

When a player is training a mastery, earning experience within the region of that mastery's block will train the mastery. A player training a raptor mastery will only be able to train said mastery within Path of Fire and Living World Season 4 regions. Experienced earned in Heart of Thorns (and Living World Season 3), or Central Tyria, regions will not train the raptor mastery. A player can select to train 1 mastery from each block, so that when that player changes regions, the experience they earn will automatically train the mastery for that region, meaning players are not required to manually change their mastery in training when switching regions.

Players can switch their mastery in training without losing any progress (experience gained) on it.

Players that have learnt all the masteries that are available to them for the region they are currently in will receive a Spirit Shard when filling their experience bar (when "levelling up"). Meaning, a player that has not unlocked the griffon mastery track (more on how to unlock specific tracks below) will earn a Spirit Shard when "levelling up" if they have acquired all the raptor, springer, skimmer, and jackal mastery tracks. (Assuming they also have not unlocked the other mastery tracks within the Path of Fire block -Skyscale, roller beetle, crystal champion).

Mastery points[edit]

A mastery point symbol

Mastery points are a currency used for acquiring masteries. As players progress through the game, they will earn mastery points. Some come from achievements, while others are gathered from the open world just like hero points. These points are stored in the player's account, and are spent to permanently acquire a mastery.

These achievements include but are not limited to:

  • Interacting with Mastery Insight locations
  • Completing achievements for a story chapter or step
  • Finishing various scavenger hunt/location hunting achievements
  • Defeating certain world bosses
  • Earning silver or gold in an adventure
  • Achieving world completion

Each mastery region block has its own type of mastery point. These are easily discernible by their colour: red for Central Tyria mastery points, green for Heart of Thorns mastery points, and purple for Path of Fire mastery points. Masteries can only be acquired using mastery points of their respective mastery region block. Meaning, a raptor mastery can only be acquired with Path of Fire mastery points.

Mastery point (Central Tyria).pngMastery point (Heart of Thorns).pngMastery point (Path of Fire).png

Mastery points earned are stored forever, even if the player has not unlocked the mastery system.

See Mastery point unlocks for a full list of all the mastery points in the game. Players should note there are far more mastery points available to them than they will need to acquire all masteries.

Acquiring a mastery[edit]

Once a mastery is fully trained by obtaining enough experience, the experience bar will start blinking, and players will be able to spend the required amount of mastery points to permanently acquire the mastery on their account. All acquired masteries are available to all characters in the account, regardless of their level (except Spectral Aid which is only active for level 80 characters).

Before spending the points to acquire a mastery, or switching to train another mastery, any experience (up to one full XP bar) gained will be redirected to training the first unlocked, untrained, least progressed mastery track in the same mastery track, if one is available.

While training a mastery, the icon for the mastery appears in the bottom right corner of the screen, to the right of the experience bar. If no tracks are available, the icon area will be blank. If all Mastery Tracks are completed, the spirit shard icon will be shown instead.

To the left of the experience bar, the total number of mastery points spent will be displayed, referred to as your "Mastery rank".

Mastery track[edit]

Mastery tracks are split in 3 blocks; each block has a separate set of mastery points earned by playing its content, which can only be spent on the respective masteries. Before masteries from a given track withing a block (such as gliding) can be trained, the entire track must be unlocked by completing a certain task.

Category / Track Total Mastery point Unlock requirement
Central Tyria 49 Central Tyria mastery point HoT Texture Centered Trans.pngPoF Texture Trans.png
Pact Commander 19 Central Tyria mastery point Unlocking a mastery track from another category
Legendary Crafting 19 Central Tyria mastery point Unlocking a mastery track from another category
Fractal Attunement 11 Central Tyria mastery point Unlocking a mastery track from another category
Heart of Thorns 144 Heart of Thorns mastery point HoT Texture Centered Trans.png
Gliding 31 Heart of Thorns mastery point Completing Torn from the Sky
Itzel Lore 31 Heart of Thorns mastery point Completing Torn from the Sky
Exalted Lore 19 Heart of Thorns mastery point Entering Auric Basin
Nuhoch Lore 31 Heart of Thorns mastery point Entering Tangled Depths
Raids Heart of Thorns mastery point Killing a boss in the Forsaken Thicket or Bastion of the Penitent raids
Ancient Magics 24 Heart of Thorns mastery point Entering Bloodstone Fen or Ember BayLiving World logo.png
Path of Fire 102 Path of Fire mastery point PoF Texture Trans.png
Raptor Mount 10 Path of Fire mastery point Unlocking the raptor by saving Seeker's Village during Sparking the Flame
Springer Mount 14 Path of Fire mastery point Purchasing the springer from the Highjump Ranch task vendor in the Desert Highlands
Skimmer Mount 14 Path of Fire mastery point Purchasing the skimmer from the Skimmer Ranch task vendor in the Elon Riverlands
Jackal Mount 14 Path of Fire mastery point Purchasing the jackal from the Sand Jackal Run task vendor in the Desolation
Griffon Mount 12 Path of Fire mastery point Unlocking the griffon by completing the Path of Fire story and the Open Skies collections
Roller Beetle Mount 12 Path of Fire mastery point Unlocking the roller beetle by entering the Domain of Kourna and completing its collectionsLiving World logo.png
Skyscale Mount 12 Path of Fire mastery point Unlocking the skyscale by completing the War Eternal story and the subsequent collectionsLiving World logo.png
Crystal Champion 14 Path of Fire mastery point Entering any Living World Season 4 zoneLiving World logo.png
Total 295 Mastery point


  • The hero panel to change your current mastery cannot be opened by clicking on the experience bar while in combat; the current mastery can, however, be changed at any time in the hero panel if it's opened previously or by any other means.
  • Almost all obtained Masteries are active regardless of level. That means even a Level 2 character can glide if Glider Basics has already been unlocked on a Level 80 character on the same account.
  • Experience acquired in a region will only contribute to the masteries of that region:
  • Once all the available masteries of the region are acquired, experience goes towards a 254,000 experience repeatable track to gain 1 Spirit ShardSpirit Shard.png.
    • If all all masteries have been trained but not acquired, any experience earned will be sent to a hidden experience bar that will give spirit shards once all masteries in that region have been acquired.[1]


External links[edit]