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Spec image Dragonhunter.jpg

As dragons continue stirring in the land of Tyria, guardians have been honing their light into a physical nature, sharp and deadly enough to pierce scales. The dragonhunter specialization will look to viciously purge the lands of dragons and their ilk, with longbow and traps now at hand. As their prowess with light has increased, they are able to physically manifest their virtues into the world.

— Dragonhunter release notes

Dragonhunter.pngDragonhunter tango icon 20px.png Dragonhunter is an elite specialization for the guardian that focuses on trap skills and grants upgraded versions of virtues. It also allows the guardian to use a longbow.

List of dragonhunter skills[edit]

See also: List of guardian skills

Profession mechanic[edit]

# Skill Activation.png Tango-recharge-darker.png Description
F1 Spear of Justice.png Spear of Justice 0.75¾ 20 Virtue: Burn foes every few attacks.
Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive conditions periodically.
F1 ChainJudgment (skill).png Hunter's Verdict 0.5½ 40 Pull all enemies tethered by the Spear of Justice to you, breaking the link. This ability's recharge is separate from that of Spear of Justice.
F2 Wings of Resolve.png Wings of Resolve 1 30 Virtue: Regenerates health.
Activate: Leap to a target area, healing allies in the area.
F3 Shield of Courage.png Shield of Courage 60 Virtue: Grants aegis periodically.
Activate: Grant aegis to nearby allies and create a shield in front of you that blocks attacks. You are vulnerable from the sides and behind while this shield is active.

Weapon skills[edit]

# Skill Activation.png Tango-recharge-darker.png Description


1 Puncture Shot.png Puncture Shot 0.75¾ Fire an arrow that pierces enemies. If the arrow hits a second target, all enemies struck are crippled.
2 True Shot.png True Shot 0.75¾ 4 Charge up energy, creating a powerful attack that pierces through enemies.
3 Deflecting Shot.png Deflecting Shot 0.25¼ 10 Fire a missile that knocks back enemies and blocks missiles.
4 Symbol of Energy.png Symbol of Energy 0.5½ 12 Symbol. Fire a slow, arcing arrow that explodes on impact to burn targets and sear a symbol of energy into the ground.
5 Hunter's Ward.png Hunter's Ward 1 40 Form your arrows into a barrier, and deal damage at the location.

Slot skills[edit]


Skill Underwater skills Activation.png Tango-recharge-darker.png Description
Purification.png Purification Not available underwater 0.75¾ 30 Trap. Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal.


Skill Underwater skills Activation.png Tango-recharge-darker.png Description
Fragments of Faith.png Fragments of Faith Not available underwater 45 Trap. Lay a trap that deals damage and unleashes multiple fragments into the area when triggered. Each fragment grants aegis to allies, as long as they don't already have aegis.
Light's Judgment.png Light's Judgment Not available underwater 0.5½ 30 Trap. Lay down a trap that creates an area of pure light that reveals enemies and pierces their armor.
Test of Faith.png Test of Faith Not available underwater 30 Trap. Lay a trap that creates a ring of weapons that punishes enemies that attempt to cross their threshold.
Procession of Blades.png Procession of Blades Not available underwater 0.5½ 25 Trap. Set a trap that whirls around and damages enemies when activated.


Skill Underwater skills Activation.png Tango-recharge-darker.png Description
Dragon's Maw.png Dragon's Maw Not available underwater 0.5½ 75 Trap. Lay a trap that pulls enemies and creates a barrier that holds them in.

List of dragonhunter traits[edit]

See also: List of guardian traits

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Longbow Proficiency.png Longbow Proficiency You can wield a longbow.
Minor Adept Virtuous Action.png Virtuous Action The guardian's resolve has further increased, allowing Virtues to be manifested as physical aspects. Gain access to Traps.
Major Adept Piercing Light.png Piercing Light Traps gain reduced recharge and slow enemies.
Major Adept Dulled Senses.png Dulled Senses Cripple enemies that you disable.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Major Adept Soaring Devastation.png Soaring Devastation Wings of Resolve delivers an attack upon landing. Movement speed is increased when Wings of Resolve is not on cooldown.
Minor Master Defender's Dogma.png Defender's Dogma 1 Blocking an attack causes justice to reach its maximum charge and reduces the cooldown of Spear of Justice.
Major Master Hunter's Determination.png Hunter's Determination Gain aegis and cast Shards of Faith when disabled.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Major Master Zealot's Aggression.png Zealot's Aggression Deal increased strike damage to crippled foes. Justice's passive effect cripples enemies.
Major Master Bulwark.png Bulwark Shield of Courage gains increased radius and duration.
Minor Grandmaster Pure of Sight.png Pure of Sight Deal bonus strike damage based on your distance to the enemy.
Major Grandmaster Hunter's Fortification.png Hunter's Fortification 1 Remove conditions when blocking attacks. Receive less damage when you have no conditions on you.
Major Grandmaster Heavy Light.png Heavy Light 10 Gain stability when disabling an enemy. Deal increased strike damage to disabled foes.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Major Grandmaster Big Game Hunter.png Big Game Hunter Striking an enemy tethered by your Spear of Justice inflicts vulnerability and increases strike damage dealt. Tether duration is increased.


Associated items[edit]

Related achievements[edit]


  • The Dragonhunter name was inspired by medieval witch hunters. Guardians consider themselves protectors of the innocent, and the dragonhunter faction believes justice is the eradication of dragons and their minions.[1]
  • Until the Dragonhunter specialization began, Guardians were unable to use longbows, but curiously, they already had the longbow as a spirit weapon skill.

See also[edit]

External links[edit]


  1. ^ Post by Jon Peters, Official Guild Wars 2 Forums