Mantra of Concentration

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Mantra of Concentration

2 Recharge time  2 Ammunition  
Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Slot
Utility
Type
Mantra
Training cost
4 Hero points
Game link
External links
API

Mantra. Chant the mantra of concentration, breaking stuns on yourself while granting stability to nearby allies.

 Stability.png3 Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
 Number of targets.png Number of Targets: 5
 Count Recharge.png Count Recharge: 30 seconds
 Count Recharge.png Count Recharge: 45 seconds
 Maximum Count.png Maximum Count: 2
 Radius.png Radius: 240
 Breaks stun.png Breaks Stun

— In-game description [?]

Related traits[edit]

Inspiration Inspiration

Notes[edit]

Despite the skill's description, it doesn't break stun.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 25, 2021
  • This skill will now properly break stuns when activated.
May 11, 2021
  • Mantras no longer need to be prepared before use. They regenerate ammunition normally.
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 15 seconds to 60 seconds. Increased ammo recharge from 30 seconds to 45 seconds.
December 12, 2017
  • Now gives Quickness for 5 seconds when fully charged
August 08, 2017 Path of Fire pre-patch:
  • Mantra skills will no longer display their number of charges in the enhancement bar and will instead use the ammo system.
  • Reduced cast time by 0.5 seconds.
  • Mantras no longer grant bonus Toughness while channeling.
  • Ammo count has been set to 2.
  • Recharges between casts have not changed.
  • Mantra of Concentration: Reduced recharge to 15 seconds.
  • Count recharge has been set to 30 seconds.
  • When fully charged, grants a stack of stability and aegis for 5 seconds.
July 26, 2016
  • The stability duration has been increased from 2 seconds to 3 seconds per activation.
October 23, 2015 Heart of Thorns release:
  • Fixed a bug that prevented the toughness granted by channeling a mantra from scaling properly with your effective level.
July 28, 2015
  • Fixed a bug that caused mantras to begin recharging as soon as the preparation skill was complete instead of when the last charge was expended.
June 23, 2015 Specialization update:
  • Mantras now give 600 toughness while channeling them.
March 16, 2015
  • This mantra now applies 3 stacks of stability to nearby allies each time it is activated.
September 09, 2014
  • Fixed a bug that allowed players to have mantra charges when the associated mantra was not equipped.
October 15, 2013
  • Reduced the underwater cast time to 2.75 seconds to match the on-land cast time.
April 30, 2013
  • Reduced mantra cast times from 3.25 seconds to 2.75 seconds.
December 14, 2012
  • Decreased all Mantra cast times by one second.
October 07, 2012
  • Added a much faster breakout for mesmer underwater mantras.
October 01, 2012
  • Updated mantras to now function underwater as they do above water.
  • They also no longer go on full recharge when interrupted.
September 25, 2012
  • Fixed text on "readied" mantra buffs.
August 28, 2012 Game release:
  • Mantra of Concentration has been added to the game.

Gallery[edit]