Spike Trap
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- Profession
Ranger (skill list)
- Slot
- Utility
- Type
- Trap
- Training cost
- 2 Hero points
- Game link
- External links
- API
This skill has an underwater replacement: Spike Trap (Underwater)
“Trap. Set a trap that bleeds and launches foes.
Damage: 53 (0.2)? Damage: 3 (0.01)? Bleeding (6 ¼s): 825 Damage6 Bleeding (1s): 22 Damage- Launch: 0
- Number of Targets: 5
- Trap Radius: 180
- Damage Radius: 240
- Unblockable
— In-game description [?]
Related traits[edit]
Skirmishing
- Trapper's Expertise — Increase the duration of boons and conditions applied by traps. Traps gain reduced recharges and offensive ones cause cripple.
- Hidden Barbs — Bleeding you inflict is more dangerous.
Beastmastery
- Two-Handed Training — Greatsword and spear skills deal more damage and recharge faster. Gain fury when you disable a foe.
Druid
- Ancient Seeds — Striking a stunned, dazed, knocked down, or launched foe summons roots to entangle them.
Soulbeast
- Twice as Vicious — Disabling a foe increases your damage and condition damage for a short duration.
- Oppressive Superiority — Deal increased damage to foes at a lower health percentage than you. Conditions you apply to foes at a lower health percentage than you last longer.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
February 25, 2020 | Competitive content update:
|
July 10, 2018 |
|
February 22, 2017 |
|
June 23, 2015 | Specialization update:
|
October 15, 2013 |
|
August 28, 2012 | Game release:
|
Trivia[edit]
A Guild Wars skill bears the same name as this skill.