Spike Trap

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Spike Trap.png

Spike Trap

Not available underwater  0.5½ Activation time  
45 Recharge time
20 Recharge time
Ranger tango icon 20px.png Ranger (skill list)
Training cost
2 Hero points
Game link
External links
Not available underwater.png This skill has an underwater replacement: Spike Trap (Underwater)

Trap. Set a trap that bleeds and launches foes.

 Damage.png Damage: 53 (0.2)?
 Damage.png Damage: 3 (0.01)?
 Bleeding.png6 Bleeding (60.25¼s): 825 Damage
 Bleeding.png Bleeding (1s): 22 Damage
 Launch.png Launch: 0
 Number of targets.png Number of Targets: 5
 Radius.png Trap Radius: 180
 Radius.png Damage Radius: 240
 Unblockable.png Unblockable

— In-game description [?]

Related traits[edit]

Skirmishing Skirmishing

Beastmastery Beastmastery

Druid Druid

Soulbeast Soulbeast

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 0.2 to 0.01. Adjusted bleeding from 6 stacks for 6.25 seconds to 1 stack for 1 second. Reduced cooldown from 30 seconds to 20 seconds.
July 10, 2018
  • This skill can now be used underwater. The underwater version now stuns enemies instead of launching them.
February 22, 2017
  • The recharge of this skill has been reduced from 45 seconds to 30 seconds in PvP only.
June 23, 2015 Specialization update:
  • All ranger traps now have a 0.5 second arming time.
  • All ranger traps now have a trigger radius of 180 and an effect radius of 240.
  • Now has a knockdown component on initial trap trigger.
  • Bleeding stacks increased to 6 and duration increased to 6.25 seconds.
  • Crippled duration increased to 2.66 seconds.
October 15, 2013
  • This skill's tooltip now appropriately displays when Trapper's Expertise is equipped.
  • Updated the skill tooltips to include the immobilize condition that occurs.
August 28, 2012 Game release:
  • Spike Trap has been added to the game.