Smoke Screen (engineer skill)

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Smoke Screen (engineer skill).png

Smoke Screen

Not available underwater  

Engineer tango icon 20px.png Engineer (skill list)
Parent skill
Flame Turret.png Flame Turret
Game link
External links

Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.

 Blinded.png Blind per Pulse (2s): Next outgoing attack misses.
 Number of targets.png Number of Targets: 5
 Duration.png Duration: 5 seconds
 Radius.png Radius: 240
 Combo.png Combo Field: Smoke

— In-game description [?]


  • This skill does not create a smoke field if there are no enemies within 500 range of the turret.
  • The 2s blindness is applied 4 times in an interval of 2 seconds.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 16, 2017
  • Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
  • Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
November 26, 2013
  • This skill now functions with Rifled Turret Barrels, increasing its radius from 240 to 360.
June 27, 2013
  • Fixed a bug causing an infinite smoke combo field when it does not hit an enemy.
November 15, 2012
  • This skill's graphic has been updated to show the area of the screen.
  • It now pulses every 2 seconds for 6 seconds instead of every second for 5 seconds.
    • This makes it more effective against enemies using attacks at normal speeds but prevents it from being abused to shut down quick-attacking enemies completely.
August 28, 2012 Game release:
  • Smoke Screen has been added to the game.