Smoke Screen (engineer skill)

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Smoke Screen (engineer skill).png

Smoke Screen

Not available underwater  

Engineer tango icon 20px.png Engineer (skill list)
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Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.

 Blinded.png Blind per Pulse (2s): Next outgoing attack misses.
 Number of targets.png Number of Targets: 5
 Duration.png Duration: 5 seconds
 Radius.png Radius: 240
 Combo.png Combo Field: Smoke

— In-game description [?]


  • This skill does not create a smoke field if there are no enemies within 500 range of the turret.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 16, 2017
  • Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
  • Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
November 26, 2013
  • This skill now functions with Rifled Turret Barrels, increasing its radius from 240 to 360.
June 27, 2013
  • Fixed a bug causing an infinite smoke combo field when it does not hit an enemy.
November 15, 2012
  • This skill's graphic has been updated to show the area of the screen.
  • It now pulses every 2 seconds for 6 seconds instead of every second for 5 seconds.
    • This makes it more effective against enemies using attacks at normal speeds but prevents it from being abused to shut down quick-attacking enemies completely.
August 28, 2012 Game release:
  • Smoke Screen has been added to the game.