Dodge
“Dodge to avoid danger by pressing the V key or by double-tapping a movement key. While dodging, you're temporarily invulnerable. The yellow endurance bar above your health drains with each dodge, but it will recover over time.
— In-game description
Dodging is a movement technique used to evade incoming attacks by quickly moving out of the way. A dodge consumes 50 endurance and players have a maximum of 100 endurance. You dodge 300 units over 0.75 seconds and can dodge in any direction. This speed is fixed and doesn't change in combat like movement speed. If you are not moving, you will dodge backwards. Some mechanics prevent you from dodging, including being immobilized, immediately after being knocked back, or while under the effects of fear. In addition to its utility to avoiding attacks, several traits and some foods offer special benefits to characters after they dodge.
Contents
Controls[edit]
Dodging can be achieved in a number of ways:
- Clicking on the upper half of the health orb.
- Clicking on the endurance meter above the health orb.
- Pressing the key that is bound to dodge (default hotkey: V).
- Double-tapping any movement key, with the exception of Swim Up and Swim Down. This can be disabled in General Options of the Settings panel.
Related traits[edit]
Traits which activate on dodge[edit]
Selfless Daring — The end of your dodge roll heals nearby allies.
Unwavering Avoidance — Gain vigor when successfully evading an attack.
Retaliatory Evasion — Gain retaliation after you dodge.
Eluding Nullification — Dodge rolling removes a condition from nearby allies.
Reckless Dodge — Damage foes at the end of a dodge roll.
Companion's Defense — You and your pet gain protection when you dodge roll.
Light on your Feet — Damage and condition duration are increased after dodging or using Quick Shot. Short bow skills pierce and gain recharge reduction, and their attacks from behind or while flanking are improved.
Evasive Purity — Dodging removes a damaging condition and a non-damaging condition from you.
Expeditious Dodger — Gain swiftness upon dodging.
Uncatchable — Leave behind lesser caltrops when you dodge.
Evasive Arcana — Cast a skill when you dodge based on your attunement.
Stop, Drop, and Roll — Dodging removes burning and chilled from nearby allies.
Deceptive Evasion — Create a clone at your current position when you dodge.
Elusive Mind — Dodging removes conditions.
Mark of Evasion — Leave a Mark of Blood when you dodge.
Traits which alter dodge[edit]
Lotus Training — Your dodge ability now uses Impaling Lotus, firing daggers at nearby enemies. Gain increased condition damage for a period of time when dodging.
Unhindered Combatant — Your dodge ability is replaced by a long-range dash that removes inhibiting conditions and grants swiftness and damage reduction. Removing conditions in this way temporarily reduces endurance gain.
Bounding Dodger — Your dodge ability is replaced by Bound, dealing damage to the area after you evade. Physical damage is increased for a period of time after you dodge.
Mirage Cloak — Gain Mirage Cloak instead of dodge rolling. Ambush skills become available for a short time whenever you gain Mirage Cloak. Gain access to Deception skills.
Related equipment[edit]
Related consumables[edit]
Foods that restore endurance[edit]
Notes[edit]
- Some keyboards react to key presses more easily, sometimes resulting in unintentionally dodging. It is advisable to disable double tapping when precise movement is required, such as attempting jumping puzzles.
- The Revenant and Thief have a special animation for dodging, unlike the other professions.
- Revenant, Thief and Mirage have unique sound effects when dodging.
- Dodge jump (or jump roll) will allow you to jump a distance not normally possible. This is accomplished by pressing dodge and jump at the same time. This can be particularly useful for jumping puzzles and PvP.
- Dodging can be useful to cancel certain skills, including interrupting a channeled auto-attack or preventing oneself from wasting a skill with an accidental button press.
- When your character has insufficient endurance, they will shout out one of the following lines when commanded to dodge, depending on their race and gender:
Race | Gender | |
---|---|---|
Male | Female | |
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"My energy...is diminished." "Not enough endurance!" "Lacking endurance!" "I haven't...the energy." |
"I require more energy." "Endurance deficiency." "Energy level too low." "Lacking endurance!" |
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"Endurance drained." "I don't have enough energy." "Not enough energy." "Need more endurance!" |
"Out...of...endurance!" "Need more energy." "That takes more energy." "Need more endurance!" |
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"I'm out of endurance!" "Not enough energy." "Low on endurance." "I don't have enough energy." |
"Not enough endurance." "Not enough energy." "Endurance running low." "I don't have enough energy." |
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"I need energy." "I'm lacking the will." "Not enough endurance." "Give me energy." |
"Need to rest." "Not enough energy." "I'll be all right. Soon." "I need a moment." |
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"I'm wilting... Need more endurance!" "I don't have enough energy." "I don't have the endurance!" "I'm out of endurance!" |
"I don't have enough energy." "I will need more endurance." "Not enough energy." "Not enough endurance!" |
Related achievements[edit]
Tutorial: Learn Dodging — Complete the dodge tutorial. (5
)
Tutorial: Beginner Experience Collection — Complete the following tasks. (10
)
Trivia[edit]
- A Guild Wars skill bear the same name as this technique.
- Dodging used to not actually make characters evade attacks in early test builds, but simply to make them retreat in desired direction.