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Dodge to avoid danger by pressing the V key or by double-tapping a movement key. While dodging, you're temporarily invulnerable. The yellow endurance bar above your health drains with each dodge, but it will recover over time.

— In-game description

The dodge button

Dodge is an innate movement ability of player characters that grants a short evade from incoming attacks and repositions the character. Dodging uses a resource called endurance: a character has a maximum of 100 endurance, and each dodge consumes 50. A dodge moves the character 300 units in a chosen direction over 0.75 seconds. If no movement keys are used when dodging, the character will dodge backwards. This speed is fixed and doesn't change in combat like movement speed. Some mechanics prevent characters from dodging, including being immobilized, immediately after being knocked back, or while under the effects of fear.

In addition to its utility of avoiding attacks, several traits and some foods offer special benefits to characters after they dodge. Some elite specializations modify dodging behavior through their profession mechanics.


Dodging can be achieved in a number of ways:

  • Pressing the key that is bound to dodge (default keybind: V). Holding a movement key while dodging determines the direction.
  • Double-tapping any movement key, with the exception of Swim Up and Swim Down. This can be disabled in General Options of the Settings panel.
  • Clicking on the upper half of the health orb.
  • Clicking on the endurance meter above the health orb.

Related traits[edit]

Traits that affect dodge

Related equipment[edit]

Related consumables[edit]

Foods that restore endurance[edit]


  • Some keyboards react to key presses more easily, sometimes resulting in unintentionally dodging. It is advisable to disable double tapping when precise movement is required, such as attempting jumping puzzles.
  • The Revenant and Thief have a special animation for dodging, unlike the other professions.
  • Revenant, Thief and Mirage have unique sound effects when dodging.
  • Dodge jump (or jump roll) will allow you to jump a distance not normally possible. This is accomplished by pressing dodge and jump at the same time. This can be particularly useful for jumping puzzles and PvP.
  • Dodging can be useful to cancel certain skills, including interrupting a channeled auto-attack or preventing oneself from wasting a skill with an accidental button press.
  • When your character has insufficient endurance, they will shout out one of the following lines when commanded to dodge, depending on their race and gender:
Race Gender
Male Female
Asura tango icon 20px.png Asura My diminished.
Not enough endurance!
Lacking endurance!
I haven't...the energy.
I require more energy.
Endurance deficiency.
Energy level too low.
Lacking endurance!
Charr tango icon 20px.png Charr Endurance drained.
I don't have enough energy.
Not enough energy.
Need more endurance!
Need more energy.
That takes more energy.
Need more endurance!
Human tango icon 20px.png Human I'm out of endurance!
Not enough energy.
Low on endurance.
I don't have enough energy.
Not enough endurance.
Not enough energy.
Endurance running low.
I don't have enough energy.
Norn tango icon 20px.png Norn I need energy.
I'm lacking the will.
Not enough endurance.
Give me energy.
Need to rest.
Not enough energy.
I'll be all right. Soon.
I need a moment.
Sylvari tango icon 20px.png Sylvari I'm wilting... Need more endurance!
I don't have enough energy.
I don't have the endurance!
I'm out of endurance!
I don't have enough energy.
I will need more endurance.
Not enough energy.
Not enough endurance!

Related achievements[edit]


  • A Guild Wars skill bear the same name as this technique.
  • Dodging used to not actually make characters evade attacks in early test builds, but simply to make them retreat in desired direction.

See also[edit]