Sequence skill

From Guild Wars 2 Wiki
Jump to navigationJump to search

Sequence skills are skills which, once activated, change into another skill for additional effect. This effectively gives characters multiple skills at the cost of just one skill slot on their skill bar. Skills with sequence include skills with single, additional sequence, such as Summon Bone Minions‎, as well as chains like Sever Artery.

The main difference between chains and sequence skills is that a chain is interrupted if the player uses another skill in the middle of chain, or is interrupted by an effect such as being knocked down, stunned, etc. Sequence skills, once activated, can have their second effect triggered at any time the player is able to do so. Sequence skills also have just one step after first sequence, whereas chains have a total of three steps.

Skills by profession[edit]

Weapon / Skill type Skill Description

Guardian tango icon 20px.png Guardian[edit]

Greatsword Binding Blade.png Binding Blade Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range.
Redirect Arrow.pngPull (guardian skill).png Pull Pull your foes to you.
Torch Zealot's Flame.png Zealot's Flame Set yourself alight, periodically burning up to three nearby foes. The final pulse applies additional burning.
Redirect Arrow.pngZealot's Fire.png Zealot's Fire Throw your Zealot's Flame to damage the targeted foe.
Trident Purify.png Purify Release an orb of cleansing light that cures conditions on allies it passes through and detonates on enemies struck. Burns foes and cures conditions on allies within the blast radius.
Redirect Arrow.pngBrilliance.png Purifying Blast Detonate the orb to burn foes and cure conditions on allies in the blast radius.
Staff Bolt of Wrath.png Bolt of Wrath Fire a bolt that damages foes.
Redirect Arrow.pngSearing Light.png Searing Light Fire a projectile that explodes upon impact and damages enemies.
Redirect Arrow.pngSeeking Judgment.png Seeking Judgment Fire a seeking projectile that explodes upon contact and damages enemies.

Dragonhunter tango icon 20px.png Dragonhunter[edit]

Virtue Spear of Justice.png Spear of Justice Virtue: Burn foes every few attacks. Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive conditions periodically.
Redirect Arrow.pngJudgment (skill).png Hunter's Verdict Pull all enemies tethered by the Spear of Justice to you, breaking the link. This ability's recharge is separate from that of Spear of Justice.

Firebrand tango icon 20px.png Firebrand[edit]

Healing
(Mantra)
Mantra of Solace.png Mantra of Solace Mantra. Prepare to heal yourself and grant allies aegis.  The final charge of this ability is more powerful.
Redirect Arrow.pngRestoring Reprieve.png Restoring Reprieve Gain health. Grant aegis to you and allies in front of and around you.
Redirect Arrow.pngRejuvenating Respite.png Rejuvenating Respite Final Charge. Gain significant health. Grant aegis to you and allies before and beside you.
Utility
(Mantra)
Mantra of Flame.png Mantra of Flame Mantra. Prepare a chant to sear your enemies.  The final charge of this ability is more powerful.
Redirect Arrow.pngFlame Rush.png Flame Rush Unleash a wave of purging fire in front of and around you.
Redirect Arrow.pngFlame Surge.png Flame Surge Final Charge. Unleash a powerful wave of flame.
Mantra of Lore.png Mantra of Lore Mantra. Recite the ritual of cleansing, removing conditions and speeding recovery.  The final charge of this ability is more powerful.
Redirect Arrow.pngOpening Passage.png Opening Passage Recite a cleansing word, purifying allies of conditions and helping them recover.
Redirect Arrow.pngClarified Conclusion.png Clarified Conclusion Final Charge. Recite the concluding passage, converting corruption into enhancements for your allies and aiding them in recovery.
Mantra of Truth.png Mantra of Truth Mantra. Prepare the tenets of truth to debilitate your foes. The final charge of this ability is more powerful.
Redirect Arrow.pngEcho of Truth.png Echo of Truth Recount a truth to enemies in front of and around you, inflicting them with conditions.
Redirect Arrow.pngVoice of Truth.png Voice of Truth Final Charge. Reveal a harsh truth to enemies before and beside you, devastating them with conditions.
Elite
(Mantra)
Mantra of Liberation.png Mantra of Liberation Mantra. Echo remnants of an ancient pamphlet from Vabbi that urged Elonians to freedom. Grant stability and swiftness to allies while breaking stun. The final charge of this ability is more powerful.
Redirect Arrow.pngPortent of Freedom.png Portent of Freedom Hints of freedom echo around, stabilizing and breaking stuns on you and your allies.
Redirect Arrow.pngUnhindered Delivery.png Unhindered Delivery Final Charge. Your whispers guard your allies, stabilizing and breaking stuns on them while weakening enemies.

Warrior tango icon 20px.png Warrior[edit]

Mace Counterblow.png Counterblow Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
Redirect Arrow.png"On My Mark!".png Adrenaline Rush Stop blocking and gain adrenaline.
Off-hand Sword Impale (warrior sword skill).png Impale Throw your sword at your foe to impale them.
Redirect Arrow.pngRip.png Rip Rip your sword from your foe for extra damage.
Riposte.png Riposte Block the next attack. Riposte and bleed your foe if you block a melee attack. Gain adrenaline if you are not attacked.
Redirect Arrow.png"On My Mark!".png Adrenaline Rush Stop blocking and gain adrenaline.

Engineer tango icon 20px.png Engineer[edit]

Harpoon gun Scatter Mines.png Scatter Mines Fire out a spread of explosive mines at your enemy.
Redirect Arrow.pngDetonate Mines.png Detonate Mines Detonate your mines.
Net Shot.png Net Wall Launch a deployable net wall to immobilize foes caught within.
Redirect Arrow.pngDeploy Net Wall.png Deploy Net Wall Deploy the net wall at its current location, immobilizing foes caught within.
Shield Magnetic Shield (engineer skill).png Magnetic Shield Create a magnetic field that reflects projectiles and can be released to push back foes.
Redirect Arrow.pngMagnetic Inversion.png Magnetic Inversion Release the magnetic field to push back nearby foes.
Static Shield.png Static Shield Electrify your shield, preparing to throw it at foes. Stun nearby enemies that attack you while blocking.
Redirect Arrow.pngThrow Shield.png Throw Shield Throw your charged shield. Dazes foes it hits on the way out and back.
Healing
(Turret)
Healing Turret.png Healing Turret Turret. Deploy a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.
Redirect Arrow.pngCleansing Burst.png Cleansing Burst Overcharge your healing turret to cure conditions and grant a burst of healing.
Utility
(Gadget)
Throw Mine.png Throw Mine Gadget. Throw out a remote-controlled land mine that damages, knocks back, and removes a boon from nearby foes.
Redirect Arrow.pngDetonate Mine Field.png Detonate Detonate your mine to damage foes and remove a boon from them.
Utility
(Turret)
Flame Turret.png Flame Turret Turret. Deploy a turret that burns foes. This turret overcharges when it is first placed.
Redirect Arrow.pngSmoke Screen (engineer skill).png Smoke Screen Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.
Net Turret.png Net Turret Turret. Build a net turret that immobilizes nearby foes. This turret overcharges when it is first placed.
Redirect Arrow.pngElectrified Net.png Electrified Net Overcharge your turret to fire an electrified net that immobilizes and stuns.
Rifle Turret.png Rifle Turret Turret. Build a rifle turret that shoots at foes. This turret overcharges when it is first placed.
Redirect Arrow.pngAutomatic Fire.png Automatic Fire Overcharge your rifle turret to fire piercing shots that inflict vulnerability.
Thumper Turret.png Thumper Turret Turret. Build a high-health thumper turret that damages nearby foes. This turret overcharges when it is first placed.
Redirect Arrow.pngThump.png Thump Overcharge your thumper turret to launch nearby foes.
Rocket Turret.png Rocket Turret Turret. Build a turret that fires rockets. This turret overcharges when it is first placed.
Redirect Arrow.pngExplosive Rockets.png Explosive Rockets Overcharge your turret to fire explosive rockets.
Tool belt Mine Field.png Mine Field Plant five mines around yourself.
Redirect Arrow.pngDetonate Mine Field.png Detonate Mine Field Detonate your mine,[sic] damaging nearby foes.

Ranger tango icon 20px.png Ranger[edit]

Greatsword Counterattack.png Counterattack Block incoming attacks. If an attack is blocked, Counterattack Kick can be used.
Redirect Arrow.pngCounterattack Kick.png Counterattack Kick Kick your foe, knocking them backward.
Spear Counterstrike.png Counterstrike Prepare to throw your spear while blocking. If you block, push back your attacker with a kick.
Redirect Arrow.pngCounter Throw.png Counter Throw Throw your spear at foes.
Sword Monarch's Leap.png Monarch's Leap Leap to your target and cripple them. Can be followed up with Serpent's Strike.
Redirect Arrow.pngSerpent's Strike.png Serpent's Strike Do an evasive roll around your target, striking and poisoning them.
Healing
(Spirit)
Water Spirit.png Water Spirit Spirit. Summon a water spirit that causes nearby allies to heal when attacking. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Redirect Arrow.pngAqua Surge.png Aqua Surge The water spirit teleports to your location and then heals you and nearby allies.
Utility
(Spirit)
Frost Spirit.png Frost Spirit Spirit. Summon a frost spirit that increases damage for nearby allies. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Redirect Arrow.pngCold Snap.png Cold Snap Your frost spirit teleports to your location and releases a freezing blast of arctic air to chill nearby foes.
Stone Spirit.png Stone Spirit Spirit. Summon a stone spirit that causes nearby allies to gain protection on hit. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Redirect Arrow.pngQuicksand.png Quicksand Your stone spirit teleports to your location and softens the earth around it, immobilizing and crippling foes.
Storm Spirit.png Storm Spirit Spirit. Summon a storm spirit that causes nearby allies to apply vulnerability when attacking. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Redirect Arrow.pngCall Lightning (Ranger).png Call Lightning Your storm spirit teleports to your location and generates a powerful blast of electricity.
Sun Spirit.png Sun Spirit Spirit. Summon a sun spirit that causes allies to inflict burning when hitting foes. Spirits lose health when enhancing allies and will die if the summoner moves out of range.
Redirect Arrow.pngSolar Flare.png Solar Flare Your sun spirit teleports to your location and releases the brilliance of the sun on nearby foes.
Elite
(Spirit)
Spirit of Nature.png Spirit of Nature Spirit. Summon a spirit that heals allies. Command the spirit to revive and cure conditions on nearby allies. Spirits lose health when their passive activates and die if the summoner moves out of range.
Redirect Arrow.pngNature's Renewal.png Nature's Renewal Your spirit of nature teleports to your location and then sacrifices its health to revive and cure the conditions of nearby downed allies. Health is only sacrificed if an ally is revived.

Thief tango icon 20px.png Thief[edit]

Harpoon gun Ink Shot.png Ink Shot Shoot an ink shot that blinds foes in a line. Detonate the shot and shadowstep to it.
Redirect Arrow.pngSmoke Trail.png Smoke Trail Detonate your ink shot and shadowstep to it. Gain stealth if enemies are struck by this skill.
Short bow Cluster Bomb.png Cluster Bomb Fire a cluster bomb at the target area. Detonate in midair for multiple explosions.
Redirect Arrow.pngDetonate Cluster.png Detonate Cluster Detonate your cluster bomb in midair.
Spear Nine-Tailed Strike.png Nine-Tailed Strike Block your foe and counterattack with a series of strikes. Gain initiative if you are not attacked.
Redirect Arrow.pngBreak Stance.png Break Stance Spend initiative to break your blocking stance and immediately initiate the nine-tailed strike.
Sword Infiltrator's Strike.png Infiltrator's Strike Shadowstep to a foe and strike them. Use Shadow Return[sic] to shadowstep back and cure one condition.
Redirect Arrow.pngInfiltrator's Return.png Infiltrator's Return Return to your original location. Cure one condition.
Utility
(Deception)
Shadowstep.png Shadowstep Deception. Shadowstep to target area. Becomes Shadow Return, which returns you to your starting area and cures three conditions.
Redirect Arrow.pngInvisible Stalker.png Shadow Return Deception. Return to your starting location, and cure three conditions.
Utility
(Preparation)
Prepare Pitfall.png Prepare Pitfall Preparation. Mark your current area with controlling magic, readying the location to crush enemies when Pitfall is released.
Redirect Arrow.pngPitfall.png Pitfall Unleash your pitfall on the area, knocking down foes and delivering constant damage over time.
Prepare Thousand Needles.png Prepare Thousand Needles Preparation. Mark your current area with inhibiting magic, readying the location to poison enemies.
Redirect Arrow.pngThousand Needles.png Thousand Needles Unleash a hail of needles that immobilizes enemies on impact and poisons the ground, inflicting conditions over time.
Prepare Seal Area.png Prepare Seal Area Preparation. Mark your current area with stifling magic, readying the location to seal enemies in.
Redirect Arrow.pngSeal Area.png Seal Area Create an area that blocks projectiles and prevents enemies from entering or leaving.
Prepare Shadow Portal.png Prepare Shadow Portal Preparation. Mark your current area with shadow magic, which can be detonated.
Redirect Arrow.pngShadow Portal.png Shadow Portal Unleash shadow magic at your prepared location, creating a one-way portal for you and your allies. Allies traveling through the portal gain stealth. Weakens foes around the portal's exit.

Elementalist tango icon 20px.png Elementalist[edit]

Scepter Rock Barrier.png Rock Barrier Envelop yourself in a stony barrier that improves toughness.
Redirect Arrow.pngHurl.png Hurl Hurl the rocks from your barrier at your foe.
Trident Ice Globe.png Ice Globe Shoots a slow-moving orb that detonates upon impact.
Redirect Arrow.pngIce Globe (sequence).png Ice Globe Detonate your ice globe to damage foes.
Ice Wall.png Ice Wall Create a wall of ice that shatters when touched by enemies or when it expires, dealing heavy damage and chilling foes.
Redirect Arrow.pngDetonate (elementalist skill).png Detonate Detonate your ice wall to damage and chill foes.

Mesmer tango icon 20px.png Mesmer[edit]

Scepter Illusionary Counter.png Illusionary Counter Clone. Block the next attack, and counter by inflicting torment and creating clones that cast Ether Bolt.
Redirect Arrow.pngCounterspell.png Counterspell Shoot out a bolt that blinds enemies in a line and summons a clone to attack the first foe it strikes.
Spear Feigned Surge.png Feigned Surge Clone. Surge toward your foe, striking enemies on the way and creating a clone upon reaching your initial target.
Redirect Arrow.pngFeign.png Feign Teleport back to you [sic] starting point, leaving behind a clone.
Sword Illusionary Leap.png Illusionary Leap Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
Redirect Arrow.pngArcane Thievery.png Swap Swap places with your clone. Immobilize nearby foes.
Off-hand Sword Illusionary Riposte.png Illusionary Riposte Clone. Block your foe and create an illusion when attacked.
Redirect Arrow.pngCounter Blade.png Counter Blade Shoot out a bolt that dazes foes in a line.
Healing
(Mantra)
Mantra of Recovery.png Mantra of Recovery Mantra. Meditate, charging a spell that will instantly heal you when activated. Heal yourself when this spell fully charges.
Redirect Arrow.pngPower Return.png Power Return Instantly heal yourself. Receive increased healing if you are below the health threshold.
Utility
(Glamour)
Portal Entre.png Portal Entre Glamour. Create an entry portal at your location that teleports allies to your exit portal.  (Creating a new entrance portal while you have an active portal will destroy the active portal.)
Redirect Arrow.pngPortal Exeunt.png Portal Exeunt Glamour. Create an exit portal.
Utility
(Mantra)
Mantra of Concentration.png Mantra of Concentration Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Gain boons when this spell fully charges.
Redirect Arrow.pngPower Break.png Power Break Break stuns on yourself and grant stability to nearby allies.
Mantra of Distraction.png Mantra of Distraction Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when Mantra of Distraction is fully charged.
Redirect Arrow.pngPower Lock.png Power Lock Daze your target and nearby foes.
Mantra of Pain.png Mantra of Pain Mantra. Meditate, charging a spell that will damage your target. Gain might when this skill is fully charged.
Redirect Arrow.pngPower Spike.png Power Spike Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active.
Mantra of Resolve.png Mantra of Resolve Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies. Cure conditions on yourself when this skill is fully charged.
Redirect Arrow.pngPower Cleanse.png Power Cleanse Remove conditions from you and nearby allies.

Mirage tango icon 20px.png Mirage[edit]

Utility
(Deception)
Mirage Advance.png Mirage Advance Deception. Shadowstep and unleash an attack that blinds your target and nearby foes. You may reactivate this skill to return to your original position.
Redirect Arrow.pngMirage Retreat.png Mirage Retreat Return to your starting point and leave behind a clone at your previous location.

Necromancer tango icon 20px.png Necromancer[edit]

Healing
(Minion)
Summon Blood Fiend.png Summon Blood Fiend Minion. Summon a blood fiend that transfers health to you on each attack.
Redirect Arrow.pngTaste of Death.png Taste of Death Sacrifice your blood fiend to heal yourself.
Utility
(Minion)
Summon Bone Fiend.png Summon Bone Fiend Minion. Summon a bone fiend that attacks foes at range. Delivers a crippling attack once every ten seconds.
Redirect Arrow.pngRigor Mortis.png Rigor Mortis Immobilize your bone fiend, and it will immobilize foes.
Summon Bone Minions.png Summon Bone Minions Minion. Summon two bone minions.
Redirect Arrow.pngPutrid Explosion.png Putrid Explosion Explode a bone minion.
Summon Shadow Fiend.png Summon Shadow Fiend Minion. Summon a shadow fiend to attack foes.
Redirect Arrow.pngHaunt.png Haunt Command your shadow fiend to teleport to a foe and attack all nearby foes, inflicting conditions.
Summon Flesh Wurm.png Summon Flesh Wurm Minion. Summon an immobile flesh wurm to attack foes.
Redirect Arrow.pngNecrotic Traversal.png Necrotic Traversal Sacrifice your flesh wurm, teleport to it, and poison foes.
Utility
(Spectral)
Spectral Walk.png Spectral Walk Spectral. Create a shadowy tether and become spectral, consuming conditions for life force. You may return to your initial position by using Spectral Recall.
Redirect Arrow.pngSpectral Recall.png Spectral Recall Return to the point where Spectral Walk began.