Shattering Assault
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Shattering Assault
- Profession
- Thief (skill list)
- Weapon
- Spear
- Activ. type
- Chain
- Sequence
- Game link
- API
- 72904
“Finisher. Strike foes in front of you and remove boons from them, then enter stealth. Remove additional boons from weakened foes.
Damage: 624 (1.7)? Damage: 440 (1.2)?- Stealth (3s): Invisible to foes.
- Boons Removed: 1
: 2Additional Boons Removed : 1Additional Boons Removed- Number of Targets: 5
- Evade: ½ seconds
- Range: 170
- Unblockable
— In-game description
Related traits[edit]
Critical Strikes
- Hidden Killer — Gain bonus critical-hit chance while stealthed. This bonus lingers for a short duration after you've been revealed.
Shadow Arts
- Merciful Ambush — Heal when you enter or exit stealth. Stealth yourself and your target when reviving an ally. This effect also applies to stealth you grant to allies.
- Shadow's Embrace — Remove conditions when you enter or exit stealth. This effect also applies to stealth you grant to allies.
- Meld with Shadows — Gain superspeed when you enter or exit stealth.
- Leeching Venoms — Venom utility skills siphon life from struck foes. Gain stacks of Spider Venom when you enter or exit stealth. Siphoning can only occur once per strike.
- Cloaked in Shadow — Gaining stealth blinds nearby foes. Blinding a foe siphons health from them.
- Cover of Shadow — Gain protection when you enter or exit stealth. This effect also applies to stealth you grant to allies.
- Shadow's Rejuvenation — Gain initiative when you enter or exit stealth.
Acrobatics
- Feline Grace — Gain vigor upon successfully evading an attack.
- Swindler's Equilibrium — Gain power and additional power when while wielding a sword or underwater spear. Successfully evading an attack while wielding a sword or underwater spear recharges Steal.
- Assassin's Reward — Heal yourself whenever you use a skill that uses initiative. Heal yourself for each point of initiative spent.
- Upper Hand — Gain initiative when you dodge, and gain initiative and regeneration when you evade an attack. Evading can only trigger this trait once per interval.
Trickery
- Lead Attacks — Increases all damage dealt per initiative spent. Steal gains reduced recharge time.
Daredevil
- Escapist's Fortitude — Gain health when you successfully evade an attack. Remove a condition whenever you evade an attack.
Specter
- Panaku's Ambition — Gain barrier when you strike foes with a stealth attack. When you apply stealth to allies you also grant them barrier. This effect can only be received once and will reset when stealth is removed.
Notes[edit]
Trivia[edit]
- A Guild Wars skill bears the same name as this skill.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
September 10, 2024 |
|
August 23, 2024 |
|
August 20, 2024 | Janthir Wilds release:
|
June 27, 2024 |
|