Crashing Waves
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“Command your ice elemental to knock back its target and then release a wave of water that heals allies and removes a condition.
- Damage: 1,194 (0.75)?
- Healing: 6,410 (1.0)?
- Conditions Removed: 1
- Knockback: 180
- Number of Targets: 5
- Radius: 240
- Defiance Break: 150
- Range: 1,200
— In-game description
Related traits[edit]
Air
- Stormsoul — Deal increased strike damage to disabled or defiant foes. Outgoing stun duration increased. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Lightning Rod — Cast Lightning Rod when you disable a foe. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Water
- Aquamancer's Training — Increase healing to other allies. Water-weapon skills gain reduced recharge.
Arcane
- Elemental Lockdown — When you disable a foe, gain a boon based upon your current attunement.
- Final Shielding — Cast Lesser Arcane Shield when you use an elite skill.
Weaver
- Bolstered Elements — Gain protection when activating a Stance. Activate Lesser Stone Resonance when using an elite skill.
Catalyst
- Vicious Empowerment — Gain Elemental Empowerment and might when you disable or immobilize a foe.
Notes[edit]
- The direct damage is unaffected by any modifiers such as power or might.
- The animation appears to come from the ice elemental. However, only the knockback originates from the elemental. The healing and cleansing comes from the player themselves.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
February 28, 2022 | End of Dragons release:
|
August 08, 2017 | Path of Fire pre-patch:
|
August 28, 2012 | Game release:
|