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Effect type
Game link

Reflect incoming damage back to its source; stacks duration.

— In-game description

Retaliation is a boon that damages anyone who hits the affected target. The attacker will not be damaged if the attack fails to hit. Retaliation does not reduce or prevent damage taken.

Damage dealt depends on the level and power of the retaliation's source (i.e. whoever gave retaliation to the entity being attacked). Retaliation will stack in duration up to a maximum of 5 times.



(0.075 * Power) + (0.03 * (Level^2)) + 8 damage,
(0.075 * Power) + 200 damage at Level 80.

In PvP and WvW, retaliation damage is reduced by roughly 33.33% and calculated with this formula:

(0.050 * Power) + (0.02 * (Level^2)) + 5 damage,
(0.050 * Power) + 133 damage at Level 80.

Related skills[edit]

See also: Boon#Related skills

Weapon skills that grant retaliation[edit]

Utility skills that grant retaliation[edit]

Elite Skills that grant retaliation[edit]

Profession mechanics that grant retaliation[edit]

Skills that convert confusion to retaliation[edit]

Primary article: Conditions#Skills that convert conditions into boons

Related traits[edit]

See also: Boon#Related traits

Traits that grant retaliation[edit]

Traits that improve retaliation[edit]

Traits that convert confusion to retaliation[edit]

Primary article: Conditions#Traits that convert conditions into boons

Related effects[edit]

Effects that grant retaliation[edit]


  • The boon's visual effect is an illusionary crystalline, wing-shaped shield on the player's left arm.
  • The damage from this effect cannot critically strike.


  • When retaliation is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race Gender
Male Female
Asura tango icon 20px.png Asura Feedback loop initiated. Go ahead, hit me!
Charr tango icon 20px.png Charr Go ahead and hit me! Retaliation incoming!
Human tango icon 20px.png Human Go ahead, hit me! Pain for pain!
Norn tango icon 20px.png Norn I'll return the favor! Come on, hit me! I'll hit back.
Sylvari tango icon 20px.png Sylvari I dare you, hit me. This rose has thorns, and here they are!

Version history[edit]

Patch Changes
October 18, 2016
  • The duration-based boons Protection, Quickness, Regeneration, Resistance, Retaliation, and Vigor will now only stack up to 5 times instead of 9.
July 26, 2016
  • Fixed a bug in which invulnerable gadgets could be defeated by retaliation.
June 23, 2015 Specialization update:
  • Boon to Condition Conversion: Retaliation converts to 3 stacks of confusion for 5 seconds. (+2 stacks).
April 30, 2013
  • Retaliation now has its own iconic damage floater.
  • WvW: Updated confusion and retaliation effects to do the same damage as they do in sPvP.
October 22, 2012
  • Retaliation now uses the former stability icon.
September 17, 2012
  • This boon no longer reflects damage received from siege weapons.
August 28, 2012 Game release:
  • Retaliation has been added to the game.


  • The effect for using a blast finisher in a light field was changed from AoE retaliation to an AoE condition clear in the February 22nd, 2017 update.
  • Prior to October 22nd, 2012 update, retaliation had an effect monitor icon resembling that of a starburst.