From Guild Wars 2 WikiJump to navigationJump to search
Cleave foes around you with your staff, creating healing orbs for you and your allies.
— In-game description [?]
- Tranquil Balance — While above the health threshold, healing to other allies is increased.
- Invoking Harmony — Healing done to other allies is increased for a short duration after invoking a legend.
- Serene Rejuvenation — Increase healing to other allies. Natural Harmony also applies alacrity in an area.
- Unyielding Devotion — Take reduced strike damage for a duration after healing. Lasts longer if you heal an ally other than yourself.
- Selfless Amplification — Gain increased healing to other allies, based on a percentage of healing power.
For a detailed skill history, see here.
|February 25, 2020||Competitive content update:
|April 23, 2019||
|October 23, 2015||Heart of Thorns release: