Guild Wars 2: Heart of Thorns content

Rejuvenating Assault

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Rejuvenating Assault.png

Rejuvenating Assault

1 Activation time  

Profession
Revenant tango icon 20px.png Revenant (skill list)
Weapon
Staff
Weapon slot 1
Activ. type
Chain
Sequence
Rapid Swipe.png → Forceful Bash.png → Rejuvenating Assault.png
Game link
External links
API

Cleave foes around you with your staff, creating healing orbs for you and your allies.

 Damage.png Damage (2x): 404 (1.0)?
 Damage.png Damage (2x): 268 (0.666)?
 Healing.png Healing: 197 (0.15)?
 Healing.png Healing: 197 (0.075)?
 Miscellaneous effect.png Number of Orbs: 2
 Number of targets.png Number of Targets: 3
 Radius.png Healing Radius: 120
 Combo.png Combo Finisher: Whirl
 Range.png Range: 130

— In-game description [?]

Notes[edit]

Healing orbs only affect targets that are moving.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Autoattack Chain: Reduced power coefficients from 0.65/0.75/1.0 to 0.433/0.5/0.666.
  • (Competitive split) Healing Orb: The healing coefficient of these orbs, which are created from various skills and traits, has been reduced from 0.15 to 0.075.
April 23, 2019
  • Healing Orbs: These objects were previously dropped only by the staff's weapon skill 1 attack, but they have been reworked and are now created by other skills and traits.
    • Increased the size of the healing orbs' visual effects for better visibility.
    • Healing orbs now heal up to 5 allies in a 120 radius when picked up.
    • Healing orbs now activate even if the character that triggered them is at full health.
    • Healing orbs now activate if they appear on a character.
    • Increased the healing of the orbs from 165 to 197.
October 23, 2015 Heart of Thorns release:
  • Rejuvenating Assault has been added to the game.