Aqua Surge
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“The water spirit teleports to your location and then heals you and nearby allies.
- Initial Self Heal: 3,865 (0.35)?
- Water Spirit Heal: 1,940 (0.2)?
- Number of Targets: 5
- Radius: 240
— In-game description
Related traits[edit]
Nature Magic
- Nature's Vengeance — Boons applied by Spirits last longer, and the spirit loses less health per interval. Spirit-activated skills affect a larger area and apply alacrity to allies.
Druid
- Live Vicariously — When you heal an ally, you are also healed.
- Natural Mender — Increase healing to other allies. Gain astral force each interval while not in celestial avatar form.
Notes[edit]
- The initial self heal affects both you and your pet.
- Active initial self-heal is not affected by outgoing heal % modifiers for the player, but will apply to the Pet.
- Active Water Spirit heal is affected by outgoing heal % modifiers and will be applied to the player if they were to receive the heal.
- Activating this skill will not proc the effects of the Cultivated Synergy trait.
- The skill will not heal the spirit that casts it.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
March 05, 2019 |
|
July 07, 2015 |
|
June 24, 2015 |
|
June 23, 2015 | Specialization update:
|
December 10, 2013 |
|