Charge (necromancer skill)

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Disambig icon.png This article is about the necromancer sequence skill for Summon Flesh Golem. For other uses, see Charge.
Charge (necromancer skill).png


0.75¾ Activation time  40 Recharge time  

Necromancer tango icon 20px.png Necromancer (skill list)
Summon Flesh Golem.png
Charge (necromancer skill).png
Game link
External links

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

 Damage.png Damage: 193 (0.1)?
 Damage.png Final Strike Damage: 1,444 (0.75)?
 Chilled.png Condition Effect Ignored
 Crippled.png Condition Effect Ignored
 Stability.png3 Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Immobile.png Condition Removed
 Launch.png Launch: 400
 Knockdown.png Knockdown: 1 second
 Miscellaneous effect.png Number of Hits: 10
 Range.png Range: 1,200

— In-game description [?]


  • Enemies at the absolute edge of the flesh golem's hitbox will be launched away from the flesh golem, while enemies closer to the flesh golem's hitbox will be knocked down. A defiance bar will be affected by both.
  • Actual knockdown duration is 2 seconds.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 26, 2016
  • Increased the stability stacks from 1 to 3. Usage of this skill now clears immobilize from the golem as well.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
September 30, 2014
  • Fixed a bug that caused this skill to behave inconsistently when used under high latency.
September 09, 2014
  • Reduced dash speed by approximately 25%.
  • Adjusted number of hits during the charge.
  • This skill no longer deals damage if the golem's position does not change significantly (for example, running against a wall).
  • This skill now ignores the movement penalties from chilled and crippled conditions.
  • Updated skill facts to more accurately show the damage of this skill.
July 01, 2014
  • Corrected the knockback skill fact to the knockdown skill fact.
May 20, 2014
  • Updated the damage skill facts to scale with Training of the Master.
August 28, 2012 Game release:
  • Charge has been added to the game.