- This article is about the class of weapon. For the specific weapon sold by NPC weaponsmiths, see Hammer (weapon).
The hammer is a two-handed weapon that can be crafted by weaponsmiths. Hammers always grant a wide variety of control skills and are usable by all the soldier professions, along with the Scrapper, and are melee weapons with the exception of the Revenant that uses them as a long range weapon. The maximum damage range for hammers is 1,034 - 1,166.
Skills by profession
|1||Hammer Swing||½||0||Strike your foe.|
|1||Hammer Bash||½||Bash your foe.|
|1||Symbol of Protection||Symbol||1¼||Smash a mystic symbol onto the ground that gives protection to you and your allies.|
|2||Mighty Blow||¾||5||Damage nearby foes with a mighty ground slam.|
|3||Zealot's Embrace||1||15||Send a wave toward your foe that immobilizes foes in a line.|
|4||Banish||1||18||Launch your foe with a powerful smash.|
|5||Ring of Warding||Ward||¾||40||Create a ring around you that foes cannot cross. Trapped enemies cannot exit the ring while it is active.|
|1||Hammer Bolt||1||Hurl your weapon at enemies, striking foes in its path.|
|2||Coalescence of Ruin||¾||4||Slam the ground with your hammer, creating a cascading eruption of energy.|
|3||Phase Smash||1¼||8||Leap through the Mists to the target area. When you land, damage and chill foes in an area, then teleport back to your previous location.|
|4||Field of the Mists||¾||12||Create a field from the Mists that blocks incoming projectiles in front of you.|
|5||Drop the Hammer||1¾||15||Summon a massive hammer from the Mists to strike the ground.|
|Earthshaker||Burst||¾||8||Jump to the targeted location and slam your hammer down, damaging and stunning foes.|
|Rupturing Smash||Primal burst||¾||5||Jump to the targeted location and slam your hammer down, creating a deadly chain of earthen shock waves that immobilize foes.|
|1||Hammer Swing||½||Bash your foe.|
|1||Hammer Bash||½||Bash your foe again.|
|1||Hammer Smash||½||Smash the ground and damage nearby foes.|
|2||Fierce Blow||¾||6||Weaken your foe with a fierce blow , dealing increased damage when striking a controlled foe. Controls include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear.|
|3||Hammer Shock||½||10||Smash the ground and send out a crippling wave.|
|4||Staggering Blow||½||18||Push back nearby foes with a staggering blow.|
|5||Backbreaker||1||25||Knock down your foe. Duration is increased if they are weakened.|
|1||Positive Strike||½||Smack your hammer into your foe while empowering yourself.|
|1||Negative Bash||½||Slam your hammer into your foe to leave them vulnerable.|
|1||Equalizing Blow||½||Bring down your hammer on your foe.|
|2||Electro-whirl||1||6||Spin around, reflecting missiles and hitting enemies.|
|3||Rocket Charge||1¾||12||Dash forward with a rocket-charged hammer to damage enemies.|
|4||Shock Shield||1¾||20||Block attacks while striking foes in front of you, gaining barrier with each enemy you hit.|
|5||Thunderclap||¾||24||Ionize an area, bringing down the power of lightning to stun foes and damage them over its duration.|
- Glacial Heart — Critical hits with hammers chill enemies. Hammer recharge is reduced.
- Merciless Hammer — Deal increased damage with a hammer when attacking a foe that is dazed, knocked down, launched, or stunned. Hammer skills gain reduced recharge. Inflict confusion when you interrupt enemy skills.
This trait can only confuse enemies with defiance bars once per interval.
- Perfectly Weighted — Hammer skills deal increased damage. Evading an attack grants stability.