Dark Path

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Dark Path.png

Dark Path

Not available underwater  0.75¾ Activation time  15 Recharge time  

Necromancer tango icon 20px.png Necromancer (skill list)
Death Shroud
Weapon slot 2
Game link
External links
Not available underwater.png This skill has an underwater replacement: Dark Water

Send out a claw. If this attack hits a foe, you teleport to that foe, bleeding them and chilling nearby foes.

 Damage.png Damage: 66 (0.25)?
 Bleeding.png3 Bleeding (5s): 330 Damage
 Chilled.png Chilled (5s): -66% Skill Recharge Rate, -66% Movement Speed
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 240
 Range.png Range: 1,200
 Miscellaneous effect.png Unblockable

— In-game description [?]


  • The projectile is homing.
  • Damage value is calculated with the weapon strength of the active weapon before shroud is activated. Wiki value assumes unequipped value of 690.5

Related traits[edit]

Spite Spite[edit]

Curses Curses[edit]

Blood Magic Blood Magic[edit]

Soul Reaping Soul Reaping[edit]

Reaper Reaper[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 01, 2014
  • Added a skill fact for number of targets (5).
December 10, 2013
  • Added a radius skill fact.
July 23, 2013
  • Fixed an issue that caused this skill to strike enemies further than 1200 distance away.
July 09, 2013
  • This skill will now cause the necromancer to shadowstep the full 1200-unit distance when hitting at max range.
June 25, 2013
  • Fixed an issue where the chill duration did not match the tooltip.
March 26, 2013
  • Now unblockable.
November 15, 2012
  • This skill now applies it recharge at the correct time instead of both during and after casting.
August 28, 2012 Game release:
  • Dark Path has been added to the game.