Guild Wars 2: End of Dragons content

Endless Night

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Endless Night.png

Endless Night

Profession
Thief icon small.png Thief (skill list)
Specialization
Specter icon small.png Specter
Weapon
Scepter
Off hand pistol
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Type
Dual Wield
Sequence
Measured Shot.png → 
Endless Night.png
Game link
API
63128
20.25¼ Activation time  3 Initiative  
Endless Night

Dual Wield. Fire a beam that hinders foes and helps allies.

Skill fact text only icon.pngEnemy target: Deal damage and inflict conditions.
Damage.png Damage: 121 (0.33)?
Slow.png Slow (10.5½s): Skills and actions are slower.
Slow.png Slow (0.5½s): Skills and actions are slower.
Slow.png Slow (0.25¼s): Skills and actions are slower.
Torment.png Torment (6s): 132 Damage, 191 Damage if Foe Is Stationary
Torment.png Torment (5s): 110 Damage, 159 Damage if Foe Is Stationary
Miscellaneous effect.png Number of Hits: 7
Skill fact text only icon.pngAlly target: Grant your target barrier and boons. Effectiveness is reduced for allies that are not the primary target.
Barrier.png Barrier: 645 (0.22)?
Regeneration.png Regen (3s): 390 Heal
Regeneration.png Regen (1s): 130 Heal
Vigor.png Vigor (1s): +50% Endurance Regeneration
Quickness.png Quickness (0.5½s): Skills and actions are faster.
Radius.png Effectiveness Decreased: 50%
Miscellaneous effect.png Number of Impacts: 7
Number of targets.png Number of Allied Targets: 5
Radius.png Radius: 240
Number of targets.png Number of Targets: 1
Range.png Range: 900

— In-game description

Related traits[edit]

Deadly Arts Deadly Arts

Acrobatics Acrobatics

Trickery Trickery

Specter Specter

Notes[edit]

  • Fires a beam in a line that affects one allied target or up to 3 enemy targets it passes through, depending on your selected target.
    • It will not affect allies if you start the cast on an enemy or vice versa.
    • The selected target will always be affected by the beam. Then, if it the cast is on an enemy, the first two pierced targets either closest to the player or behind the selected target are also affected. (Despite appearances, the beam extends invisibly beyond its target destination, upon which it pivots.)
  • The player is made to face the target throughout the casting, but forcing one's self to face away by running will cancel it at the next tick.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
October 17, 2023
  • Reduced the slow duration from 0.5 seconds to 0.25 seconds in PvP only.
  • Reduced the torment duration from 6 seconds to 5 seconds in PvP only.
August 22, 2023 Secrets of the Obscure release:
  • Fixed an issue that prevented scepter skills from granting malice.
June 27, 2023
  • Ally-targeted scepter skills now also grant a lesser effect to additional allies in a radius around the target.
  • All scepter projectiles have had their velocity increased by 66%. Ally-targeted skills will now affect a radius of 240 around their target; secondary targets receive reduced benefits. Updated ally-targeted skill facts to show their unblockable nature.
  • This skill no longer applies quickness and instead applies vigor in PvE only.
February 28, 2022 End of Dragons release:
  • Endless Night has been added to the game.
  • (Undocumented) Reduced quickness duration from 1.5 to 0.5 seconds in PvE.
November 30, 2021
  • Endless Night was available during the End of Dragons Beta Event 4.
  • The number of targets this ability affects has been reduced from 3 to 1. Slow and Quickness application has been reduced from 2 to 1.5 seconds. Fixed a bug that caused the targeted ally to not be affected when attempting to fire through multiple allies.
October 26, 2021