Infiltrator's Strike

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Infiltrator's Strike.png

Infiltrator's Strike

Profession
Thief icon small.png Thief (skill list)
Weapon
Main hand sword
Weapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.pngNo related skill available in slot 4No related skill available in slot 5
Movement
Shadowstep
Sequence
Infiltrator's Strike.png
 → Infiltrator's Return.png
Game link
API
13015
3 Initiative  
Infiltrator's Strike

Shadowstep to a foe and strike them. Use Shadow Return[sic] to shadowstep back and cure one condition.

Damage.png Damage: 660 (1.8)?
Damage.png Damage: 183 (0.5)?
Immobile.png Immobilize (2s): Unable to move.
Immobile.png Immobilize (1s): Unable to move.
Swiftness.png Swiftness (3s): +33% Movement Speed
Number of targets.png Number of Targets: 3
Range.png Range: 900

— In-game description

Related traits[edit]

Deadly Arts Deadly Arts

Shadow Arts Shadow Arts

  • Shadow Savior Shadow Savior — After completing a shadowstep, you are healed. Nearby allies are also healed for a larger amount. Only affects thief shadowsteps.

Acrobatics Acrobatics

Trickery Trickery

Deadeye Deadeye

Specter Specter

  • Traversing Dusk Traversing Dusk — Heal allies in the area around you when you shadowstep. Gain shadow force for each ally in the radius. Wells grant resistance on their initial impact.

Notes[edit]

  • If you use this skill without a target, shadowstep-related traits will not activate.
  • Infiltrator's Return.png Infiltrator's Return has 15 seconds to be activated after using Infiltrator's Strike to return to original location.
    • If you are out of range, it will move you 1200 units toward your original location.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 23, 2022
  • (PvE only) Damage multiplier increased from 0.75 to 1.8.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 0.75 to 0.5.
July 10, 2018
  • Immobilization duration has been split between game modes and will now use a lower 1-second duration in PvP and WvW while using 2 seconds in PvE.
May 08, 2018
  • The immobile duration of this skill is no longer split between game modes and will now use the higher 1.5-second immobile in all modes.
August 08, 2017 Path of Fire pre-patch:
  • This skill now grants 3 seconds of swiftness when cast, in addition to its previous effects.
February 22, 2017
  • This skill has been unsplit from PvP and will now use a 900 maximum range.
  • Immobilize duration has been increased from 1 second to 1.5 seconds game-wide.
December 13, 2016
  • The range of this ability has been increased from 600 to 900 in PvP only.
  • Immobilize duration has been increased from 1 second to 1.5 seconds in PvP only.
August 10, 2016
  • Fixed a bug that prevented Infiltrator's Return from becoming available when the skill was used in midair.
March 16, 2015
  • This skill will no longer activate if a valid path to the target cannot be found.
August 28, 2012 Game release:
  • Infiltrator's Strike has been added to the game.