- This article is about the class of weapon. For the specific weapon sold by NPC weaponsmiths, see Rifle (weapon).
The rifle is a two-handed weapon that can be wielded by Warriors, Engineers and Deadeyes, and can be crafted by a huntsman. Rifles have a variety of skills, firing long-range projectiles, providing crowd control and utility. The maximum damage range for rifles is 1,035 - 1,265.
Skills by profession
|Kill Shot||Burst||1¼||8||Fire a powerful shot. Damage increases with adrenaline level.|
|1||Fierce Shot||¾||Fire a shot at your target, gaining bonus adrenaline against vulnerable targets.|
|2||Aimed Shot||¼||8||Fire a precise shot that cripples your foe.|
|3||Volley||2½||10||Fire a volley of shots at your foe.|
|4||Brutal Shot||½||15||Shoot your foe, then evade backward.|
|5||Rifle Butt||¼||15||Push your foe back with your rifle butt.|
|Gun Flame||Primal burst||¾||5||Fire a fast, flaming shot that explodes on the first foe it hits, interrupting foes in the area.|
|1||Hip Shot||¾||Deliver a quick rifle shot from the hip that pierces targets.|
|2||Net Shot||9||Immobilize foes with a net shot.|
|3||Blunderbuss||½||9||Fire a cloud of shrapnel that causes more damage the closer you are to foes.|
|4||Overcharged Shot||14||Fire a blast so strong it launches your foe as you fall backward and remove movement-impairing conditions.|
|5||Jump Shot||1||18||Blast the ground, damaging nearby foes and leaping to your target.|
|1||Brutal Aim||¾||Fire a shot that inflicts vulnerability on your target. Applies additional vulnerability when used against your marked target.|
|1||Deadly Aim||Kneel||¾||Fire a shot that inflicts vulnerability on your target. Applies additional vulnerability when used against your marked target.|
|1||Death's Judgment||Stealth Attack||½||1||Reveal yourself and fire a powerful shot at your foe. If this attack hits your mark, it consumes all malice and deals increased damage for each malice consumed.|
|2||Skirmisher's Shot||½||3||Fire a bullet that inflicts conditions on your target and grants you a boon.|
|2||Spotter's Shot||Kneel||¾||3||Fire a bullet that grants you boons and inflicts conditions on your target.|
|3||Double Tap||¾||4||Fire two bullets that grant might if they hit your target.|
|3||Three Round Burst||Kneel||1||4||Fire three bullets that grant might if they hit your target.|
|4||Death's Retreat||¼||4||Shadowstep away from your target and lose conditions. Poisons foes at your starting location.|
|4||Sniper's Cover||Kneel||¼||4||Create a barrier of shadows that absorbs incoming projectiles.|
|5||Kneel||½||1||Become immobile and gain access to kneel skills, which have increased projectile velocity. You can still dodge roll while kneeling. Kneel is canceled if you swap weapons or become disabled.|
|5||Free Action||Kneel||Cancel kneeling and move freely.|
- Crack Shot — Base rifle and harpoon gun shots gain bonus adrenaline. Reduces recharge on rifle and harpoon gun skills.
- Silent Scope — Gain precision. Gain additional precision while wielding a rifle. Enter stealth when you dodge roll with a rifle equipped.