Cleansing Burst

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Cleansing Burst.png

Cleansing Burst

Not available underwater  

Engineer tango icon 20px.png Engineer (skill list)
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Overcharge your healing turret to cure conditions and grant a burst of healing.

 Healing.png Healing: 2,520 (0.5)?
 Regeneration.png Regen (5s): 650 Heal
 Miscellaneous effect.png Conditions Removed: 2
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 480
 Combo.png Combo Field: Water

— In-game description [?]


  • Deploys a 3 second water field, which disappears when the turret is picked up, but stays intact when blown up.
  • Like the other turret overcharge abilities, this skill modifies the turret's operation rather than being instant. It will take effect the next time the turret releases its healing mist - causing it to spray fluid in all directions instead of the usual mist. The Healing Turret activates every 3 seconds.
  • The healing done by this skill is equal to (120 + Level^2 * 0.375 + Healing Power * 0.5).

Version history[edit]

For a detailed skill history, see here.

Patch Changes
December 11, 2018
  • This skill's description has been updated to clarify that it removes conditions before it heals.
May 16, 2017
  • Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
  • Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
October 23, 2015 Heart of Thorns release:
  • Fixed a bug that was preventing Automated Medical Response from affecting this ability.
September 29, 2015
  • Updated this skill to be affected by the Automated Medical Response trait.
  • Fixed a bug to allow this skill to scale based on 50% of your healing power.
July 29, 2014
  • Added a skill fact for conditions removed: 2.
June 03, 2014
  • Fixed a bug that caused this skill to be incorrectly displayed as "Rifle Turret" in the combat log.
April 30, 2013
  • Reduced Healing Turret overcharge skill recharge from 60 seconds to 15 seconds
  • Now heals as much as deploying does.
  • Healing range is now 2520-3270.
  • Now applies 5 seconds of regeneration.
  • Removes 2 conditions when activated.
  • Now deploys a 5-second water field.
  • Normalized the ranges of all aspects to 480 (previously 240, 360, or 480).
August 28, 2012 Game release:
  • Cleansing Burst has been added to the game.