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Warclaw

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Disambig icon.png This article is about the mount. For other uses, see Warclaw (disambiguation).

Warclaw.png

Trained for battle and siege warfare, the warclaw knows no fear.

— In-game description

Warclaw (overhead icon).png

The Warclaw is a mount available exclusively through World versus World. It is the second new mount released since the launch of Path of Fire.

Upgrades to the warclaw mount improve its movement speed in owned territories, grant new skills, which allows to detect enemies and to damage gates, as well as add additional effects to its engage skill Battle Maul.

Unlocking[edit]

Warclaw unlock banner.

Lore[edit]

Discovered by Durmand Priory scholars, warclaws are magical constructs bound to armor of uncertain origin. Assembling the armor will manifest a fierce and loyal mount to ride in the Mists—but you’ll need to join the Mist War to find it.

The Warclaw

The Warclaw is a spiritual animal bound to armor found in the Mists. It is theorized that the creature was made years ago for some ancient war in the Mists and abandoned after the war had concluded.[1] Discovered by the Durmand Priory's expeditions into the Mist Wars territories, it is related to other mystical constructs such as the sand jackals, Exalted, and Forged. The creature manifests once the armor set is placed together and imprints on the one who assembled the armor, and will disperse if the armor is disassembled. The armor itself is of Tyrian design, but mirrors styles of multiple cultures throughout Tyria's history, making its exact origin unclear.[2]

Related world abilities[edit]

Upgrade Rank Ability Cost
Warclaw Mastery.png
Warclaw Mastery
Total Cost: 166 World Ability Point

Unlock the warclaw mount, its skills, and its abilities. (requires Path of Fire)
1 Unlock the Warclaw companion achievement. World Ability Point
2 While mounted, periodically grant nearby allies the ability to run at warclaw speed. 15 World Ability Point
3 Your warclaw gains an extra stamina bar. 20 World Ability Point
4 Battle Maul deals increased damage to enemies who are in a downed state. 25 World Ability Point
5 Unlock a second skill that allows your warclaw to detect enemies. 30 World Ability Point
6 Unlock a third skill that allows your warclaw to pull on gates to damage them. 35 World Ability Point
7 Unlock a fourth skill that enables you to throw a spear at a mounted player, dismounting you both. 40 World Ability Point

Skills[edit]

# Skill Activation time Recharge time Description
Warclaw (skill).png Warclaw Summon and mount your warclaw.
1 Mount skillBattle Maul.png Battle Maul 3 Pounce on foes.
1 Replaced byBattle Maul.png Superior Battle Maul 3 Pounce on foes, dealing increased damage to foes who are in a downed state. (Replaces Battle Maul with rank 4)
2 Mount skillSniff.png Sniff 60 Detects the scent of nearby enemies and temporarily marks their location on the map. (Unlocked with rank 5)
3 Mount skillChain Pull.png Chain Pull 0.5½ 2 Damage gates by pulling on them with a chain that's attached to your warclaw. (Unlocked with rank 6, activating it replaces skill bar with the following two skills.)
1 Secondary mount skillChain Pull (Active).png Chain Pull 0.25¼ 4 Pull on the gate to inflict damage.
2 Secondary mount skillRelease Chain.png Release Chain 1 Release the Chain.
4 Mount skillLance.png Lance 0.5½ 30 Throw a lance at your target. Hitting mounted foes dismount both them and you.
5 Mount skillDash (Warclaw).png Dash Rapidly dash forward and evade attacks.
Mount skillDismount.png Dismount Dismount your mount
  • Only 3 players can use Chain Pull on a gate. Each pull costs 1 Supply and deals 2000 damage to gates.
    • Each Warclaw currently chained to a gate adds one stack of Chain Pull.png Chain Attached.
  • Chain Pull is affected by the effect Structural Vulnerability (applied by Flame Rams, increasing damage dealt to gates by 1% per stack, up to 10 stacks).
  • Chain Pull is not affected by the effect Hardened Gates (Reducing incoming non-siege-weapon attacks by 50%), or the mastery Siege Might (increasing siege damage up to 10%).

Gallery[edit]

Notes[edit]

  • A warclaw has 10,972 health in PvE and PvP and 8,779 health in WvW.
  • On average, it takes 8 hours to complete the Warclaw Reward Track without Potion of WvW Rewards or any bonuses.
  • It is the slowest mount.
    • Its base Movement Speed in WvW is about 453 u/s[3], which is a 54% increase over standard movement out of combat or a 16% increase over out of combat movement speed with Swiftness.
    • Its movement speed in PvE is about 539 u/s, which is a 83% increase over standard movement out of combat or a 37% increase over out of combat movement speed with Swiftness.
    • Continuously using the movement ability further increases the effective movement speed to about 590.
  • Mount masteries available in PvE are not active in WvW.
    • Correspondingly, Warclaw masteries available in WvW are not active in PvE. The mount, however, has a built-in ability to be able to dodge incoming attacks after using the endurance bar, similar to the the jackal's Enhanced Evasion.
    • The effect given by the second rank is called Swiftness (effect).png Warclaw's Blessing and is granted only after 10 seconds of proximity.
  • This mount cannot be used underwater and cannot be remounted while in combat.
  • It is unaffected by Crowd Control like every other mount.
  • It is immune to stealth. Mounting it while being stealthed removes the stealth, trying to stealth while being mounted will display Immune instead.
  • Being forcibly dismounted knocks the player down with full health. Any conditions that have been applied to the mount are then transferred to the player.
    • If the warclaw dies to fall damage, the player will be defeated.
  • This mount cannot be used in the Edge of the Mists nor in the Obsidian Sanctum.
Using runes with the bonus +10% health (for example:  Superior Rune of Durability.png Superior Rune of Durability or  Superior Rune of Divinity.png Superior Rune of Divinity), the mount health is increased to 12,069 in PvE and PvP and 9,876 in WvW.

Version history[edit]

Patch Changes
July 07, 2020
  • Battle Maul.png
     Battle Maul: Reduced target cap from 3 to 1 in WvW. Increased target cap from 3 to 10 in other game modes.
  • Battle Maul.png
     Superior Battle Maul: Reduced target cap from 3 to 1 in WvW.
  • Warclaw Mastery 4: This mastery no longer causes Superior Battle Maul to finish downed enemies. Instead it causes Superior Battle Maul to deal 20% bonus damage to downed enemies.
February 25, 2020 Competitive content update:
  • The warclaw's base endurance has been reduced from 100 to 50 in WvW only.
  • The warclaw's base health has been reduced from 10972 to 8779 in WvW only.
April 23, 2019
  • Players can no longer contest capture points while mounted on a warclaw.
  • Being dismounted for any reason adds a 5 second recharge on the Warclaw Mount skill. This includes damage, using the engage skill, or using the dismount skill.

Trivia[edit]

Related achievements[edit]

See also[edit]

External links[edit]

References[edit]

  1. ^ Elvie the Warclaw Tender
  2. ^ The Warclaw
  3. ^ The Warclaw: speedtests and intel, Reddit.com
  4. ^ Comment by Rubi Bayer in "Is the Warclaw just a reskinned Griffon?", Guild Wars 2 Forums