Brutal Shot
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This article is about the rifle skill. For the harpoon gun skill that formerly had this name, see Puncture Shot (warrior).
Brutal Shot
- Profession
- Warrior (skill list)
- Weapon
- Rifle
- Movement
- Retreat
- Game link
- API
- 34296
“Evade backward, then fire an immobilizing shot.
Damage: 422 (1.0)? Damage: 169 (0.4)?- Immobilize (1 ½s): Unable to move.
- 8
- 12
- Condition Removed
- Evade: ¾ seconds
- Maximum Count: 2
- Count Recharge: 20 seconds
- : 400
Distance- Combo Finisher: Physical Projectile
- Range: 1,200
— In-game description
Notes[edit]
- The follow-up shot is performed as a separate skill after the initial roll is completed and is only triggered if an enemy is targeted at any point of the roll. This holds true even if that enemy is detargeted (if an enemy was targeted during the roll but then de-targeted that enemy will be the target, if the target was switched to another enemy then that second foe will be the target of the shot).
Related traits[edit]
Strength
- Brave Stride — Movement skills grant stability when used.
Arms
- Opportunist — Gain fury and adrenaline when you immobilize or disable a foe.
Tactics
- Leg Specialist — Immobilize a target when you cripple them with a skill. Deal increased strike damage to foes affected with movement-impairing conditions.
Bladesworn
- Swift as the Wind — Movement skills grant swiftness and increase flow rate.
- Unshakable Mountain — Using the final round of ammo on an ammunition skill grants barrier.
- Fierce as Fire — Gain increased strike damage for each round of ammunition spent.
- Lush Forest — Using the first round of ammo on an ammunition skill reduces the recharge of all warrior skills. Does not affect the recharge of Unsheathe Gunsaber, Sheathe Gunsaber, and Dragon Trigger.
Gallery[edit]
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
June 27, 2023 |
|
February 25, 2020 | Competitive content update:
|
August 28, 2018 |
|
February 23, 2016 |
|
January 26, 2016 |
|
January 27, 2015 |
|
June 25, 2013 |
|
April 30, 2013 |
|
November 15, 2012 |
|
October 22, 2012 |
|
August 28, 2012 | Game release:
|