Guild Wars 2: Path of Fire content

Steal Durability

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Steal Durability.png

Steal Durability

Thief icon small.png Thief (skill list)
Deadeye icon small.png Deadeye
Profession mechanic
Weapon slot empty tango.pngWeapon slot filled tango.png
Stolen skill
Game link
0.25¼ Activation time  0.5½ Recharge time  
Steal Durability

Grant protection to allies around you and inflict vulnerability on your marked target. Gain stealth if malice is at or above the threshold.

Damage.png Damage: 133 (0.5)?
Malice (skill fact icon).png Malice Threshold for Stealth: 5
Stealth.png Stealth (3s): Invisible to foes.
Protection.png Protection (5s): -33% Incoming Damage
Vulnerability.png10 Vulnerability (5s): +10% Incoming Damage, +10% Incoming Condition Damage
Maximum Count.png Maximum Count: 2
Number of targets.png Number of Allied Targets: 5
Range.png Range: 1,500

— In-game description


Related traits[edit]

Deadly Arts Deadly Arts

  • Exposed Weakness Exposed Weakness — Deal increased strike damage to your target for each unique condition on them.
  • Improvisation Improvisation — Use stolen skills twice. Reduce the cooldown of all equipped utility skills when you steal. Cooldown effect will only trigger if all utility slots are filled and if at least one of your active utility skills is on cooldown. Does not affect inactive sequence skills.

Critical Strikes Critical Strikes

Shadow Arts Shadow Arts

Deadeye Deadeye

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 08, 2018
  • Stolen Skills: These skills no longer scale their effects based on malice stacks.
November 07, 2017
  • Deadeye Stolen Skills: These skills can now be used while jumping or during skills that jump into the air.
  • Fixed a bug that allowed stolen skills to be wasted by casting them on targets other than your mark.
  • Stolen skills will now always be cast on your mark even if your mark is not your current target.
September 22, 2017 Path of Fire release:
  • Steal Durability has been added to the game.