Jump Shot

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Jump Shot.png

Jump Shot

Ground-targeted  
Profession
Engineer icon small.png Engineer (skill list)
Weapon
Rifle
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.png
Movement
Leap
Game link

API
6005, 5817
1 Activation time  
18 Recharge time
18 Recharge time
16 Recharge time
 
Jump Shot

Blast the ground, damaging nearby foes and leaping to your target.

Damage.png Leap Damage: 127 (0.3)?
Damage.png Leap Damage: 42 (0.1)?
Damage.png Landing Damage: 1,012 (2.4)?
Damage.png Landing Damage: 734 (1.74)?
Vulnerability.png3 Vulnerability (7s): +3% Incoming Damage, +3% Incoming Condition Damage
Vulnerability.png3 Vulnerability (6s): +3% Incoming Damage, +3% Incoming Condition Damage
Number of targets.png Number of Targets: 5
Radius.png Radius: 240
Explosion.png Explosion
Evade.png Evade: 0.5½ seconds
Combo.png Combo Finisher: Leap
Range.png Range: 800

— In-game description

Related traits[edit]

Explosives Explosives

Firearms Firearms

Notes[edit]

  • The leap and landing effects both inflict 3 stacks of vulnerability to every enemy hit, for a total of 6 stacks.
  • Unlike many other ground-target movement abilities, this ability actually "jumps" the player, meaning there is no need for ground between the beginning position and the end position. This can aid greatly in jump puzzles, allowing difficult parts to be skipped over, and lets the engineer reach places no other profession can reach. It should be noted that the jump path is highly sensitive to height differences, and has difficulty when moving from low ground to high ground, especially over short distances.
  • Jump Shot offers no protection from fall damage when moving from high ground to low ground.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
March 19, 2024
  • Reduced the cooldown from 18 seconds to 16 seconds in PvP only.
November 28, 2023
  • This skill will now evade for 0.5 seconds at the start of the animation.
August 25, 2022
  • Fixed an issue that caused this skill to allow jumps to be significantly higher than intended.
August 02, 2022
  • Fixed a bug that caused Jump Shot to sometimes deal less damage than expected.
June 30, 2022
  • Range has been reduced from 900 to 800.
June 28, 2022
  • Maximum range increased from 800 to 900. The launch blast is now an Explosion. Animation updated for more bounce. Reduced cooldown from 20 seconds to 18 seconds in PvP and WvW.
May 26, 2020
  • Fixed a bug that caused this skill to do inconsistent damage based on height difference.
April 28, 2020
  • This skill no longer ignores the immobile condition.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced initial leap power coefficient from 0.3 to 0.1. Reduced landing power coefficient from 2.4 to 1.74. Reduced vulnerability duration from 7 seconds to 6 seconds. Increased cooldown from 18 seconds to 20 seconds.
August 27, 2019
  • Fixed a bug that prevented this skill from applying its listed vulnerability stacks.
April 23, 2019
  • This skill now animates more smoothly when used to reach a lower elevation.
May 08, 2018
  • Reduced the recharge of this skill from 20 seconds to 18 seconds.
December 13, 2016
  • The damage of the initial jump has been reduced by 56%.
  • The damage of the landing has been increased by 28%.
July 28, 2015
  • Increased the range to 800.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
September 09, 2014
  • Updated the skill facts to display the correct amount of damage with the Rifled Barrels and Rifle Mod traits equipped.
December 10, 2013
  • Increased the radius of the initial damage from 120 to 240 to match the land radius.
  • Updated the radius fact.
August 20, 2013
  • Fixed a bug that caused the vulnerability applied by this skill to be unblockable.
June 27, 2013
  • Fixed a bug with the animation when the Rifled Barrels trait is equipped.
June 25, 2013
  • Increased the radius of the second attack from 120 units to 240 units.
  • Decreased the aftercast on this skill so that other skills can chain off of it more easily.
  • Cleaned up the movement on this skill so that it will more accurately move to the target location.
August 28, 2012 Game release:
  • Jump Shot has been added to the game.

See also[edit]