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|Minor Adept||Illusion of Vulnerability||Inflict vulnerability when you interrupt a foe.|
This trait can only affect enemies with defiance bars once per interval.
|Major Adept||Bountiful Blades||Improves greatsword skills. Mirror Blade bounces additional times, and Phantasmal Berserker summons an additional berserker and deals less damage.|
|Major Adept||Empowered Illusions||Illusions deal more damage.|
|Major Adept||Rending Shatter||Shatter skills inflict vulnerability on hit.|
|Minor Master||Dazzling||Dazing or stunning a foe also applies vulnerability.|
|Major Master||Shattered Concentration||Shatter skills also remove a boon on hit.|
|Major Master||Egotism||Deal more damage to foes with a lower health percentage than you.|
|Major Master||Furious Interruption||3||Gain quickness when you interrupt a foe.|
|Minor Grandmaster||Fragility||Deal more damage for each stack of vulnerability on your target.|
|Major Grandmaster||Vicious Expression||You and your illusions deal increased damage to foes without boons. Disabling a foe removes boons from them.|
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
|Major Grandmaster||Mental Anguish||Shatter skills deal more damage. This bonus damage is doubled against foes that are not activating skills.|
|Major Grandmaster||Power Block||Interrupts deal damage and inflict weakness. Enemy skills that you interrupt have an increased cooldown.|
Cannot increase recharge of skills with no recharge or skills on creatures with defiance bars.
This trait can only damage enemies with defiance bars once per interval.
- See also: List of mesmer traits