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|Minor Adept||Zephyr's Speed||Move faster while attuned to air.|
|Major Adept||Zephyr's Boon||Grant boons to allies you grant auras to.|
|Major Adept||One with Air||Gain superspeed when attuning to air.|
|Major Adept||Ferocious Winds||Gain ferocity based on your precision.|
|Minor Master||Electric Discharge||Strike your target with a bolt of lightning when attuning to air.|
Also triggers on overload skills.
|Major Master||Inscription||Gain a boon upon casting a glyph based on your attunement. Glyphs gain reduced recharge.|
|Major Master||Raging Storm||3||Critically striking a foe grants fury. Gain ferocity while under the effects of fury.|
|Major Master||Stormsoul||Deal increased damage to disabled foes. Outgoing stun duration increased.|
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
|Minor Grandmaster||Aeromancer's Training||Gain ferocity, and gain additional ferocity while attuned to air. Air weapon skills get a reduced recharge time.|
|Major Grandmaster||Bolt to the Heart||Deal increased damage to enemies below the health threshold.|
|Major Grandmaster||Fresh Air||Recharge air attunement on a critical hit. Gain a ferocity boost when attuning to air.|
|Major Grandmaster||Lightning Rod||Cast Lightning Rod when you disable a foe.|
Disables include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear.
- See also: List of elementalist traits
For a detailed specialization history, see here.