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I played GW from 1 month after it was introduced. I have been a frequent user and sometime contributor to the unofficial GW Wiki and until I get this one figured out will keep notes on my game here before adding to this wiki.


Players of Interest[edit]

HoT HP Train: Zander.9836, Athelix.4791, Flamzios.3850, KaNeSaDaZ,3961
Brazil: Issato.9748
Australia/NZ: threeplay.7163,
Looking for aus guild: EjNova.1283
Dry Top:
Triple Trouble:


  • Flynn Darkbloom (LFGuild);
  • Marissa Soulfyre (Black Moa Syndicate)

Precise Leaps[edit]

Name Y/N Type Range Comments
Experimental Rifle Skill 2, Shadow Leap
(Item sold by Agent Livilla)
Y Specific Point 900
Engineer's Rifle Skill 5, Jump Shot Y Specific Point 800
Experimental Teleportation Gun N Radial 900 If you hit something solid, you slide off it

Game Message Options[edit]

There are 9 types of Game Messages. This list shows Channel Names, Channel tags, some samples of each type and perhaps a conclusion about what is included in each area



Contacts [Contacts][edit]

  • (Name) is now Online/Off-line/Away)


Inventory [Inv.][edit]

  • You receive # (item(s))

Open World [PvE][edit]

  • You are entering an area where mounts are not allowed

Player vs. Player[edit]


  • You cannot set or clear markers without the commander present in this map
  • (Name) set location marker (marker name).

World vs. World[edit]

  • (World) has captured/claimed (Place)!
  • (Place) has been secured/reinforced/fortified.!
  • (Guild) has claimed (Place)!

Not in a Category[edit]

Some messages appear (on all chat tabs) even if all Options are unchecked

  • Screenshot saved as (folder\filename)

In Dragon Mission[edit]

  • Mission Complete! Challenge Rank: Bronze(0/3 challenges) [in yellow]

In WvW[edit]

  • Your world has claimed Borderlands Bloodlust! Use it to deliver a crushing defeat.

In PvE[edit]

  • (name) has begun looking for group.
  • (name) has listed the party as LFG under Dragonfall.
  • (name) has ended the party's search for new members.

Master Diver[edit]

Master Diver: Iron Marches - Spentlung – [&BOEBAAA=] NNE
Master Diver: Frostgorge Sound – Iron Horse Mines - [&BOcFAAA=] SW
Master Diver: Snowden Drifts – Urgulp - [&BJAAAAA=] ESE
Master Diver: Harathi Hinterlands – Koofooloo - [&BKEAAAA=] E
Master Diver: Gendarren Fields – Mellaggan Shrine [&BAAEAAA=] NNE
Master Diver: Kessex Hills – Krait's Larder [&BCMAAAA=] W
Master Diver: Bloodtide Coast – Sullivan's Wake - [&BCwAAAA=] W
Master Diver: Lornar’s Pass – Dwarves' Gloaming - [&BEwGAAA=] WSW
Master Diver: Timberline Falls – Whispering Falls - [&BD0CAAA=] ESE
Master Diver: Mount Maelstrom – Aquabase Terror Seven - [&BI0GAAA=] SE


Skyscale Rift Locations[edit]


Fractal Achievements (Masteries)[edit]

Skill.png Central Tyria mastery point

Name Description Levels 1 R.A. 3 S.S. 4 S.T.
Carrier Cacophony Mastery point (Central Tyria).png (5 AP) You made it through Rabsovich's onslaught without dying while inside the Fractals of the Mists. 8 X X
Falling! Screaming! Diving! (1 AP) (Hidden) Mistlock Observatory Jumping Puzzle 5 X
Fancy Footwork Mastery point (Central Tyria).png(5 AP) You've made it through the Swampland fractal inside the Fractals of the Mists without triggering a single trap. 5 X
Flawless Fins Foil Foes Mastery point (Central Tyria).png(5 AP) As a dolphin, you evaded capture by the krait while swimming through the Aquatic Ruins fractal. 7 X
Hollow Victory Mastery point (Central Tyria).png(5 AP) Complete the Twilight Oasis fractal on the Master tier. 87 X
Holo-Hornpipe Mastery point (Central Tyria).png(5 AP) Dance with the Aetherblade hologram dancers. 14 X
Hop, Skip, and Jump Mastery point (Central Tyria).png(5 AP) You've made it all the way through the Uncategorized fractal inside the Fractals of the Mists without falling to your death. 2 X X X
Horrik's Horror Mastery point (Central Tyria).png(5 AP) Defeat Mai Trin's 2nd-in-command. 18 X X
If We Only Had Marshmallows Mastery point (Central Tyria).png(5 AP) Your team lit every bonfire in Snowblind fractal inside the Fractals of the Mists. 3 X X
Open Grave Mastery point (Central Tyria).png(5 AP) Your party killed all of the monsters in the Solid Ocean fractal inside the Fractals of the Mists. 20 X X
Out of Cluck Mastery point (Central Tyria).png(5 AP) While inside the Urban Battleground fractal, your team killed all the chickens in the city. 4 X X
Shockwave Skipper Mastery point (Central Tyria).pngDefeat the leaders of the Molten Alliance without being hit by a shockwave. 10 X
Subject 6 Deep-Sixer Mastery point (Central Tyria).pngDefeat Subject 6 after causing it to gain maximum stacks of overcharge possible without exploding. 15 X
Take a Bow Mastery point (Central Tyria).pngYou and the captured colossus of the Cliffside fractal share a moment of respect. 6 X
The Floor Is Lava. Don't Step In It. Mastery point (Central Tyria).pngYou've completed the Volcanic fractal inside the Fractals of the Mists without falling in the lava. 1 X X
Nightmare Fractal Mastery point (Central Tyria).pngComplete the 7 non-CM achievements for a mastery point
Retrieval Squad Find all the corpses of the adventuring party that preceded you
Maze Middle Manager Capture the middle point in the Nightmare maze before capturing the side points
Shark Tank Find and kill Fleshgorge the Shark in the Nightmare lake
Volatile Evader Kill Siax the Unclean without being hit by a hallucination's explosion
30-Second Seizure Capture all 5 points during the Ensolyss fight within 30 seconds.
Another Goo Puddle Get crushed to a paste by Ensolyss.
Broken Nightmare Lvl 98. Defeated the Final Boss
Up to the Challenge Lvl 98 CM Only. (Hidden) Defeated the Final Boss on Challenge Mode
23, 48, 73, 98
Shattered Observatory Fractal Mastery point (Central Tyria).pngComplete the 6 non-CM achievements for a mastery point
In Bloom Defeat Skorvald the Shattered without being hit by a Solar Bloom explosion
Extracurricular Studies of the Astral Kind Collect the five data disks that can be found scattered about the rock islands prior to the fight with Viirastra.
Playing for Keeps Bounce a single globolla marble on your head eight times in a row
Be Reactive Defeat the mastermind in the Shattered Observatory while all the reactors are active.
Blinded with Science Stand in the red AoE that Arkk spawns at the beginning of the fight.
Live Wire (Hidden) Fall off Arkk's platform and you will be teleported above the arena. While falling, use Hypernova Launch to land on top of one of the reactors in the corners. It is strongly recommended to attempt this achievement after the boss fight is over, as it will kill you.
Mind Out of Time Lvl 99 CM Only. (Hidden) Defeated the Final Boss on Challenge Mode
Be Dynamic Lvl 99 CM Only. (Hidden) Defeated the Final Boss on Challenge Mode with No Deaths
24, 49, 74, 99
Sunqua Peak Fractal Mastery point (Central Tyria).pngComplete the 7 non-CM achievements for a mastery point
Another Side, Another Story Collect 8 letters
Energy Dispersal Level 100 Only. Disperse all thunderclouds during the final boss fight within 10 seconds, and then complete the encounter. Go to cardinal point, get orbs, kill inter-cardinal cloud, go to next cardinal point, get orbs and kill that cloud.
Raging Fire Level 100 only. Defeat the final boss without being hit by Firestorm. Death removes eligibility. Hide behind meteors.
Respect for the Dead Kneel at the correct 3 shrines
Running up the Mountain Level 100 Only. Complete the Sunqua Peak fractal within 15 minutes.
Share the Burden Level 100 Only. Defeat the final boss without anyone receiving more than 9 stacks of Tidal Bargain. Death removes eligibility.
Elemental Ascent Level 100 Only. Defeat the final boss
Here and Now Level 100 CM Only. (Hidden) Defeated the Final Boss in on Challenge Mode.
Dancing with Demons Level 100 CM Only. (Hidden) Defeated the Final Boss on Challenge Mode with No Deaths
25, 50, 75, 100
Weapons Tester Mastery point (Central Tyria).pngDestroy the thermal core without being struck by any molten weapon attacks. 9

Wiki Markup Help[edit]

Cheatsheet Text Formatting, Links, Images, Headings, Lists
Templates row 2, cell 2
Maint Templates row 2, cell 2
wiki discord row 2, cell 2
Icons Icons (d'oh)
Welcome Things to do
  • [[File:Ember Bay Routes.jpg|800px|alt=Alt|Map of Ember Bay showing Lava Tube, Ley Line & Sequential Updraft Routes.]]
  • [[User:Separ#Caledon_Forest_Unfinished_Jumping_Puzzle|unfinished puzzle]]
  • [[image:Dragon's_End_Underwater_Passage.png|80px|thumb|alt=Alt|Underwater Passage to two POIs]]
File:Dragon's End Underwater Passage.png
Underwater Passage to two POIs
[ link text]


Character Level Zone Level Leather
80 40-50 Coarse
row 2, cell 1 row 2, cell 2 row 2, cell 3
header 1 header 2 header 3
row 1, cell 1 row 1, cell 2 row 1, cell 3
row 2, cell 1 row 2, cell 2 row 2, cell 3

An example table
First header Second header
upper left upper middle right side
lower left lower middle
A table in a table
File:Wiki.png File:Wiki.png

Two Wikimedia logos

Character Level Zone Level Leather
80 40-50 Coarse
row 2, cell 1 row 2, cell 2 row 2, cell 3

Enter and replace the word "Comment" with the hidden text you wish to enter.

Materials Cost[edit]

Upgrade or Sell[edit]

Gatherable (Selling Price)[edit]

Tier Metal Ore # Ingot Leather Section # Square Wood Log # Plank
1 Copper 2 Rawhide 2 Green 3
Bronze 10 Cu+
2 Silver 2 Thin 2 Soft 2
Iron 3
3 Gold 2 Coarse 2 Seasoned 3
Steel 3 Iron+
4 Platinum 2 Rugged 2 Hard 3
Darksteel 2 Plat+
5 Mithril 2 Thick 4 Elder 3
6 Orichalcum 2 Hardened 3 Ancient 3

Charm & Symbol[edit]

Component Cost
Charm of Brilliance
Charm of Potence
Charm of Skill
Symbol of Control
Symbol of Enhancement
Symbol of Pain

Armor Rune / Charm[edit]

Symbol Component Cost
Brilliance  Superior Rune of Altruism
Skill  Superior Rune of Antitoxin
Potence  Superior Rune of Balthazar
Brilliance  Superior Rune of Divinity
Potence  Superior Rune of Durability
Brilliance  Superior Rune of Dwayna
Skill  Superior Rune of Evasion
Brilliance  Superior Rune of Exuberance
Brilliance  Superior Rune of Grenth
Potence  Superior Rune of Hoelbrak
Skill  Superior Rune of Infiltration
Potence  Superior Rune of Leadership
Brilliance  Superior Rune of Lyssa
Potence  Superior Rune of Melandru
Brilliance  Superior Rune of Mercy
Skill  Superior Rune of Nature's Bounty
Skill  Superior Rune of Orr
Brilliance  Superior Rune of Perplexity
Potence  Superior Rune of Radiance
Skill  Superior Rune of Rage
Brilliance  Superior Rune of Rata Sum
Skill  Superior Rune of Resistance
Skill  Superior Rune of Sanctuary
Skill  Superior Rune of Scavenging
Brilliance  Superior Rune of Snowfall
Brilliance  Superior Rune of Speed
Potence  Superior Rune of Strength
Brilliance  Superior Rune of Surging
Potence  Superior Rune of Svanir
Skill  Superior Rune of the Adventurer
Brilliance  Superior Rune of the Afflicted
Brilliance  Superior Rune of the Air
Skill  Superior Rune of the Aristocracy
Potence  Superior Rune of the Baelfire
Potence  Superior Rune of the Berserker
Potence  Superior Rune of the Brawler
Potence  Superior Rune of the Cavalier
Skill  Superior Rune of the Centaur
Brilliance  Superior Rune of the Chronomancer
Potence  Superior Rune of the Citadel
Skill  Superior Rune of the Daredevil
Skill  Superior Rune of the Deadeye
Potence  Superior Rune of the Defender
Potence  Superior Rune of the Dolyak
Potence  Superior Rune of the Dragonhunter
Skill  Superior Rune of the Druid
Brilliance  Superior Rune of the Eagle
Potence  Superior Rune of the Earth
Brilliance  Superior Rune of the Elementalist
Skill  Superior Rune of the Engineer
Potence  Superior Rune of the Fire
Potence  Superior Rune of the Firebrand
Potence  Superior Rune of the Flame Legion
Brilliance  Superior Rune of the Flock
Skill  Superior Rune of the Forgeman
Brilliance  Superior Rune of the Golemancer
Skill  Superior Rune of the Grove
Potence  Superior Rune of the Guardian
Potence  Superior Rune of the Herald
Skill  Superior Rune of the Holosmith
Skill  Superior Rune of the Ice
Brilliance  Superior Rune of the Krait
Brilliance  Superior Rune of the Lich
Skill  Superior Rune of the Mad King
Brilliance  Superior Rune of the Mesmer
Brilliance  Superior Rune of the Mirage
Brilliance  Superior Rune of the Monk
Brilliance  Superior Rune of the Necromancer
Skill  Superior Rune of the Nightmare
Potence  Superior Rune of the Ogre
Skill  Superior Rune of the Pack
Brilliance  Superior Rune of the Privateer
Skill  Superior Rune of the Ranger
Brilliance  Superior Rune of the Reaper
Skill  Superior Rune of the Rebirth
Potence  Superior Rune of the Renegade
Potence  Superior Rune of the Revenant
Brilliance  Superior Rune of the Scholar
Brilliance  Superior Rune of the Scourge
Potence  Superior Rune of the Scrapper
Skill  Superior Rune of the Soulbeast
Potence  Superior Rune of the Spellbreaker
Skill  Superior Rune of the Stars
Potence  Superior Rune of the Sunless
Brilliance  Superior Rune of the Tempest
Skill  Superior Rune of the Thief
Skill  Superior Rune of the Trapper
Skill  Superior Rune of the Traveler
Potence  Superior Rune of the Trooper
Brilliance  Superior Rune of the Undead
Potence  Superior Rune of the Warrior
Skill  Superior Rune of the Water
Brilliance  Superior Rune of the Weaver
Potence  Superior Rune of the Wurm
Skill  Superior Rune of the Zephyrite
Skill  Superior Rune of Thorns
Potence  Superior Rune of Tormenting
Potence  Superior Rune of Vampirism

Weapon Sigil / Symbol[edit]

Symbol Component Cost
Control Superior Sigil of Absorption
Enhancement Superior Sigil of Accuracy
Enhancement Superior Sigil of Agility
Enhancement Superior Sigil of Agony
Pain Superior Sigil of Air
Control Superior Sigil of Battle
Enhancement Superior Sigil of Benevolence
Pain Superior Sigil of Blight
Control Superior Sigil of Blood
Enhancement Superior Sigil of Bloodlust
Control Superior Sigil of Bounty
Enhancement Superior Sigil of Bursting
Control Superior Sigil of Celerity
Pain Superior Sigil of Centaur Slaying
Pain Superior Sigil of Centaur Slaying
Enhancement Superior Sigil of Chilling
Control Superior Sigil of Cleansing
Enhancement Superior Sigil of Concentration
Enhancement Superior Sigil of Corruption
Enhancement Superior Sigil of Cruelty
Control Superior Sigil of Debility
Pain Superior Sigil of Demon Slaying
Enhancement Superior Sigil of Demons
Pain Superior Sigil of Destroyer Slaying
Pain Superior Sigil of Doom
Pain Superior Sigil of Dreams
Pain Superior Sigil of Earth
Pain Superior Sigil of Elemental Slaying
Control Superior Sigil of Energy
Pain Superior Sigil of Fire
Enhancement Superior Sigil of Force
Control Superior Sigil of Frailty
Control Superior Sigil of Frenzy
Control Superior Sigil of Generosity
Pain Superior Sigil of Geomancy
Pain Superior Sigil of Ghost Slaying
Pain Superior Sigil of Grawl Slaying
Enhancement Superior Sigil of Hobbling
Control Superior Sigil of Hydromancy
Control Superior Sigil of Ice
Pain Superior Sigil of Icebrood Slaying
Pain Superior Sigil of Impact
Control Superior Sigil of Incapacitation
Pain Superior Sigil of Justice
Enhancement Superior Sigil of Leeching
Enhancement Superior Sigil of Life
Enhancement Superior Sigil of Luck
Pain Superior Sigil of Mad Scientists
Enhancement Superior Sigil of Malice
Control Superior Sigil of Mischief
Enhancement Superior Sigil of Momentum
Control Superior Sigil of Nullification
Pain Superior Sigil of Ogre Slaying
Control Superior Sigil of Paralyzation
Enhancement Superior Sigil of Perception
Enhancement Superior Sigil of Peril
Control Superior Sigil of Purity
Enhancement Superior Sigil of Rage
Enhancement Superior Sigil of Rending
Control Superior Sigil of Renewal
Control Superior Sigil of Restoration
Control Superior Sigil of Ruthlessness
Pain Superior Sigil of Serpent Slaying
Control Superior Sigil of Severance
Enhancement Superior Sigil of Smoldering
Pain Superior Sigil of Smothering
Pain Superior Sigil of Sorrow
Control Superior Sigil of Speed
Control Superior Sigil of Stamina
Enhancement Superior Sigil of Strength
Pain Superior Sigil of the Night
Control Superior Sigil of the Stars
Pain Superior Sigil of Torment
Control Superior Sigil of Transference
Pain Superior Sigil of Undead Slaying
Enhancement Superior Sigil of Venom
Enhancement Superior Sigil of Vision
Control Superior Sigil of Water
Pain Superior Sigil of Wrath

Nifty Tips[edit]

Using Stacked Banners[edit]

  • Sometimes multiple banners are placed in the same spot. In the Targeting section of the Control Options (F11) bind keys to Nearest Ally and Next Ally. (I use Ctrl+F9 and Ctrl+F10).
  • Stand next to the stacked banners and use Nearest Ally then F to claim a buff then repeat Next Ally and F to claim each other stacked buff.

Triple Portal[edit]

   Place a portal (1st use)
   Pre-Cast Mimic
   When the cast is about to end (the yellow bar) enter your continuum split
   Wait for the CS to run out.
   Open the portal (2nd use)
   First portal done
   Place a portal (1st use)
   Place the portal (2nd use)
   Second portal done
   Place a portal (1st use)
   Place the portal (2nd use)
   Third portal done

Triple Blink[edit]

   Mimi(CS)c → CS ends → Blink → Mimic → Blink → Blink.   (


Typing Items for Destruction[edit]

Easy way to delete items that require typed in confirmation is to ping that item to your textbox . Copy that nameand when you destroy item just paste the name in the box and delete the brackets.


Map Completion Check[edit]

  • 4 BLC Key; Harathi; Siren's Landing; Ember bay; PoF(1,Thief)
  • 17 Transformation; Malchor's Leap; Cursed Shore; Southsun; Bloodstone Coast; Brisban Wildlands; Lake Doric; Queensdale; Ember Bay; Verdant Brink; Siren's Landing; PoF(5,Thief); POf(2,Thief); Desert Highlands

Run 2 GW2 Accounts on 1 Computer at the Same Time (Updated 11 Nov 2018)[edit]


A bit harder: For this example the GW2 directory is: F:\Program Files (x86)\GW2

1. Download from
2. Unzip to GW2 directory.
3. Create GW2 2nd Instance.bat file in GW2 directory (file path is written oddly in next line for use by batch FOR command):
--------------------------------------- GW2 2nd Instance.bat --------------------------------------
REM address to Handle PathNameExt written this way to be acceptable to batch FOR command
REM set "_handle=F:\\"Program Files (x86)\GW2\"\handle64.exe"
set "_handle=F:\\"GW2\"\handle64.exe"
for /F "tokens=3,6 delims=: " %%I in ('%_handle% -accepteula -a "AN-Mutex-Window-Guild Wars 2"') do if not "%%J" == "" %_handle% -accepteula -c %%J -y -p %%I
REM "F:\Program Files (x86)\GW2\Gw2-64.exe" -shareArchive
"F:\GW2\Gw2-64.exe" -shareArchive
4. Create shortcut GW2 2nd Instance to GW2 2nd Instance.bat and set to run as adminstrator with:
Right-Click | Properties | Shortcut | Advanced | Run as Administrator
5. Create a shortcut to run the 1st instance of GW2: GW2
"F:\Program Files (x86)\GW2\Gw2-64.exe" -sharearchive
The -sharearchive command line argument must be used, other CLI may be used in GW2
6. Run the GW2 shortcut then the GW2 2nd Instance. Login to each with a different account.
7. 2 instances start.
8. When done close the second instance first so its login defaults do not get saved. This does not always occur. Have not figured out why.

Sources that helped me develop the above:

PM me in game (Separ Alluriaed) if there is any problem with this. Separ (talk) 16:01, 11 November 2018 (UTC)

Running Multiple Accounts on 1 machine[edit]

While it is usually quite easy to just enter the correct username and password it sometimes becomes annoying especially when switching between accounts multiple times in short order. I used the following method to make using multiple accounts a bit easier:

1. Prepare a folder for each account. I used numbers for my folders and so placed each of the 1, 2, 3 folders in the folder where Guildwars 2 placed its Local Data file during install: %Appdata%/Guild Wars 2 for my install, it may be different for your install. You can, of course, use whatever legal folder names you wish, but be sure to make appropriate changes in the batch files that are shown below.

2. Start Guildwars 2 to show the login screen for the first account. Be sure the save password and account name boxes are checked. Continue to the game to ensure the account and password were correct. Make sure the F11 settings are what you desire. Close the game.

3. Copy the Local.dat & GFXSettings.Gw2-64.exe.xml files from the Guildwars 2 folder to the folder for the first account that you prepared in the step 1.

4. Repeat steps 2 & 3 for each account.

5. Create a batch file for each account:


Copy <"First Account folder/"> to <"Install Folder/Local.dat">
Copy <"First Account folder/"> to <"Install Folder/Local.dat">
Start "" "F:\GW2\Gw2-64.exe" -maploadinfo

Example (watch for word wrap):

Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\1\Local.dat" "C:\Users\17577\AppData\Roaming\Guild Wars 2\Local.dat"
Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\1\GFXSettings.Gw2-64.exe.xml" "C:\Users\17577\AppData\Roaming\Guild Wars 2\GFXSettings.Gw2-64.exe.xml"
Start "" "F:\GW2\Gw2-64.exe" -maploadinfo

6. If you want to update the Graphics and other F11 settings made during the last session, also create a batch file like this for each account to copy those 2 files back to the account folder and run it after you complete a session.


Copy <"Install Folder/Local.dat"> <"First Account folder/">
Copy <"Install Folder/Local.dat"> <"First Account folder/">

Example (watch for word wrap):

Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\Local.dat" "C:\Users\17577\AppData\Roaming\Guild Wars 2\1\Local.dat"
Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\GFXSettings.Gw2-64.exe.xml" "C:\Users\17577\AppData\Roaming\Guild Wars 2\1\GFXSettings.Gw2-64.exe.xml"

7. Finally, after NCSOFT updates the game with changes that update the game local.dat file, this batch file will update each account's local.dat file. This may cause some of your saved settings to change.

@Echo off
Echo Opening 1...
Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\1\Local.dat" "C:\Users\17577\AppData\Roaming\Guild Wars 2\Local.dat" > nul
Start "" "F:\GW2\Gw2-64.exe" -maploadinfo 
Echo ...Wait, Click Login, Click Play, Exit Game at character screen.
Echo Updating 1
Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\Local.dat"  "C:\Users\17577\AppData\Roaming\Guild Wars 2\1\Local.dat" > nul
Echo Local.dat -> C:\Users\17577\AppData\Roaming\Guild Wars 2\1\Local.dat

Echo Opening 2...
Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\2\Local.dat" "C:\Users\17577\AppData\Roaming\Guild Wars 2\Local.dat" > nul
Start "" "F:\GW2\Gw2-64.exe" -maploadinfo 
Echo ...Wait, Click Login, Click Play, Exit Game at character screen.
Echo Updating 2
Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\Local.dat"  "C:\Users\17577\AppData\Roaming\Guild Wars 2\2\Local.dat" > nul
Echo Local.dat -> C:\Users\17577\AppData\Roaming\Guild Wars 2\2\Local.dat

Echo Opening 3...
Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\3\Local.dat" "C:\Users\17577\AppData\Roaming\Guild Wars 2\Local.dat" > nul
Start "" "F:\GW2\Gw2-64.exe" -maploadinfo > nul
Echo ...Wait, Click Login, Click Play, Exit Game at character screen.
Echo Updating 3
Copy "C:\Users\17577\AppData\Roaming\Guild Wars 2\Local.dat"  "C:\Users\17577\AppData\Roaming\Guild Wars 2\3\Local.dat" > nul
Echo Local.dat -> C:\Users\17577\AppData\Roaming\Guild Wars 2\3\Local.dat

Nifty Places[edit]

Outside Bloodstone Fen[edit]

From Ground Zero waypoint. Drop down for 2.5 seconds glide SE to the right side of and above the pair of large bloodstone stalactites. Scrape down the wall until you see a rounded rock dome. Land on the dome. Climb above the large bloodstone crystal, walk 10 feet South. Glide to the right end of the rock platform to the NE (glider skill 5 will help). Run North along the ledges to the outside. Limited area to explore to the left. Go to right for most to see. This is no longer accessible.

Tangle Depths & Dragonstand Bosses[edit]

Tangle Depths

  • Join Shrael Backstab on his recon mission - Scar Camp WP WP then SW to cave entrance and W along Eastern Confluence Tunnel



Discipline Equipment Upgrades Other
Armorsmith tango icon 20px.png Armorsmith Heavy armor
(Used by soldiersguardians, warriors and revenants)
Runes Metal boxes
Artificer tango icon 20px.png Artificer Magical weapons
(Foci, staves, scepters, and tridents)
Sigils Potions
Tuning crystals
Chef tango icon 20px.png Chef - - Food and dyes
Huntsman tango icon 20px.png Huntsman Projectile weapons and off-hand utility items
(Short bows, longbows, pistols, rifles , harpoon guns, torches, and warhorns)
Sigils Maintenance oils
Jeweler tango icon 20px.png Jeweler Trinkets
(Amulets, rings, and earrings)
Jewels -
Leatherworker tango icon 20px.png Leatherworker Medium armor
(Used by adventurersengineers, rangers, and thieves)
Runes Leather packs
Scribe tango icon 20px.png Scribe - Sigils Decorations and consumables
Tailor tango icon 20px.png Tailor Light armor
(Used by scholarselementalists, mesmers, and necromancers)
Runes Cloth bags
Weaponsmith tango icon 20px.png Weaponsmith Melee weapons and shields
(Axes, daggers, swords, greatswords, maces, hammers, spears, and shields)
Sigils Sharpening stones

Name Areas Exotic Ascended Mats
Rothgare Ablewise 500 Leatherworker tango icon 20px.png 400Jeweler tango icon 20px.png Sinister Armor Verata's Armor
Separ Majalekai 500 Armorsmith tango icon 20px.png Sinister Armor Verata's Sinister Insignia; Verata's Armor, , Gift of Blades Damask
Separ Aikidota 500 Artificer tango icon 20px.png Weapons: Sinister, Celestial Inscription: Celestial Inscription: Grizzlemouth's, Keepers, Theodosus', Verata's, Wupwup, Zojja'a; Weapons: Verata's Staff

Glob of Elder Spirit Residue Lump of Mithrillium Spiritwood Plank Deldrimor Steel Ingot

Separ Alluriaed 500Tailor tango icon 20px.png 10 Artificer tango icon 20px.png Sinister Armor Zojja's Light Armor

Keeper's Insignia
Hronk's Footware
Ventari's Breeches

Separ Obscurio 500 Weaponsmith tango icon 20px.png

Nomad's Orichalcum Imbued Inscription
Sinister Weapons

Chorben's Soldiers Inscription Keeper's Zealot Inscription Ventari's Nomad Inscription Zojja's Berserker Inscription

Verata's Claymore; Chorben's Claymore; Zojja's Reaver, Claymore, Warhammer, Impaler, Blade; Ventari's

Glob of Elder Spirit Residue Lump of Mithrillium

I M Ingo Montoya 500 Chef tango icon 20px.png
Ayam Inigo Montoya 500 Huntsman tango icon 20px.png Sinister Weapons Stonecleaver's (Valkyrie) Inscription,

Chorben's Greatbow, Grizzlemouth's revolver, Verata's Revolver, Zojja's Brazier, Stonecleaver's Herald,

Legendary Weapons[edit]

Primary component Secondary components Tertiary components / Cost / Acquisition
Gift of Mastery.png Gift of Mastery Bloodstone Shard.png Bloodstone Shard
200 Spirit Shard.png (sold by Miyani)
Obsidian Shard.png Obsidian Shard x250
e.g. 525,000 Karma.png or 3,750  Fractal Relic.png Fractal Relics or 250  Laurel.png Laurels2 or Gold coin 40 Silver coin 12,500  Bandit Crest.png Bandit Crests (sold by various NPCs)
Gift of Exploration.png Gift of Exploration
World completion
Gift of Battle.png Gift of Battle
500  Badge of Honor.png Badges of Honor (sold by Battle Master)
Gift of Fortune.png Gift of Fortune Glob of Ectoplasm.png 250 Globs of Ectoplasm
Mystic Clover.png 77 Mystic Clovers
~231  Mystic Coin.png Mystic Coins
~231  Glob of Ectoplasm.png Globs of Ectoplasm
~231  Obsidian Shard.png Obsidian Shards
~231  Mystic Crystal.png Crystals or ~1386  Philosopher's Stone.png Philosopher's Stones
Gift of Magic.png Gift of Magic
250  Vial of Powerful Blood.png Vials of Powerful Blood
250  Powerful Venom Sac.png Powerful Venom Sacs
250  Elaborate Totem.png Elaborate Totems
250  Pile of Crystalline Dust.png Piles of Crystalline Dust
Gift of Might.png Gift of Might
250  Vicious Fang.png Vicious Fangs
250  Armored Scale.png Armored Scales
250  Vicious Claw.png Vicious Claws
250  Ancient Bone.png Ancient Bones
Legendary weapon gift1 Icy Runestone.png 100 Icy Runestones
100 Gold coin in total (sold by Rojan the Penitent)
Superior sigil1
Crafting material gift1,3
Gift of Metal.png Gift of Metal or
Gift of Wood.png Gift of Wood or
Gift of Energy.png Gift of Energy
Recipe cost: 10 Gold coin (sold by Miyani)
Weaponsmith tango icon 20px.png 400: 250  Platinum Ingot.png Platinum Ingots, 250  Darksteel Ingot.png Darksteel Ingots, 250  Mithril Ingot.png Mithril Ingots, 250  Orichalcum Ingot.png Orichalcum Ingots or
Huntsman tango icon 20px.png 400: 250  Seasoned Wood Plank.png Seasoned Wood Planks, 250  Hard Wood Plank.png Hard Wood Planks, 250  Elder Wood Plank.png Elder Wood Planks, 250  Ancient Wood Plank.png Ancient Wood Planks or
Artificer tango icon 20px.png 400: 250  Pile of Radiant Dust.png Piles of Radiant Dust, 250  Pile of Luminous Dust.png Piles of Luminous Dust, 250  Pile of Incandescent Dust.png Piles of Incandescent Dust, 250  Pile of Crystalline Dust.png Piles of Crystalline Dust
Themed gift1,3
Recipe cost: 10 Gold coin (sold by Miyani), 400 crafting for one of: Artificer tango icon 20px.pngArmorsmith tango icon 20px.pngLeatherworker tango icon 20px.pngTailor tango icon 20px.pngJeweler tango icon 20px.pngChef tango icon 20px.png
Various costs, but always includes a dungeon gift (sold for 500 of a given dungeon currency by Dungeon Armor and Weapons)
Precursor weapon1
  • Drop from any enemy, chest or WvW loot bag.
  • Combining exotics or rares in the Mystic Forge.4
  • Completing the 3 tiers of Legendary Weapons collections for the given weapon.
  1. This item varies with each legendary weapon.
  2. Obsidian Shards are bought in multiples of three, costing three Laurels each. You would end up purchasing a total of 252 shards.
  3. Also requires you to have characters that have mastered the respective crafting disciplines. The finished Gifts are account bound, which allows you to craft them on different characters.
  4. Chance to get a precursor varies with rarity and level.[1]

Attribute bonuses[edit]

Trading Post Free Items[edit]

* Link

Gathering Tools[edit]

Gathering Tools Table.png

During Wintersday I traded various things for Giant Wintersday Gift and opened them to collected a bunch of stuff including many Frostbitten Toolboxes which when opened randomly provides one of the orichalcum-quality harvesting tools. Get a stack for each of your characters and you should be set until next Wintersday.

How to Get Tier 6[edit]

I was about 80% of the way to creating a timeline showing recommended team assignments for T6, when I googled it to see what other people had done. I found a nice guide here: which I incorporated with some of my ideas to produce the following. The above site has good graphics and a different approach to some events.

Make Up Assignments Notes
Team 1(3-5 People. No more to prevent scaling)
  • Get Tendril bonus by killing all roots before big tendril and big tendril before it buries and regenerates
  • For the part of the team going to the Basket you can walk of edge of cliff at Serene's level and drop into dive puddle
  • Bring skills to give Serene swiftness. Kill enemies before they get near. She will run quickly to attack, but slowly walk back to task.
  • Keep Inquest from picking up anything from the basket(s) to get the bonus.
Team 2 (at least 10 people, more is OK)
  • Bonus in Race for getting 20 crystals before Inquest gets any
  • Crowd Control or a thrown rock will cause Inquest carrying a kite to drop it.
  • Do the North Mine event before the Town Event. North Mine is timed and you can get bonuswith it.
  • Get N.Mine bonus by rescuing all. Be sure to escort each one put since Inquest will spawn at mine entrance.
  • If S.Mine rescue was successful then the golem will spawn, otherwise S.Mine rescue will repeat.
  • Be in the North half of the South Mine before the champ golem spawns.
Team 3 (at least 10 people, more is OK)
  • :00 Moa
  • :05 Nochtli and Colocal Queen
  • :10 *North Mine Escort/Rescue
  • :15 Moa
  • :20 Nochtli and Colocal Queen
  • :25 *North Mine Escort/Rescue
  • :30 Moa
  • :35 Nochtli and Colocal Queen
  • Split group with half taking Nochtli and half taking Colocal Queen
  • Get N.Mine bonus by rescuing all. Be sure to escort each one put since Inquest will spawn at mine entrance.
Team 4 (at least 10 people, more is OK)
  • :00 Crash Victims
  • :05 Inquest Champion, Light Golem
  • :10 Ley Line Hub
  • :15 Crash Victims
  • :20 Inquest Champion, Light Golem
  • :25 Ley Line Hub
  • :30 Crash Victims
  • :35 Inquest Champion, Light Golem
  • Resurect Skills such as Battle Standard or Signet of Undeath can be used on Crash Victim being healed to speed the process.
  • Light Golem can be killed with Range 1200 (or greater) weapons and it will not attack.
Team 5 (3-5 People. No more to prevent scaling)
  • Get Tendril bonus by killing all roots before big tendril and big tendril before it buries and regenerates
  • In the Oasis, lure enemies out of the area and fight them there. The oasis can heal while you are fighting.
Team 6 (at least 10 people, more is OK)
  • :00 Stealing Skritt and Golem Escort
  • :05 Beetles
  • :10 Aspect Suit
  • :15 Stealing Skritt and Golem Escort
  • :20 Beetles
  • :25 Aspect Suit
  • :30 Stealing Skritt and Golem Escort
  • :35 Beetles
  • 2 Split off and start Golem Escort.

Dry Top Chat[edit]

Can be pasted into chat window

Events Schedule Chat Codes[edit]

Modified from:

  • xx:00 *Tendril A[&BHMHAAA=],*Tendril B[&BIYHAAA=],*Race[&BHIHAAA=],CrashVictims[&BIwHAAA=],Shaman [&BIsHAAA=],Moa [&BHYHAAA=],Thieves[&BJcHAAA=],Rustbucket[&BJYHAAA=]
  • xx:05 Serene[&BHUHAAA=],LightGolem[&BIMHAAA=],InquestLeader[&BIwHAAA=],VineBridge [&BIkHAAA=],FrogSpar[&BHkHAAA=],Colocal[&BHwHAAA=],S.Mine[&BHsHAAA=],Beetles[&BJcHAAA=]
  • xx:10 *Basket(1-2 people only)[&BHUHAAA=], Town [&BH4HAAA=],*N.Mine Rescue/Escort [&BH0HAAA=], Ley Line [&BIMHAAA=],AspectSuit[&BJMHAAA=]
  • xx:15 *Tendril A[&BHMHAAA=],*Tendril B[&BIYHAAA=],*Race[&BHIHAAA=],CrashVictims[&BIwHAAA=],Shaman[&BIsHAAA=],Moa[&BHYHAAA=],Thieves[&BJcHAAA=],Rustbucket[&BJYHAAA=]
  • xx:20 Serene[&BHUHAAA=],LightGolem[&BIMHAAA=],InquestLeader[&BIwHAAA=],VineBridge[&BIkHAAA=],FrogSpar[&BHkHAAA=],Colocal[&BHwHAAA=],S.Mine[&BHsHAAA=],Beetles[&BJcHAAA=]
  • xx:25 *Basket(1-2 people only)[&BHUHAAA=],Town[&BH4HAAA=],*N.MineRescue/Escort [&BH0HAAA=],LeyLine[&BIMHAAA=],AspectSuit[&BJMHAAA=]
  • xx:30 *Tendril A[&BHMHAAA=],*Tendril B[&BIYHAAA=],Shaman[&BIsHAAA=],*Race [&BHIHAAA=],CrashVictims[&BIwHAAA=],Moa[&BHYHAAA=],Rustbucket[&BJYHAAA=]
  • xx:35 Serene[&BHUHAAA=], LightGolem[&BIMHAAA=],InquestLeader[&BIwHAAA=],FrogSpar[&BHkHAAA=],Colocal[&BHwHAAA=], S. Mine [&BHsHAAA=],Beetles[&BJcHAAA=]
  • xx:40 CullMites[&BHUHAAA=],Haze[&BHIHAAA=],Stop Skritt[&BI4HAAA=][&BIkHAAA=][&BIwHAAA=][&BIgHAAA=],SkrittBurglar(call chest location),CaveIn[&BH4HAAA=],Eway[&BJcHAAA=],Giant[&BIwHAAA=]
  • xx:45 Devourer Queen ground level under [&BHkHAAA=]
  • xx:50 CullMites[&BHUHAAA=],Haze[&BHIHAAA=],DMTwister[&BHoHAAA=],SkrittQueen[&BIoHAAA=],StopSkritt[&BI4HAAA=][&BIkHAAA=][&BIwHAAA=][&BIgHAAA=],CaveIn[&BH4HAAA=],Chickenado[&BI4HAAA=],Eway[&BJcHAAA=]
  • xx:55 Dust Monster[&BHoHAAA=](south from WP)

Other Chat[edit]

  • Pasteable Event List (one shown above), event tips, and suggested assignments for Dry Top Tier 6 are in the wiki at 'Favor of the Zephyrites' talk page, 'How to Get Tier 6' section.
  • Max Geodes: CullDustMites->CaveIn->Haze->Devourer->CullDustMites->CaveIn->Haze->DMTwister->SkrittQueen->Chickenado. For CaveIn just do 1 explosion to allow others to gain
  • Max Geodes(xx:40): CullDustMites->CaveIn->Haze->SkrittBurglar->Devourer->Stop Skritt->For CaveIn just do 1 hit & allow others to gain
  • Max Geodes(xx:50): CullDustMites->CaveIn->Haze->DMTwister->SkrittQueen->Chickenado->Stop Skritt.
  • Cull Dust Mites event (times xx:40, xx:50) on my tag. Many players present at start==more dust mites==more drops.
  • Cull Dust Mites event (times xx:40, xx:50) on way to [&BHUHAAA=] before lightning crystal. Many players present at start==more dust mites==more drops.
  • Stack and concentrate DPS => More dust mites appear => more loot
  • If you see "Chest" not "Buried Locked Chest" call out its location and let others get close. Then open and hit Skritt Burglar once for credit & let others get 1 hit too.
  • Pull Skritt Queen & her court outside of cave. DO NOT fight them inside of cave
  • Fight outside of ring so shaman will cleanse more quickly.
  • Kill small tendrils first for extra Favor of the Zephyrites (also, big one will respawn).

Jump Puzzle Chat[edit]

Chat Link Map Codes Jump Puzzle


  • Plains of Ashford
    • Loreclaw Expanse, southeast.
      • Porting to end of Loreclaw Expanse jump puzzle. PM/Join squad and come to me East of [&BMcDAAA=]
      • Running Loreclaw Expanse jump puzzle. PM/Join squad come to me Southeast of [&BMcDAAA=]
  • Diessa Plateau
  • Fields of Ruin
    • Branded Mine southwest of Varim's Run.
      • Porting to end of Branded Mine jump puzzle. PM/Party and go to [&BNcAAAA=] then West then South to cave entrance on West side of path then further West.
  • Blazeridge Steppes
    • Behem Gauntlet, behind the spider cave east of Behem Waypoint.
      • Porting to end of Behem Gauntlet jumping puzzle. Come to [&BP0BAAA=] and be prepared to run East quickly
    • Craze's Folly, northeast of the Terra Carorunda Waypoint.
      • Running/Teaching Craze's Folly jumping puzzle. PM/Party me and come to Heart Northeast of [&BAECAAA=] if you want to do puzzle.
      • Porting to end of Craze's Folly jumping puzzle. PM/Party me and come to below tag North of heart near [&BAECAAA=].
  • Iron Marches
    • Chaos Crystal Cavern, just west of Old Piken Ruins Waypoint
      • Porting to end of Chaos Crystal Cavern jump puzzle. PM/Party me and come to my personal waypoint Northwest of [&BOQBAAA=].
  • Fireheart Rise
    • Pig Iron Quarry is northeast of Severed Breach Waypoint on top of the island
      • Porting to end of Pig Iron Quarryjump puzzle. PM/Party me and come to me East of


  • Lion's Arch
    • Troll's Revenge Start off at the Fort Marriner waypoint, run along the bridge until you reach the last archway on the right side. The jumping puzzle starts after jumping over the barrels to the wooden planks on the left. (G)
      • Running the Troll's Revenge Jump puzzle with bunny & griffon takes 2 minutes. Starting from NE of [&BN4GAAA=]. PM/join on Tag.
    • Urmaug's Secret in the northeast, starting behind Urmaug. (G)
    • Weyandt's Revenge in the Sharkmaw Caverns, starting behind Tokk's Mill.
      • Running the Weyant's Revenge (Sharkmaw) jump puzzle. PM/party me and come towards me South from [&BDMEAAA=]
      • Porting to end of Weyant's Revenge (Sharkmaw) jump puzzle. PM/party me and come towards me South from [&BDMEAAA=]
  • Queensdale
    • Demongrub Pits, southeast
      • Running the 3 small loots and the end chest in the Demongrub Pits jumping puzzle. PM me and join tag near [&BIwAAAA=].
      • Gliding
  • Kessex Hills
  • Gendarran Fields
    • Swashbuckler's Cove, roughly south of [&BHoAAAA=].
      • Porting to end of Chest of 'Swashbuckler's Cove' jumping puzzle. Join squad & come south of [&BHoAAAA=].
    • Not So Secret, Follow the noises south of Broadhollow Waypoint to a mechanical jump pad.
      User Separ NSS Dive Guide.jpg
      • Porting to End Chest in 'Not So Secret' jumping puzzle. Join squad & come to [&BOEAAAA=] Waypoint and head WSW (~255°R) to the notch in the hillside. If inside, get under chest for port.
        • Legendary collections for Astralaria III & Predator I have items here.
      • Porting to Dive Platform in 'Not So Secret' jumping puzzle. Join squad & come into jump puzzle and wait under the airship on ground near target pool.
      • If anyone wants to use one of their [&AgHQBgEA] to get to the Dive Platform in 'Not So Secret' jumping puzzle join on my squad.
        • Legendary collections for Sunrise III (Illusory Light - down one platform, drop to platform with 4 wavy beams) & Bolt III (Secretly Overcharged Quartz - Drop down 2 platforms, use Energy Conflux there) have collection items that can be reached from here.
        • Don't move after the port - I will talk you through the dive.
        • Stand exactly where I am.
        • Stay at this spot. I am going to move, but you stay here.
        • Go to first person view. (F11: General Options: Enable First-Person Camera) & zoom all the way in.)
        • Move your point of view so the top center of the health orb is on the blue square I am standing on.
        • Ensure no swiftness trait/skill/boost in effect.
        • Put on goggles and press V to dodge backwards. (V is default you may have changed it)
        • This dive is part of the Dive Master Achievement (Kryta #8). There are 37 other dives -- most much easier)
  • Harathi Hinterlands
  • Bloodtide Coast
  • Southsun Cove
    • Skipping Stones, in the cave south of Lion Point Waypoint. (NG)
      • Porting to Skipping Stones Jump Puzzle chest; also Champ(3+ to kill), Tiger Den & small chest. PM/Party me and come way West from: [&BNAGAAA=]; _ Blooming Passiflora.
      • Tiger Den here -- see 'Spirit of the Tiger (achievement)' in wiki. _ Blooming Passiflora here.
    • Under New Management, east of Pearl Islet Waypoint

Heart of Maguuma[edit]

Maguuma Jungle[edit]

  • Caledon Forest
    • Dark Reverie, just behind Morgan's Leap inside the Dreamdark Enclave. (NG)
      • Porting to end of Dark Reverie jump puzzle. PM/party me and come to North of me by running West, North, West from [&BDUBAAA=]. Tiger Den below JP chest -- type: /wiki Spirit of the Tiger (achievement)
      • Tiger den on ledge below me next to the right wall.
    • Morgan's Leap, at the Morgan's Spiral skill point. (G)
      • Porting to end of Morgan's Leap jump puzzle. PM/party me and come to me at [&BDUBAAA=]
    • Spekks's Laboratory, (Lava filled) In Sandycove Beach, follow the river west from Bay Haven to its source. (G)
      • Porting to end of Spekks's Laboratory jump puzzle. PM/party me and come towards me due west of [&BDgBAAA=] to cave at end of river.
    • Spelunker's Delve, South of the Point of Interest Danador's Kennel. Follow the road south through the level 3 Jungle Trolls.
      • Porting to end of Spelunker's Delve jump puzzle. PM me and come to Southeast corner of map.
    • Unfinished Jumping Puzzle
      • Porting to the start of the unfinished jumping puzzle. PM/Party me and come to the squad marker (red cross) south of [&BDsBAAA=].
  • Metrica Province
    • Goemm's Lab, is south of the Cuatl Waypoint, hidden by trees; entrance between rocks. (G)
      • Porting to end of Goemm's Lab jump puzzle & Mad Cache Aetherblade achieve chest. PM/party me and come SW towards me from [&BLIEAAA=]
  • Mount Maelstrom
    • Conundrum Cubed, through a small passage directly north of the Govoran Waypoint. (G)
    • Hidden Garden, accessed through mysterious portal, after killing one of four "keepers"
      • Defeat a keeper (15 min respawn) & use the portal that opens. Earth [&BMkCAAA=]>SE to fork; Light [&BM8CAAA=]>N to rock pair; Water [&BJEGAAA=]>W to pond; Wind [&BLsCAAA=]>NE>E of Heart.
      • Porting into Hidden Garden Jump Puzzle. Join squad. WP to [&BNQCAAA=] then run to Swirl squad marker E of [&BMICAAA=] and SE of [&BL0CAAA=].
      • Stay on tag if you want help with jumping puzzle (collecting 4 elemental cantles).
      • Cluster of Earth->Cantle of Earth (Under Tree); Cluster of Waves->Cantle of Sea (South Cliff); Cluster of Winds->Cantle of Sky (North Cliff); Cluster of Light->Cantle of Sun (Top of tree)
  • Sparkfly Fen
    • Hexfoundry Unhinged, southeast
      • Porting to Hexfoundry Unhinged jumping puzzle. PM me and come to POI SE of [&BM0BAAA=].
      • Starting Hexfoundry Unhinged jumping puzzle from southeast of [&BM0BAAA=]. PM and come to the waypoint if you want to do the jumping puzzle. (G)

Maguuma Wastes[edit]

  • Dry Top
    • Prospect Valley Crash Site, at the center of Crash Site.
      • Porting to end of Dry Top jumping puzzle. PM/Party me if you want to get it.
      • Porting to Dive Platform at end of jumping puzzle. PM/Party me. Put your personal waypoint in the pool then come to ladder at start of jump puzzle near hero point.
        • If you are trying to get the dive put your personal waypoint in the pool so you have something to aim at.
        • To the West is a beam with a long rag hanging from it.
        • Follow that beam to the left to where it makes a V with another beam. You will be jumping over that V.
        • Apply speed boost. Put on goggles. Run to west, crossing over the beam. Keep forward motion to west to clear the ledge.
        • As soon as you clear the ledge, turn a left to a bit East of due South aiming at the pool where you left your waypoint.
        • Go when ready. Good Luck.
  • The Silverwastes
  • Go for the Gold' badge pickup order (25 min with Skyscale, 60+ walking)
    • 24 25 26 24 25 > (Skyscale Up) > 26 23 (Hard)
    • 06 07 22 23 Ship 07 22 06 23 (Easy)!
    • 30 04 09 [1] 30 (on tower) 04 (in hole) 09 (on path)
    • 01 02 03 [2] 03 (underground) 02 (just outside) 01 (outside north)
      • {Can enter from Camp Resolve)
    • 17 27 [3] 17 (next to MS 3) 27 (Hard) (Chest) 27 (Easy - above)
      • {Can enter from Central Silverwastes)
    • 28 29 [4] 28 (off path above ground) 29 (off path underground)
    • 05 21 [5] 05 (Hard) 05 (Easy-above chest) (Grand Chest) 21 (below chest)
    • 18 19 20 [6] 20 (glide from MS 6) 19 (wall) 18 (in cave) [POI]
    • [7] Splendid Chest
    • 13 15 16 [8] 16 (in cave) 15 13 Magnificent Chest
    • 08 14 [9] 14 08
    • 10 11 12 Dive Platform 12 10 11
  • Lost Badge Pickup Order from [Camp Resolve Waypoint] Clockwise
    • 20 29 10 -- 28 24 11 -- 12 27 -- 13 30 16 -- 17 18 15 22 --
    • 08 26 07 23 25 09 -- 21 05 06 14 -- 04 03 02 19 01
  • Search for [ reddit 2tgy37 ] to review an excellent Silverwastes Guide
  • Waypoints
  1. [&BLoHAAA=] Dry Dock Grotto Waypoint
  2. [&BH8HAAA=] Camp Resolve Waypoint
  3. [&BKwHAAA=] Hidden Depths Waypoint
  • For LFG:
  1. Silverwaste MP/AP >>> helping with: Jumping Puzzle(MP/10AP), 'Go for the Gold'(MP/30AP), 'Lost Badges'(30AP), Divemaster: Drydock Scratch (5AP) achievements; Alpha Beetle
  • For Map Chat/Squad Message:
  1. Purple tag helping with: Jumping Puzzle(MP/10AP), 'Go for the Gold'(MP/30AP), 'Lost Badges'(30AP); Divemaster: Drydock Scratch (5AP) achievements; Alpha Beetle
  2. Jumping Puzzle speed run. 7 min with fully trained skyscale. Start at [&BLoHAAA=] at xx:
  • For Squad/Say:
  1. Hi. What achieve(s) do you need help with?
  2. Which badges do you have/need (whichever list is shorter) ?
  3. Need any of these achievements: 'Go for the Gold', 'Dive Master: Drydock Scratch' or 'Lost Badges' ?
  4. Parts of the 1st one can be done during this JP. The 2nd is at the end of the JP. I can help with the 3rd after the JP.
  5. Mounts/Glide not req'd, but make faster run. What is your #?: 1)Fully Trained Skyscale 2)High Jump Bunny & Griffon 3)Bunny & Gliding 4)Bunny 5)Gliding 6)Walk
  6. There are 4 chests along the way. Getting them will add a few minutes to the trip. Skip or not?
  7. At each [&BmFmAAA=] I will call out its number (first is not numbered). Verify your [&BmFmAAA=] buff has incremented and type that number into chat.
  8. If [&BmFmAAA=] was not incremented, dismount & run back 50 feet then run to the flag.
  • In Puzzle
  1. Talk to this skritt for background
  2. [Do ready check]
  3. This is first [&BmFmAAA=] flag. It shows on buffbar without a number in it.
  4. Take Portal, get badge, take portal back
  5. Glide to 19
  6. Anyone need POI
  7. Bunny/Skyscale up to top of cliff.
  • At Chest
  1. Try to open chest then search rubble piles for Key Parts - DO NOT USE SKRITT HOLE
  2. Collect [&AgHtCQEA][&AgHsCQEA][&AgHuCQEA]
  3. Open chest again -- you should get a Patchwork Knapsack as a drop from chest
  1. Do you need achieve: Dive Master: Drydock Scratch ? It starts close to here.
  2. Don't jump yet. You have to miss the ship and gangway then steer to drop into the tiny triangular pool far below. Follow me down.
  • Alpha Beetle
  1. No mordrem events in Northern SW
  2. In Northwest corner of Northern SW, kill the 'Giant Beetle' surrounded by the tiny beetles 2 or 3 times (respawns in about 2 min).
  3. After each kill check if the alpha beetle spawned in teh west Half of SW. Usually spawns in NW corner, but not always.
  4. Event name is 'Kill the Alpha Beetle' but the beetle name is 'Champion Giant Spotted Beetle'

Ruins of Orr[edit]

  • Straits of Devastation
  • Malchor's Leap
    • Antre of Adjournment, a tunnel in the water north of the bridge directly east of the Valley of Lyss Waypoint.
      • Porting to end chest for Antre of Adjournment jumping puzzle. Entrance is East of [&BKoCAAA=] in the water. PM/Join. Don't move till portal clears. Get some small chests on way down.
    • Scavenger's Chasm, south of the map near Hope Falls Point of interest you can drop down to a Mithril Ore.
      • Running Scavenger's Chasm jump puzzle (using Springer) in 5 minutes. Join Squad and come to me Southwest of [&BKYCAAA=]
      • If you are following me for jumping puzzle, please join squad.
      • I will mark each orb and put its number in squad chat. Use the Squad ready function to indicate that you have gotten each orb.
      • Many holes in the floor. Be careful.
      • Hug the walls easy to slip here.
  • Cursed Shore
    • Buried Archives, on the west shore of Mausollus Sea, about midway between the Cathedral of Silence and Mausollus Sea.
      • Anyone that wants to complete the Buried Archives jump puzzle PM/party me, come to [&BOQGAAA=], and swim west towards the vista.

Shiverpeak Mountains[edit]

  • Wayfarer Foothills
  • Snowden Drifts
    • King Jalis's Refuge, central east area
      • Porting to end of King Jalis's Refuge Jump Puzzle. PM/Party me and come to cave due south of [&BLUAAAA=] East of 'Villmark Foothils' on map.
  • Lornar's Pass
    • Griffonrook Run, southwest of False Lake waypoint. Entrance is in the water South of the waypoint - look for the purple glow to the right of the wooden house ruins
  • Dredgehaunt Cliffs
    • Tribulation Rift Scaffolding, southwest corner at the Vista
      • Porting to end of Tribulation Rift Scaffolding jump puzzle. PM/Party me & come to [&BPMEAAA=].
      • Running Tribulation Rift Scaffolding & Tribulation Caverns jump puzzles (needed for step 11 of Chuka and Champawat I: The Hunt). PM/Join me and meet near [&BPMEAAA=].
    • Tribulation Caverns after Tribulation Rift Scaffolding a cleft west of the Vista
      • Porting to end of Tribulation Caverns jump puzzle. PM/Party me & come to dungeon entrance west of [&BD8FAAA=].
  • Timberline Falls
    • Coddler's Cove, inside Mellagan's Grotto: the entrance starts directly south of the Okarinoo POI.
      • Porting to end of Coddler's Cove jump puzzle. PM/Party me and come to the entrance directly south of [&BDgCAAA=].
      • Porting to end of Coddler's Cove jump puzzle. PM/Party me and come to .
    • Only Zuhl, north of the Foundation 86 Waypoint.
      • Running Only Zuhl jump puzzle in 2 minutes. PM/Party me and come to [&BE4CAAA=].
      • Join green tag and come into mines east of [&BFMCAAA=] for port near to end of Only Zuhl jump puzzle (a back entrance).
        • Boss killed. Chest opens for 3 minutes. Boss respawns 3-6 minutes after chest closes. Can loot chest each time boss dies.
          • Boss respawn Time Data: 3,4)
  • Frostgorge Sound
    • Shattered Ice Ruins, east of the Ice Floe waypoint starting underwater.
      • Porting to end of Shattered Ice Ruins jump puzzle. PM/Party me and come to me/my tag due west of [&BHwCAAA=] in water.

Living Story[edit]

  • Searing Ascent , 3 checkpoints are used to make traversing the puzzle safer. Not required to get credit/end chest.
    • Checkpoints not required for credit/chest at end of 'Searing Ascent' jumping puzzle. Join squad above [&BL0JAAA=] & P2F.

Treasure Hunter Events[edit]

Item Type Trading post
Buy Sell
Rhendak's Signet.png Rhendak's Signet Ring
Deputy Peacemaker Badge.png All Seeing Amulet
Pendant of Arah.png Pendant of Arah Amulet
Ulgoth's Tail.png Ulgoth's Tail Accessory
Dredge Manifesto.png Commissar's Manifesto Accessory
Bottle.png Rotbeard's Treasure Accessory
Sam.png Sam Accessory


    • Porting to Rhendak. Come to [&BNwAAAA=], wait at waypoint, then PM/shout when you are there.
      • The prizes here are [&AgE5mgAA] -- worth about 125 gold -- and [&AgF0BgEA] (Account Bound); both are Treasure Hunter collection items.
      • Rhendak's Signet (#31); Chalice of Rhendak (#34)
      • Chest resets 10 min after Rhendak last defeated.
      • This is end of event chain called 'Flame Legion Battles' which starts near [&BNsAAAA=].
      • There is a small chest immediately outside of gate to left. You can open gate, loot chest, and get back in.


Ogre Wars[edit]

    • Prize is Sam
    • Ogre Wars in Progress
    • Ogre Wars Boss Phase in progress

Dredge Commissar[edit]

      • 20 minute timer


      • 35 minute timer

Temple of Lyssa 1 [edit]

Temple of Lyssa 2[edit]

Pendant of Arah[edit]

    • Doing precursor events for event chain that gives a (slight) chance for [&AgEzmgAA]
    • Precursor events for event chain that gives a (slight) chance for [&AgEzmgAA] are finished. Event will continue at time xx:__ in swamp east of [&BPgCAAA=].
    • Squad Message: Doing event chain that gives a (slight) chance for [&AgEzmgAA]
    • Waiting for NPC to arrive to start event chain with chance for [&AgEzmgAA]
    • Waiting to continue event chain with chance for [&AgEzmgAA] in swamp East of [&BPgCAAA=]. Est continue by xx:xx server time.
    • Waiting for Nallandra to show and the anti-air cannon to be vulnerable.
    • Event with chance for [&AgEzmgAA] in progress East of [&BPgCAAA=] en route to Zho'qafa Catacombs.
    • Heroes banner at East entrance to Zho'qafa Catacombs (West of [&BPgCAAA=]).
    • Event with chance for [&AgEzmgAA] in progress West of [&BPgCAAA=] in Zho'qafa Catacombs.
    • Eye is invulnerable for ~15 seconds after it appears. Don't waste attacks, wait until its 'Determined' buff goes away. BunnyBomb as opening attack.
    • Finishing escort so event chain can reset. It will restart 10 min after escort done.
    • [&AgEzmgAA] event chain done. Can be restarted in 8 min, SE of [&BOcCAAA=]. See wiki (Zho'qafa Catacombs (event chain)) for details.
# Event Time Until Next Status Clues
0 Tactician Zynka lands @0, 7.5 minutes after the previous chain completed.
While invisible Zynka goes to the large catacomb chamber (@1). Use mounts or get hung up on enemies Zynka passes
0 Exit Open, No AA Gun, Zynka & Coffins in catacombs, No Nallandra/Fallen Ally in swamp.
1 Destroy Orrian coffins with Pact flamethrowers or your weapons. Coffins are near @1 and @2. If soloing, be careful with AOE, do not open all coffins at once. 0 Exit Open, No AA Gun, No Nallandra/Fallen Ally in swamp.
2 Kill the Risen wraith which appears @2 as soon as coffins are gone. 0 to 1 min Exit Open, No AA Gun, No Nallandra/Fallen Ally in swamp.
3 Kill the Risen noble in the catacombs which appears @3 0 Exit Open, No AA Gun, No Nallandra/Fallen Ally in swamp.
4 Kill the Risen abomination at the catacombs exit @4 22-25 min Gun Appears @5, cannot be targeted`1, No Nallandra/Fallen Ally in swamp.
5 Destroy the Risen anti-aircraft gun so Nallandra can signal her team to land 0 to 1 min Gun becomes vulnerable & Nallandra appears. If no players help she will quickly become "Fallen Ally".
6 Escort Warmaster Leddron and his team to Zho'qafa Catacombs 30 sec Gun Down, Exit closed, Nallandra/Fallen Ally in swamp.
7 Defend the Pact team as they search Zho'qafa Catacombs for artifacts. Fights along the way with short 2-3 min stops @3 & @2. 0 Gun gone, Exit closed, Nallandra/Fallen Ally in swamp.
8 Destroy the Eye of Zhaitan 0 Gun gone, Exit closed, Nallandra/Fallen Ally in swamp.
9 Escort Warmaster Leddron and his team to the extraction point (@9). Several fights along the way 30 sec Gun gone, Exit opened during this event, Nallandra/Fallen Ally in swamp until helo departs.

Map 1 Map 2 Risen Anti-Aircraft Gun located @5

Other Events[edit]

Home Instance Farm[edit]

    • Nearly full home instance. Going in in 1 min. 4 spots left. Join or PM. Banner at entrance.
    • Nearly full home instance. Going in in 1 min. 2 spots left. Join or PM. Banner at entrance.
    • The other Separ toons are my alt accounts. Party chat if you want to get my attention.

Vexa's Lab MiniDungeon[edit]

    • Anyone else need Vexa's Lab mini dungeon? PM/Party me and come Southeast from [&BCYCAAA=]
      • Bolt III, Vexing Cache (Aetherblade Chest) achieve
    • 10 minutes reset after Vexa leaves.
    • Jump on edges of hexagons - centers can disappear.
    • The little robots can knock you off from about 6 feet away. Avoid them.
    • Escher Room Choices South/Down - N/W

Giant Kills[edit]

    • PM/Party for a few Giant kills - meet SW of [&BHYAAAA=] in the Toxal bog South of [&BFoAAAA=] for the Broken Golem event.

Open Augury Rock[edit]

    • The Path to Ascension
    • doing 'Open Augury Rock' event chain.
    • Augury Rock is open -- come and help kill Josso Esshur
    • Augury Rock is open, Josso Esshur dead. Flameseeker Prophecies are here!
    • Ghostly Trio event starting when Augury Rock closes. Follow the ghosts' icon on your minimap stating from the West end of Augury Rock.

Temple of Balthazar[edit]

Caffeinated Skritt[edit]

    • Caffeinated Skritt chest on tag. Will open when at least 5 show up (or when someone comes by and opens it unexpectedly).
    • Don't open chest yet - waiting for more that need Caffeinated Skritt.
    • CC (Bunny / EMP) after she starts moving (not as soon as she appears). Stay out of coffee stains - very toxic.
    • If transformed, use the cubs speed to run ahead of her
    • Caffeinated Skritt loot present for 3 minutes/Coffee for 5 min on tag. Loot gives profession specialization weapon collection drop. Can be used by multiple toons on the same account.
    • Skritt loot gone. Skritt chest will respawn in about 7 minutes.

Forsaken Fortune[edit]

Map Chat: Forsaken Fortune event chain will be able to be started at about xx:

    • Entrance is big door West of [&BGUCAAA=]
    • 15-19 minutes after the outer door closes from last event a note will appear on the Sealed Dwarven Door West of [&BGUCAAA=].
    • Forsaken Fortune can restart about xx:xx
    • When note appears read it and talk to Gerrvid at [&BDICAAA=] to start him moving.
      • Read his three books and talk to him again. Escort to Sealed Dwarven Door.
    • Gerrvid opens door
      • Take torch to prevent skelk attack, watch for spike traps, falling rock puts out torch.
      • Start escort in spike trap room (to sealed door). About 1:30 min) 3 min min till door is opened
    • Collect Rubble, sealed door opens
    • Escort Gerrvid to sealed door in dark maze room (a
    • Find and pull 4 chains
    • Kill Veteran Fleshgrazer in first (spike trap) room
      • 00:00 VF collapses near chest
      • 02:20 Gervid exits
      • 04:00 Outer Door Closes
      • 05:00 Folks ejected
      • 15:00 -0/+3 Note appears (VF+ 18:44/16:50/15:50)
    • Can get credit until shortly after kill.

Wintersday Orphan Run[edit]

    • Doing Orphan Run in 5 minutes - Get your 30 wrapped gifts from merchants near green tag SW of [&BCwDAAA=]
    • Orphan Run. Get Karma boosts & 30 Wrapped Gifts. Let me know if you DO NOT have gliding & Raptor mount.

Boss Blitz[edit]

Is this an organized map that splits into 6 squads & coordinates burndown?

Mark wedges as outlined in Squad Message

  • -------------------------- Squad Message ---------------------------

1 Lobby
2 (NE) Sparcus Arrow
3 (E ) Boom Circle
4 (SE) Hablion Heart
5 (SW) Pyroxis Square
6 (W ) Wiggan Star
7 (NW) Kurai Spiral
Move to even out groups. Call out 25% dmg. Call & hold at 10%. When all at 10% kill. Waypoint to center.

  • -------------------------- Map Chat ---------------------------
  • Before Start (
6 groups of 7-12, call every 25% dmg, hold @10% till all others @10% then burn, Waypoint & DO NOT HELP OTHER GROUPS. If you can see boss health % you are scaling up that boss

Squad 1 - Read squad message and move to squad for boss you want to fight

  • During

Please join squad & move to a sub-squad as outlined in the squad message.

X at 75%
X at 10% and holding

Review this entry in the wiki for a proven method to get gold reward: 'Boss Blitz! Defeat all the champions in the Queen's Pavilion'



Guide to Fun in SW

The Silverwastes.png Lost Badges[edit]

Mastery point (Central Tyria).pngThe Silverwastes.png Retrospective Runaround (Jumping Puzzle)[edit]

Mastery point (Central Tyria).pngThe Silverwastes.png Go For The Gold (Lost Golden Badges)[edit]

East of Dry Dock Scratch Waypoint: 23, 24, 25, 26 (23 difficult, 24 very difficult...use Springer)
Inside ship: 6, 7
West of Ship: 22, 30
Inside the jumping puzzle: 23, [1], 4*, 9, [2], 3, 2, 1, [3], 17, 27, (Chest), [4], 28, 29, [5], 5, (Grand Chest), 21*, 20*, [6], 19*, 18*, [7], (Splendid Chest), [8], 16, 15, 13, (Magnificent Chest)*, [9], 14, 8, (Magnificent Chest)**, (Dive)
Far Silverwastes: 10, 11, 12

Ambrite Weapon Crafting[edit]

Hand Type Name Preview Recipe Crafted
Main Hand Axe Lepidoptera.png Lepidoptera R C
Dagger Blattodea.png Blattodea R C
Mace Blattellidae.png Blattellidae R C
Pistol Apidae.png Apidae R C
Scepter Latrodectus.png Latrodectus R C
Sword Cryptopidae.png Cryptopidae R C
Off hand Focus Spirobolidae.png Spirobolidae R C
Shield Coleoptera.png Coleoptera R C
Torch Lampyridae.png Lampyridae R C
Warhorn Orthoptera.png Orthoptera R C
Terrestrial Greatsword Scorpiones.png Scorpiones R C
Hammer Diptera.png Diptera R C
Longbow Odonata.png Odonata R C
Rifle Mantodea.png Mantodea R C
Short Bow Culicidae.png Culicidae R C
Staff Hymenoptera.png Hymenoptera R C

Caledon Forest Unfinished Jumping Puzzle[edit]

This abandoned project is still worth looking at for the interesting scenery and partially working puzzle it contains.

Access was reasonably easy prior to addition of mounts; since then it has been made more difficult. I currently (2021-08-26) have a character in the puzzle; send an in-game message (Rothgare Ablewise.9046) if you want to visit it.

Google Search for Caledon Forest Unfinished Jumping returns several videos of the puzzle as well as many discussion posts.

Jumping Puzzle

Map Interface[edit]

Party Tools[edit]

Add Permanent Map Symbol[edit]

  • (Left-ALT+Left-click to add a personal waypoint, a single, permanent marker (white star) that is visible to others in the party as a blue star. What you see: Personal waypoint (map icon).png, what party members see: Personal waypoint blue (map icon).png When you mouseover another party-member's personal waypoint a popup displays the character's name and your distance from the waypoint.
Your Waypoint Party Member Waypoint
Your Waypoint Your Waypoint

Your personal waypoint can be moved by repeating the above key-mouse combination in a new location or removed with a Left-click at the waypoint's current position. It will remain in its place until moved or removed even between map changes or gaming sessions. It is character-based, each character on an account may have a different one.

Draw Temporary Lines with Cursor[edit]

Add Temporary Map Symbols[edit]

Radial Marker Interface
Radial Position Description Audible Tone, Visual Ping Pattern
Center Red Dot Octagon Low Tone, 3 slow expanding red circles
Top Red Sword Low Tone, 3 slow expanding red circles
Right Blue Shield Mid Tone, 3 fast expanding blue circles
Bottom Yellow Caution Mid Tone, 3 fast pulsating yellow circles
Left Orange Circled X Low Rumble, 3 fast expanding orange circles

Call Target[edit]

  • Call Target is a keybind ability (default: Ctrl-T or Ctrl+Left-click) that allows you to "mark" a target; ally, enemy or a structure, which creates a large red bull's-eye that hovers over the head of the target: Call Target.png floating icon over the character or object. It also displays the red dot octagon and pulsing red circles for a few seconds on the compass and map.

Alert Target[edit]

Alert Target is a keybind ability (default Shift+T) that plays a sound signal and an effect over the selected target's head that is visible to the target caller, as well as team or group members.

While in a group, the following messages will be displayed in the party channel of the chat panel:

  • <Character Name> has targeted <Target Ally Name> for assistance. (if target is alive ally)
  • <Character Name> has targeted <Target Enemy Name> for attacking. (if target is alive enemy)
  • <Character Name> has targeted <Target Ally Name> for resurrection. (if target is downed or defeated ally)
  • <Character Name> has targeted <Target Enemy Name> for finishing. (if target is downed enemy)

Party Chat[edit]

Commander Tools[edit]

Map directives[edit]

ALT+Mouse1 on the main map (not mini-map) — Opens a context menu for adding special "order" icons visible to squad members (but not others). The available icons are:

Location and object markers[edit]

  • Types
    • Location markers create a marker and a colored pillar of light at the selected location
    • Object markers create a marker that follows objects or characters
  • Clear All removes all currently placed markers
Icon Default keybind
Location Object
Commander arrow marker.png Arrow lime Alt + 1 Alt + Shift + 1
Commander circle marker.png Circle purple Alt + 2 Alt + Shift + 2
Commander heart marker.png Heart red Alt + 3 Alt + Shift + 3
Commander square marker.png Square blue Alt + 4 Alt + Shift + 4
Commander star marker.png Star green Alt + 5 Alt + Shift + 5
Commander spiral marker.png Spiral cyan Alt + 6 Alt + Shift + 6
Commander triangle marker.png Triangle magenta Alt + 7 Alt + Shift + 7
Commander x marker.png X yellow Alt + 8 Alt + Shift + 8

Odds & Ends; Notes[edit]

Shimmering Auriora Cape Original Colors

Royal Purple Deep Lilac
Oasis Lime Breeze

Ascended Salvage Notes[edit]


  1. Item: Stabilizing Matrices, Balls of Dark Energy; (Not showing 500 UBM for each Amulet Salvage)

7 Blood Ruby Pendants: Stabilizing Matrices: 10,0; 5,0; 20,0; 4,0; 10,0; 2,0; 3,0;

9 Coral Chokers: 3,0; 3,0; 10,0; 4,0; 2,0; 2,1; 20,1; 2,0; 4,0;

6 Coral Chokers: 3,1; 2,0; 5,0; 2,0; 3,0; 10,0

6 Fire Orchid Garland: 2,0; 4,0; 3,1; 3,0; 5,0; 3,0

Useful Bundles[edit]

2022 Profession Icons[edit]

Labeled Icon Grid
Elementalist tango icon 48px.png
Necromancer tango icon 48px.png
Mesmer tango icon 48px.png
Ranger tango icon 48px.png
Engineer tango icon 48px.png
Thief tango icon 48px.png
Revenant tango icon 48px.png
Guardian tango icon 48px.png
Warrior tango icon 48px.png
Tempest tango icon 48px.png
Reaper tango icon 48px.png
Chronomancer tango icon 48px.png
Druid tango icon 48px.png
Scrapper tango icon 48px.png
Daredevil tango icon 48px.png
Herald tango icon 48px.png
Dragonhunter tango icon 48px.png
Berserker tango icon 48px.png
Weaver tango icon 48px.png
Scourge tango icon 48px.png
Mirage tango icon 48px.png
Soulbeast tango icon 48px.png
Holosmith tango icon 48px.png
Deadeye tango icon 48px.png
Renegade tango icon 48px.png
Firebrand tango icon 48px.png
Spellbreaker tango icon 48px.png
Catalyst tango icon 48px.png
Harbinger tango icon 48px.png
Virtuoso tango icon 48px.png
Untamed tango icon 48px.png
Mechanist tango icon 48px.png
Specter tango icon 48px.png
Vindicator tango icon 48px.png
Willbender tango icon 48px.png
Bladesworn tango icon 48px.png

Elementalist icon small.png
Necromancer icon small.png
Mesmer icon small.png
Ranger icon small.png
Engineer icon small.png
Thief icon small.png
Revenant icon small.png
Guardian icon small.png
Warrior icon small.png
Tempest icon small.png
Reaper icon small.png
Chronomancer icon small.png
Druid icon small.png
Scrapper icon small.png
Daredevil icon small.png
Herald icon small.png
Dragonhunter icon small.png
Berserker icon small.png
Weaver icon small.png
Scourge icon small.png
Mirage icon small.png
Soulbeast icon small.png
Holosmith icon small.png
Deadeye icon small.png
Renegade icon small.png
Firebrand icon small.png
Spellbreaker icon small.png
Catalyst icon small.png
Harbinger icon small.png
Virtuoso icon small.png
Untamed icon small.png
Mechanist icon small.png
Specter icon small.png
Vindicator icon small.png
Willbender icon small.png
Bladesworn icon small.png

Elementalist icon white.png
Necromancer icon white.png
Mesmer icon white.png
Ranger icon white.png
Engineer icon white.png
Thief icon white.png
Revenant icon white.png
Guardian icon white.png
Warrior icon white.png
Tempest icon white.png
Reaper icon white.png
Chronomancer icon white.png
Druid icon white.png
Scrapper icon white.png
Daredevil icon white.png
Herald icon white.png
Dragonhunter icon white.png
Berserker icon white.png
Weaver icon white.png
Scourge icon white.png
Mirage icon white.png
Soulbeast icon white.png
Holosmith icon white.png
Deadeye icon white.png
Renegade icon white.png
Firebrand icon white.png
Spellbreaker icon white.png
Catalyst icon white.png
Harbinger icon white.png
Virtuoso icon white.png
Untamed icon white.png
Mechanist icon white.png
Specter icon white.png
Vindicator icon white.png
Willbender icon white.png
Bladesworn icon white.png