Guild Wars 2: Heart of Thorns content

Verdant Brink

From Guild Wars 2 Wiki
Jump to: navigation, search

Verdant Brink

6
Waypoint (tango icon).png
 26
Point of interest.png
 11
Hero point.png
 6
Vista.png

Verdant Brink map.jpg
Map of Verdant Brink

Levels
80 – 80
Type
Zone
Within 
Heart of Maguuma
Connects to
The Silverwastes (E)
Auric Basin (S)
Lost Precipice (NW)
Forsaken Thicket (NE)
Pets
Fire Wyvern

Verdant Brink loading screen.jpg
Loading screen

Canopy map (Level 3)
Abyss map (Level 1)

The Verdant Brink is the first major zone players enter in the Heart of Thorns expansion pack, and is the entrance to the Heart of Maguuma region. The aftermath of the Pact's disastrous assault on Mordremoth is most visible here, with massive vines and still-burning airship wreckage strewn across the landscape. The local Itzel hylek have made fast friends of the newcomers, and will accept Airship Parts for unique and valuable supplies.

To secure the area, pockets of Pact survivors and the Itzel tribe can be assisted in their survival against the Mordrem. In the daytime, each outpost needs help in gathering survivors and assembling defenses. During the night, the Mordrem attack in full force, creating a zone-wide battleground to hold rally points and recover supplies. Towards the end of the night, powerful Mordrem lieutenants take residence in the canopy of Verdant Brink, and must be brought down.

Getting there[edit]

Locations[edit]

Area Effective
level
Area objectives
Blighted Depths 80
Point of interest.png
The Corpse Grove
Point of interest.png
Uprooted Paradise
Adventure.png
Flying Circus
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: The Corpse Grove
Vista.png
Uprooted Paradise Vista
Broken Bluffs 80
Waypoint (tango icon).png
Mellaggan's Valor Waypoint
Point of interest.png
Holdfast Hollow
Point of interest.png
Wreck of the Mellaggan's Valor
Hero point.png
Cliffside Ruins
Canopy over Jaka Itzel 80
Point of interest.png
Last Leap
Canopy over Noble Crash Site 80
Point of interest.png
Silent Woods
Hero point.png
Pact Airship Wreckage
Canopy over Ordnance Corps 80
Point of interest.png
Ascendant's Ring
Hero point.png
Security Console
Vista.png
Mellaggan's Valor Vista
Canopy over Pact Encampment 80
Point of interest.png
Glory's Fall
Point of interest.png
Matriarch's Perch
Hero point.png
Pile of Guano
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: Canopy Over Pact Encampment
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: Holdfast Hollow
Canopy over Pale Reaver Rally 80
Point of interest.png
Precarious Perch
Coztic Grounds 80
Point of interest.png
Coztic Itzel
Hero point.png
Ancient Tree
Creeping Crevasse 80
Point of interest.png
The Tangle
Hero point.png
Nightthistle Blossom
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: Creeping Crevasse
Dry Step Mesas 80
Adventure.png
Tendril Torchers
Heartless Pass 80
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: Heartless Pass
Hidden Copse 80
Point of interest.png
Bongo's Bungalow
Point of interest.png
Creaking Caverns
Adventure.png
Shooting Gallery
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: Creaking Cavern
Jaka Itzel 80
Waypoint (tango icon).png
Jaka Itzel Waypoint
Point of interest.png
Batrach Falls
Point of interest.png
Dwelling of the Kaanas
Point of interest.png
Temple of Ameyalli
Vista.png
Jaka Itzel Vista
Adventure.png
Bugs in the Branches
Raid (map icon).png
Forsaken Thicket
Maguuma's Breach 80
Waypoint (tango icon).png
Shipwreck Peak Waypoint
Personal waypoint (map icon).png
Shipwreck Peak
Noble Ledges 80
Waypoint (tango icon).png
Faren's Flyer Waypoint
Waypoint (tango icon).png
Treacherous Paths Waypoint
Point of interest.png
Wreck of the Thunderbreaker
Hero point.png
Coztic Itzel Belongings
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: Outside Noble Ledges
Shrouded Ruins 80
Waypoint (tango icon).png
Shrouded Ruins Waypoint
Point of interest.png
The Waking Tomb
Hero point.png
Ancient Fighting Pit
Vista.png
Shrouded Ruins Vista
Adventure.png
Salvage Pit
Skyclaw Peaks 80
Snarled Frontier 80
Point of interest.png
Wreck of the Lethal Vantage
Vista.png
Snarled Frontier Vista
Stonetwist Paths 80
Waypoint (tango icon).png
Pact Encampment Waypoint
Point of interest.png
Shaded Spring
Hero point.png
Nuhoch Alchemical Energy
Vista.png
Stonetwist Paths Vista
The Doomteeth 80
Point of interest.png
Precarious Ruin
Thistlevine Ravine 80
Point of interest.png
Dust Dancer Plateau
Hero point.png
Abyssal Depths
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: Thistlevine Ravine
Treacherous Paths 80
Point of interest.png
Golden Boughs
Wyvern Cliffs 80
Point of interest.png
Brooding Gulch
Point of interest.png
Fumerol Caves
Hero point.png
Wyvern Nesting Grounds
Mastery point (Heart of Maguuma).png
Verdant Brink Insight: Fumerol Caves

Interactive map[edit]

Events[edit]

Next 2 hours
00:00 UTC

The majority of events in Verdant Brink are part of a meta-event. The map meta-events revolve around the Day and night cycle where dusk will count towards the day event and dawn towards the night event. The map meta-event during daytime is Securing Verdant Brink, and the map meta-event during night-time is Night and the Enemy. Progress on building up the five outposts during daytime rolls over when the map transitions to night-time in the form of the number of rally points each outpost controls, up to four per outpost (for a maximum of 20 in total).

Securing Verdant Brink[edit]

During the day each of the 5 outposts has its own meta-event chain, which must be completed to fill its bar. After these main chains are completed, small events will occur frequently near the outpost, and a few of the chain's events may repeat.

Outpost: Jaka Itzel
Outpost: Noble Crash Site
Outpost: Pact Encampment
During Destroy tendrils and their source, if you destroy the tendril in the center before killing all of the surrounding corrupted sylvari, the event stalls, preventing progress.
Outpost: Pale Reaver Rally
Outpost: The Ordnance Corps

Night and the Enemy[edit]

During the night, events are focused on building up and defending rally points, and slaying the bosses in the canopy. Maintaining control of rally points around an outpost during the three defense waves which occur during the first half of the night is critical for map meta-event progression. Once the Pact Choppers descend halfway through the night (20:30 left on the timer until daybreak), bosses appear in the canopy, one corresponding to each outpost. Along with defense of rally points, killing all the bosses is critical for progressing the map meta-event to tier 4 as these two event types contribute the most to increasing the night-time security level.

Thus, during the first half of the night, making sure rally points are defended during the Mordrem assaults (and retaking any which have been overrun by Mordrem) should be the main priority, followed by escorting soldiers, running supplies and killing rampaging Mordrem. When the bosses appear, slaying them should be your first priority. To achieve these goals, it is important that players spread out evenly across the map in small groups. To reach tier 4 night, about tier 2.5 needs to be achieved from the defense events and all the bosses need to be slain.

When under Pact control, each rally point has a supply level which can be filled by bringing Pact Supplies to the rally point and escorting soldiers. Raising the supply level of a rally point allows it to build extra defenses such as barricades and turrets, making the rally point easier to defend. Each Pact Supply that a player deposits increases the supply level by 1/5 of a tier and each escorted Pact soldier raises it by a full level. Completing any Nighttime event will award the player one stack of Perseverance.png Pact Supplier. This increases experience gained from kills by up to 5%.

Rally point defense
The number of rally points These are the rally point defense events. There are a total of three defense waves, and they occur during the first half of the night at 44:30, 34:30 and 24:30.
Supply events
Wreckage of crashed pact choppers periodically appear which produce a large number of Pact Supplies. Pact soldiers appear back to back at set locations to be escorted to rally points. Successfully escorted soldiers upgrade a supply by a fully level; however, if they reach the rally point and it is not under Pact control, the event can quickly fail. Rampaging mordrem champions also spawn throughout the jungle floor in patrolling paths, and can get close to rally points or Pact soldiers.
Canopy boss fights
The night bosses appear in the canopy halfway during the night, at 20:30 on the timer when the Pact choppers arrive.
Other events

Rewards[edit]

Airship Part Airship Parts are the zone's currency, awarded for completing events and opening Airship Cargo. These can be used to purchase pieces of Bladed armor, recipes needed to craft Minstrel gear, various collection trophies and more.

Pact Crowbar.png Pact Crowbars are awarded for each day-time event completed, and for each tier reached during the night-time meta event. These can be used to open Airship Cargo chests that are scattered throughout Verdant Brink. Cargo spawns will be indicated by red pings on the minimap.

Night-time rewards revolve around getting the map meta event completion to tier 4. This is done through completion of events and killing area bosses. Upon successfully reaching tier 4 night, the map meta event reward will have a chance of awarding a Bladed Armor Box.png Bladed Armor Box. The chance increases with higher map participation, with it being a guaranteed award with 100% or above map participation.

For research, see here.

Entrance to the Forsaken Thicket raid[edit]

The portal for entering the "Forsaken Thicket" raid area is located in the far northeast corner of Verdant Brink. There is an icon that shows the portal on the game map. The portal can be reached by heading east from Jaka Itzel Waypoint, or north from Shipwreck Peak Waypoint. You must join a raid Squad before you can enter the portal.