Verdant Brink Insight: Canopy Over Pact Encampment

From Guild Wars 2 Wiki
Jump to navigationJump to search
Mastery point (Heart of Thorns).png

Verdant Brink Insight: Canopy Over Pact Encampment

Other images

Verdant Brink Insight- Canopy Over Pact Encampment map (night).jpg
Night route

Verdant Brink Insight- Canopy Over Pact Encampment map (day).jpg
Day route

Verdant Brink Insight: Canopy Over Pact Encampment is a mastery insight located at the top of a jumping puzzle inside a piece of wreckage in the sky above the Pact Encampment in Verdant Brink.

Location[edit]

Heart of Maguuma

Getting there[edit]

At night[edit]

  1. Wait until Pact Choppers are available during the "canopy bosses" phase (20 minutes until day) of Verdant Brink at night.
  2. Start at Pact Encampment Waypoint at the Pact encampment in Stonetwist Paths.
  3. Get up to the canopy by chopper.
  4. Upon arrival, you will be facing the Matriarch's Perch point of interest and the Wyvern Matriarch. From the staging point, follow the left side of the platform below until you see a mushroom.
  5. Glide over to it and use the bouncing mushroom to jump up to the wreckage. At this point, there is a pair of Diving Goggles.
  6. Turn to the southwest and find the large updraft. Glide to the updraft and then South towards the upturned wreckage of the ship.
  7. Follow the right side of the ship and look for the opening.
  8. The inside of the ship is a jumping puzzle, with the Insight located at the top. Depending on how high up you land, you can skip the earlier portion.
  9. See the landing zone screen shot. The start of the puzzle is a narrow plank leading up and due East.
  10. Make your way across gears, bars, and struts. The path is fairly obvious.
    • To note, once you reach the outer metal rib, you will fall through the scaffolding, so hug the actual girder.
    • If you fall, try gliding to the start of the jumping puzzle.

During the day[edit]

  1. Start at the Waypoint (tango icon).png Shrouded Ruins Waypoint in the Shrouded Ruins.
  2. Head west and up the stairs to Point of interest.png Dust Dancer Plateau.
  3. Use the first bouncing mushroom at the eastern side of the plateau to jump up.
  4. Climb up the rocky slope ahead of you via the vine on the eastern face. You will find yourself on a small floating island with some Wyverns.
  5. Make your way to the northern side of the island to the second bouncing mushroom.
  6. Using this mushroom takes you up to the edge of the wreckage with the mastery point at the top.
  7. Leading from where you land, a plank rises at a 40 degree angle into the wreckage. Follow the plank to the end, then jump around the edge of the ship in a clockwise fashion. You will find yourself at the start of where the night jumping puzzle begins, complete the puzzle per night step 8 above.

Using Mounts[edit]

Once you are inside of the airship, you can drop to the floor and mount a Springer. Go to the east-northeast corner and start jumping up the metal ribs. You should be able to squeeze in between the left wall and a platform and land on the platform. This puts you almost at the top level.

From the platform, mount your raptor. Aim for the damaged walkway to your left and use a canyon jump to get to it. Almost there! Dismount and walk as far as you can on the stairs, then jump onto the circular cog below the last platform. From here, mount the Springer again, and hop up to the goal.

Gallery[edit]

Related achievements[edit]