Rapids/Tribulation Mode

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Rapids
Tribulation Mode

Rapids map.jpg
Map of Rapids
Tribulation Mode

Tier
World 2 Zone 1 Tribulation Mode
Type
Area
Dungeon
Super Adventure Box
Connects to
World 2 House, Pain Cliffs, Hub
Image(s)

Rapids.jpg

Click to enlarge.

Rapids, or World 2 Zone 1, is the fourth level of Super Adventure Box. It contains 11 Hidden Rooms, 4 Shops, 2 Furniture Shops, 2 locked chests, 13 dig spots, and 38 baubles to collect.

Objectives[edit]

  • Event boss (tango icon).png Super Adventure Box
  • Team Score: X (refers to the number of foes killed)
  • Finished!
  • Warping in: 0:15

Tribulation Mechanics[edit]

A high-level overview of the hazards in this zone:

  • Barrel: contains nothing and will instantly kill players who get too close to them.
  • Flower Bomb: static flowers will detonate when players get too close, resulting in instant death. Flowers will not respawn.
  • Helping Hand: some will turn into Hand Missiles that will fire at players, resulting in instant death.
  • Jumping Rock: some boulders will jump into the air and knock back players, but there is a short delay between attacks during which they can be used as a platform.
  • No Cloud: these clouds will electrify themselves after a few seconds.
  • Spears: like Spikes, but invisible until players get close. They can sprout from walls as well as the ground. Spears stay visible after first activation.
  • Spikes: touching these will result in instant death.
  • Tribulation Cloud: these clouds will follow a player shooting electricity and creating large AOE fields if you get too close.

Additionally, there are a few non-lethal mechanics:

  • Balloon Pump: can be interacted with to acquire a Balloon.
  • Cloud Flag: using a Balloon's  Unlock (Balloon).png Unlock skill next to it will turn it into a checkpoint. Unlocking the cloud flags is not required to complete the zone.

Walkthrough[edit]

For Exploration and Normal Mode, see: Rapids
Youtube.png Search YouTube for videos related to World 2 Zone 1 Tribulation Mode.

This walkthrough details the path through the zone in tribulation mode in addition to the locations of all shops and the Stump.

Start to Checkpoint 1[edit]

You are surrounded with spikes, and most of the area around the spikes has spear traps. First you need to follow the larger river. There are two options.

  1. Jump over the spikes toward the large river and cross it by running and dodging, then cross back again on the other side of the tree; or
  2. Turn around and jump over the spikes to the left part of the cliff ledge. Turn right and jump along the very edge, clockwise around the spikes and spears, toward the smaller river. Head towards the Shopkeeper, avoiding a big jumping rock before him. Cross the river along the three white platforms in front of the Shopkeeper. Be careful of the exploding flowers on the other side.

Walk along the bank of the larger river toward the mountains and turn left into a ravine. When you come out, there is a turtle to your right. Jump onto the big rock among the spikes. Cross the small wooden bridge diagonally by jumping on the corner poles and then over the spikes. A hand missile will shoot at you at the bridge, but you can avoid it if you keep moving.

Climb onto the higher ground in front of you, between the cliffs. Two small jumping rocks near the edge will try push you back into the spikes. Toward the large waterfalls you'll come to another small jumping rock and a rocky pillar. Climb on top of the pillar. Jump onto the ledges, back towards the small river. The other side of the waterfall has a partially hidden large jumping rock. Jump across the waterfall and dodge immediately when landing, to avoid the rock pushing you down.

Walk up the wooden bridge. There is a spear trap at the helping hand and to the direction it's pointing, so use the wooden pole to jump over it into the archway. There are more spears right after the archway. Jump along the outcroppings across the waterfall and climb up to Checkpoint #1.

Checkpoint 1 to Checkpoint 2[edit]

Proceed as usual across the alligators, turtles, and rocks up the lower river. When climbing the ledges to the higher river, there is a small jumping rock hidden in the upper river, but you can hit the next turtle from a distance. The last small rock in the upper river is another jumping rock, which you can move quickly over, or avoid by jumping to the large rock on the left side of the river. As you cross the next bridge, the bauble and the front left post are covered in spikes, so jump to the left post, then walk around the outside edge of the ledge and jump to the far post. From there, continue across the bridges to the checkpoint.

Checkpoint 2 to Checkpoint 3[edit]

Continue as usual across the rocks, alligators and turtles aroun9d the bend of the river, then up the ledges on the left to jump across the river. After working back up the river and up the stone pillar, jump back across the river toward the wooden bridge. Before reaching the top of the wooden bridge, jump off to the right to land on the checkpoint, as there are spikes on the ledge at the end of the bridge.

Checkpoint 3 to Checkpoint 4[edit]

This section is the same in normal. Proceed across the bridge and jump down to the raft.

Checkpoint 4 to Checkpoint 5[edit]

This section is the same as normal mode as well. Ride the raft down the river.

Checkpoint 5 to Checkpoint 6[edit]

  • Includes shop 1 for Tough Customer

The area in front of the flower launcher and next to it is covered in spikes, so walk out to the grass before walking up to the edge of the ravine to go around them. Before taking the flower launcher, hit the alligator to stun it, as the flower launcher will launch you on top of it. From there you can walk away from the ravine to visit SAB Secret Icon.pngHidden Room #1 (Shop #1 After a Wild Ride).

From the log, jump to the alligator, and take the flower launcher across the ravine. You can walk around the left side of the spikes and burn the dry pine trees to get through. As you approach the Toad to continue up the river, a helping hand missile will launch at you from above the Toad, and another one will launch at you from the far wall as you reach the alligator. Then you can continue up the rocks in the river to the next checkpoint.

Checkpoint 6 to Checkpoint 7[edit]

This section is almost the same as normal mode. There is an additional bouncing rock but nothing lethal.

Checkpoint 7 to Cloud save 1[edit]

  • Includes tree stump for Woodpecker

For the Woodpecker achievement, you can proceed ahead and to the right between the two trees to the maze and the Stump as usual.

There are spikes blocking the large river with the logs, so you will have to go through the hillbilly cave below to cross. Walk straight from the checkpoint to the cliff. You can drop to a ledge just below the edge at the point where the cliff cuts inward, just to the right of the tree. The Balloon Pump is on that ledge. Drop down to the left toward the river, and continue up the rocks in the river to a bouncing mushroom. The Cloud Flag is on the ledge above it.

Cloud save 1 to Checkpoint 8[edit]

  • Includes shop 2 for Tough Customer

Open the Hillbilly cave by throwing a bomb at the pile of rocks in the wall. Pass through the Hillbilly Cave as usual to reach a bear on the other side of the river. From here you can cross the river SAB Secret Icon.pngHidden Room #6 (Overlooking the wide river), or return for it later using flower launchers at the final checkpoint.

Continue down the left side of the river on rocks or logs to find a Tribulation Cloud in front of the Hillbillies and SAB Secret Icon.pngHidden Room #10 (Across the wide river). The area behind the hillbillies is covered in spikes, so jump up to the ledge to the left of the shop, then walk clockwise around the rock face to reach the checkpoint.

Checkpoint 8 to Cloud save 2[edit]

After the Dry Pines and the bear, go to the right path past the oozes to find the Balloon Pump. There are spikes blocking the left path, but there is a sliver of space along the left edge of the cliff, where the grass is raised just past the sunken grass. You can jump to it and jump past the dry pine if you land so that your character's feet mostly hanging off the cliff. Continuing around the edge of the cliff, there are spikes just past the dark rocks you jump over, so stay close to the edge and jump across the gap next to the hanging bouncing mushroom to bypass them.

If you wish to drop the bouncing mushroom, if you die, you can go to that bouncing mushroom instead of doing the jump to the sliver of land to avoid the spikes. There are spikes along the wall on the grassy ledge below those spikes, so stay close to the edge as you continue along the cliff. As you jump up the rock pillar to the bouncing mushroom, there are spikes between the pillar and the wall that can reach the lowest rock on the pillar, so stay closer to the cliff side when you jump up to the second rock.

Climb the cliff using the rocks and bouncing mushrooms as usual, watching for a helping hand missile on the waterfall just under the top ledge, to find Cloud Save 2.

Cloud Save 2 to Checkpoint 9[edit]

  • Includes shop 3 for Tough Customer

For SAB Secret Icon.pngHidden Room #11 (Behind a gigantic waterfall), stand on the right side of the log and bomb the wall when it comes even with the first grassy ledge on the cliff. You can use /gg to return to the top.

When crossing the river, there are spikes on the grassy ledge after the second log. If you go fast, you can jump over it to reach the third log and continue to the checkpoint.

If you reach the last log when it is too low to reach the checkpoint, you can stand on the left end of the last log to enter the cave of bears, aiming for the raised patch of grass to avoid spikes on the bottom level of the floor. Then work your way up to the checkpoint and a chest.

Checkpoint 9 to Boss[edit]

The boss fight is the same as normal mode.

The third shop for Tough Customer obtainable in this map can be accessed any point after Cloud Save 1. You need to traverse backwards across the rapids which can be accessed right before shop 2. Returning to this area after right gaining checkpoint 8 is tricky but easily with Flower Launchers above checkpoint 9. Near the edge there is a single water spout. Use this to jump to the ledge. Follow the ledges down to the bauble and then continue left and up the cliff. From here use the bouncing pads and flower launchers to reach the shop.

Achievements[edit]

For Normal Mode achievements, see: Rapids#Achievements
Connoisseur of Pain Super Adventure Box: Tribulation Mode 75Achievement points
Complete Zone 1, Zone 2, and Zone 3 in World 2 in Tribulation Mode.When will it end?
Objectives: 3 objectives in total
  • Zone 01
  • Zone 02
  • Zone 03
1 Zone Completed in World 2 in Tribulation Mode 25Achievement points
2 Zones Completed in World 2 in Tribulation Mode 25Achievement points
3 Zones Completed in World 2 in Tribulation Mode 25Achievement points
Tough Customer, World 2 Super Adventure Box: Tribulation Mode 25Achievement points
Visit every World 2 shop in Tribulation Mode.You keep these merchants in business.
  • Behind a gigantic waterfall.
  • After a wild ride.
  • Across the wide river.
  • Overlooking the wide river.
  • In the middle of trees.
  • Past the piranha pagoda.
  • Below the deadliest pagoda.
  • Travel by flower.
  • Tucked away after a checkpoint.
  • After performing, left.
  • The candle is too weak.
...
  • After performing, straight ahead.
1 Shop Visited in World 2 Tribulation Mode 2Achievement points
2 Shops Visited in World 2 Tribulation Mode 2Achievement points
3 Shops Visited in World 2 Tribulation Mode 2Achievement points
4 Shops Visited in World 2 Tribulation Mode 2Achievement points
Woodpecker Super Adventure Box: Tribulation Mode 30Achievement points
Destroy all tree stumps in World 2 Tribulation Mode.Take down the kingpin.
Objectives: 3 objectives in total
  • Zone 01
  • Zone 02
  • Zone 03
1 Tree Stump Destroyed in World 2 Tribulation Mode 10Achievement points
2 Tree Stumps Destroyed in World 2 Tribulation Mode 10Achievement points
3 Tree Stumps Destroyed in World 2 Tribulation Mode 10Achievement points