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Jumping Puzzle Walkthrough
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- Howler III: Howl: Spirit's Tenacity
- Nevermore III: The Raven Staff: Chase the Spirit through the Rookery
- Credit for finishing the jumping puzzle is gained after opening the final door and approaching the chest.
- Sacred Ravens and Sacred Bears have a Point Blank AoE knockback while Sacred Wolfs and Wolf Shamans have a Point Blank AoE fear.
- Stability can be used to prevent the knockbacks and fears, making it fairly easy to jump straight to the end of the puzzle.
- Sacred Ravens land in the same places every time, so they can be avoided with careful observation.