Map bonus reward
By completing events, jumping puzzles, and mini-dungeons in a map, you’ll be periodically awarded with one of its associated bonuses in addition to the normal rewards.
- Reward tracks are account-based, and all characters on an account can contribute to them.
- Points are awarded for each event completed in a map based on participation. Full participation awards 100 points.
- Some jumping puzzles and mini-dungeons also award points. For example, Shattered Ice Ruins awards at least 100 points, and indicates that an event "succeeded".
- Note - Some jumping puzzles may not count towards event completion if a parked character opens the chest without first moving.
- Rewards tracks are structured in tiers, with a reward at every 200 points up to 8000. Rewards are given immediately to the current character when a reward tier is reached.
- After 8000 points the reward track resets and starts giving rewards from the beginning.
- Character-based diminishing returns affect map bonus rewards; Pact Scout's Mapping Materials does not appear to be affected by diminishing returns.
- The diminishing returns reset at 00:00 UTC each day.
- Every 20th(or 13th) reward gives ten times as many of the current item.
- Reward tracks change every week at Thursday 20:00 UTC.
- There is an eight-week cycle of reward tracks.
- Consumables can be used to gain points or increase the rate of earning points in maps:
- Pact Scout's Mapping Materials — grants 200 points within Central Tyria zones. It is possible to buy up to 6 of these from Pact Supply Network Agents daily. Effects that increase points gained do not affect this consumable.
- Map Bonus Rate Increase — a guild upgrade that increases all map bonuses gained by 3–10% based on the upgrades to the guild hall
- Potion of Verdant Attunement — increases rewards in Verdant Brink
- Potion of Auric Attunement — increases rewards in Auric Basin
- Potion of Tangled Attunement — increases rewards in Tangled Depths
Central Tyria reward track rotation
This section shows the first 5 rewards for each zone that yields map bonus rewards. See the pages for each zone for a detailed list of all 40 rewards.
- Map bonus rewards for this week 2 (This week: 08:00, 30 November 2023 — 08:00, 07 December 2023 UTC)
Maguuma Wastes and Expansion maps
- Dry Top rewards rotate between Piles of Silky Sand and Geodes.
- The Silverwastes rewards rotate between Piles of Silky Sand, Bandit Crests, Bags of Gear and Silverwastes Shovels.
- Heart of Maguuma zones can reward Evergreen Slivers, Mordrem Slivers, Shiny Baubles and various caches of loot that are affected by magic find. Dragon's Stand offers 'champion' caches which also include Heavy Thorned Bags. List of bags:
- Chak Cache (Tangled Depths)
- Champion Mordrem Guard Cache (Dragon's Stand)
- Champion Vined Cache (Dragon's Stand)
- Mushroom Cache (Verdant Brink, Auric Basin, Tangled Depths)
- Quetzal Cache (Auric Basin)
- Saurian Cache (Verdant Brink, Auric Basin, Tangled Depths)
- Thorned Cache (Verdant Brink, Auric Basin, Tangled Depths, Dragon Stand)
- Vined Cache (Auric Basin, Dragon Stand)
- Wyvern Cache (Verdant Brink)
- Living World Season 3 zones all grant Unbound Magic as a repeating reward. Bloodstone Fen very rarely rewards a Blood Ruby instead.
- Crystal Desert zones reward Piles of Elonian Trade Contracts, Pieces of Unidentified Gear, Treasure Hunting Kits and Trader's Keys.
- Living World Season 4 zone rewards rotate between Volatile Magic and their zone's respective currency, e.g. Kralkatite Ore for the Domain of Istan.
- Cantha zones reward writs for the respective zone (Writ of Seitung Province, Writ of New Kaineng City, Writ of Echovald Wilds, Writ of Dragon's End), Essences of Luck (Fine and Masterwork), Bead of Liquid Karma, and Imperial Favor.