Skirmishing

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Skirmishing.pngSkirmishing is a core specialization for the ranger that focuses on mobility, traps, and weapon swapping.

Tier Trait Tango-recharge-darker.png Description
Minor Adept Tail Wind.png Tail Wind 9 Gain swiftness when swapping weapons in combat.
Major Adept Sharpened Edges.png Sharpened Edges You and your pet have a chance to cause bleeding on critical hits.
Major Adept Primal Reflexes.png Primal Reflexes 8 When you successfully evade an attack, gain vigor.
Major Adept Trapper's Expertise.png Trapper's Expertise Boons and conditions caused by traps last longer. Traps recharge faster and offensive ones cause cripple.
Minor Master Furious Grip.png Furious Grip 9 Gain fury when swapping weapons in combat.
Major Master Spotter.png Spotter You increase the precision of nearby allies.
Major Master Strider's Defense.png Strider's Defense 5 Evading an attack grants Quickness. Sword skills gain reduced recharge.
Major Master Hidden Barbs.png Hidden Barbs Bleeding you cause is more dangerous
Minor Grandmaster Hunter's Tactics.png Hunter's Tactics Increased chance to critically strike while attacking from behind or the side.
Major Grandmaster Quick Draw.png Quick Draw 9 When swapping weapons, the next ranger weapon skill you use will recharge faster.
Major Grandmaster Light on your Feet.png Light on your Feet Damage and condition duration are increased after dodging or using Quick Shot. Short bow skills pierce and gain recharge reduction, and their attacks from behind or by flanking are improved.
Major Grandmaster Vicious Quarry.png Vicious Quarry 2 Fury grants ferocity and additional increased critical strike chance. When struck while below the health threshold, gain fury.
See also: List of ranger traits