Skirmishing
From Guild Wars 2 Wiki
Jump to navigationJump to search
Skirmishing is a core specialization for the ranger that focuses on mobility, traps, and weapon swapping.
Tier | Trait | ![]() |
Description |
---|---|---|---|
Minor Adept | ![]() |
9 | Gain swiftness when swapping weapons in combat. |
Major Adept | ![]() |
You and your pet have a chance to cause bleeding on critical hits. | |
Major Adept | ![]() |
8 | When you successfully evade an attack, gain vigor. |
Major Adept | ![]() |
Increase the duration of boons and conditions applied by traps. Traps gain reduced recharges and offensive ones cause cripple. | |
Minor Master | ![]() |
9 | Gain fury when swapping weapons in combat. |
Major Master | ![]() |
You increase the precision of nearby allies. | |
Major Master | ![]() |
5 | Evading an attack grants quickness. Sword skills gain reduced recharge. |
Major Master | ![]() |
Bleeding you inflict is more dangerous. | |
Minor Grandmaster | ![]() |
You deal more damage and have an increased chance to critically strike while attacking from behind or the side. | |
Major Grandmaster | ![]() |
9 | When swapping weapons, the next ranger weapon skill you use will recharge faster. |
Major Grandmaster | ![]() |
Damage and condition duration are increased after dodging or using Quick Shot. Short bow skills pierce and gain recharge reduction, and their attacks from behind or while flanking are improved. | |
Major Grandmaster | ![]() |
2 | Fury grants ferocity and additional increased critical strike chance. When struck while below the health threshold, gain fury. |
- See also: List of ranger traits