Retribution (specialization)
From Guild Wars 2 Wiki
Retribution is a core specialization for the revenant that focuses on improving defense and the Legendary Dwarf Stance.
Tier | Name | ![]() |
Description |
---|---|---|---|
Minor Adept | ![]() |
Gain increased endurance recovery. | |
Major Adept | ![]() |
Cast Dome of the Mists when you take damage from falling or use a healing skill. Take less damage from falling. | |
Major Adept | ![]() |
Foes that strike you from farther away than the range threshold deal less damage. | |
Major Adept | ![]() |
10 | Gain retaliation when you use an elite skill. |
Minor Master | ![]() |
8 | Gain stability when successfully evading an attack. |
Major Master | ![]() |
35 | Gain protection when you are disabled. Gain might when you break out of a stun. Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, launch, and taunt. |
Major Master | ![]() |
Gain retaliation after you dodge. | |
Major Master | ![]() |
Deal increased damage to weakened foes. Disabling a foe applies weakness. Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, and launch. | |
Minor Grandmaster | ![]() |
Take reduced damage while you have stability. Stability you apply lasts longer. | |
Major Grandmaster | ![]() |
1 | While you have retaliation, deal increased damage and gain might when you strike foes. Retaliation granted to you lasts longer. |
Major Grandmaster | ![]() |
Rite of the Great Dwarf affects condition damage as well. When struck below the health threshold, cast the Rite of the Great Dwarf. Gain power based on your toughness. | |
Major Grandmaster | ![]() |
4 | Heal every second for each point of upkeep currently in use. |
- See also: List of revenant traits