Dash (trait skill)
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Dash
“Remove conditions and gain swiftness, then rush forward and evade attacks.
- Swiftness (10s): +33% Movement Speed
- Condition Removed
- Condition Removed
- Condition Removed
- Evade: ¾ seconds
- : 450
Distance Traveled— In-game description
Related traits[edit]
Acrobatics
- Feline Grace — Gain vigor upon successfully evading an attack.
- Guarded Initiation — Movement skills grant resistance.
- Swindler's Equilibrium — Gain power and additional power when while wielding a sword or underwater spear. Successfully evading an attack while wielding a sword or underwater spear recharges Steal.
- Upper Hand — Gain initiative when you dodge, and gain initiative and regeneration when you evade an attack. Evading can only trigger this trait once per interval.
- Don't Stop — While you have swiftness, movement-impairing conditions have reduced duration. When you gain swiftness, lose a movement-impairing condition.
Daredevil
- Escapist's Fortitude — Gain health when you successfully evade an attack. Remove a condition whenever you evade an attack.
- Unhindered Combatant — Your dodge ability is replaced by a long-range dash that removes inhibiting conditions and grants swiftness and damage reduction. Removing conditions in this way temporarily reduces endurance gain.
Notes[edit]
- Even though the character will seem to swerve left and right, the character's actual hitbox remains moving in a straight line. That means that this skill can be safely used on a thin rope, for example.
Trivia[edit]
A Guild Wars skill bears the same name as this skill.