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"Watch your step."
Trickery offers new ways to manage initiative in combat as well as various augments to the Steal skill.
— In-game description
Trickery is a core specialization for the thief that focuses on use of steal and managing initiative.
|Minor Adept||Kleptomaniac||Stealing gives you initiative.|
|Major Adept||Uncatchable||Leave behind lesser caltrops when you dodge.|
|Major Adept||Burst of Agility||Use Lesser Haste when attacking a foe from behind or from the side.|
|Major Adept||Thrill of the Crime||When you Steal, you and all nearby allies gain fury, might, and swiftness for 10 seconds.|
|Minor Master||Preparedness||Increases maximum initiative by 3. Gain increased expertise.|
|Major Master||Bountiful Theft||Stealing grants you and all nearby allies vigor. You rip boons from your target and grant them to nearby allies.|
|Major Master||Trickster||Tricks remove conditions.|
|Major Master||Pressure Striking||Enemies you interrupt are inflicted with torment.|
This trait can only affect enemies with defiance bars once per interval.
|Minor Grandmaster||Lead Attacks||Increases all damage dealt per initiative spent. Steal gains reduced recharge time.|
|Major Grandmaster||Quick Pockets||8||Gain initiative on swapping weapons while in combat.|
|Major Grandmaster||Sleight of Hand||Stealing also dazes the target. Reduces the recharge of Steal.|
|Major Grandmaster||Deadly Ambush||Stealing also applies bleeding. Bleeding you inflict deals more damage.|
- See also: List of thief traits