Trickery
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“"Watch your step."
Trickery offers new ways to manage initiative in combat as well as various augments to the Steal skill.
— In-game description
Trickery is a core specialization for the thief that focuses on use of steal and managing initiative.
Tier | Trait | ![]() |
Description |
---|---|---|---|
Minor Adept | ![]() |
Stealing gives you initiative. | |
Major Adept | ![]() |
Leave behind lesser caltrops when you dodge. | |
Major Adept | ![]() |
Use Lesser Haste when attacking a foe from behind or from the side. | |
Major Adept | ![]() |
When you Steal, you and all nearby allies gain fury, might, and swiftness for 10 seconds. | |
Minor Master | ![]() |
Increases maximum initiative by 3. Gain increased expertise. | |
Major Master | ![]() |
Stealing grants you and all nearby allies vigor. You rip boons from your target and grant them to nearby allies. | |
Major Master | ![]() |
Tricks remove conditions. | |
Major Master | ![]() |
Enemies you interrupt are inflicted with torment. This trait can only affect enemies with defiance bars once per interval. | |
Minor Grandmaster | ![]() |
Increases all damage dealt per initiative spent. Steal gains reduced recharge time. | |
Major Grandmaster | ![]() |
8 | Gain initiative on swapping weapons while in combat. |
Major Grandmaster | ![]() |
Stealing also dazes the target. Reduces the recharge of Steal. | |
Major Grandmaster | ![]() |
Stealing also applies bleeding. Bleeding you inflict deals more damage. |
- See also: List of thief traits