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Specialization background.

Strength.png Strength is a core specialization for the warrior that focuses on might, physical utility skills, control and damage.

Tier Trait Tango-recharge-darker.png Description
Minor Adept Reckless Dodge.png Reckless Dodge Damage foes at the end of a dodge roll.
Major Adept Death from Above.png Brave Stride 1 Movement skills grant stability when used.
Major Adept Restorative Strength.png Restorative Strength Using a heal skill grants might.
Major Adept Peak Performance.png Peak Performance Deal increased strike damage. Physical skills have reduced recharge and further increase all outgoing strike damage for a period of time.
Minor Master Building Momentum.png Building Momentum Burst skills restore endurance on hit.
Major Master Body Blow.png Body Blow Stuns, dazes, knockbacks, pulls, pushes, and launches inflict bleeding and weakness.
Major Master Forceful Greatsword.png Forceful Greatsword Gain power and a chance to gain might on critical strike. Double these bonuses while wielding a greatsword or spear. Greatsword and spear skills recharge faster.
Major Master Great Fortitude.png Great Fortitude Gain vitality and ferocity based on a percentage of your power.
Minor Grandmaster Stick and Move.png Pinnacle of Strength Might applied to you grants more power.
Major Grandmaster Berserker's Power.png Berserker's Power Gain increased strike damage when you use a burst skill; this damage increase is based on your adrenaline.
Major Grandmaster Distracting Strikes.png Might Makes Right Gain health and endurance whenever you apply might to yourself.
Major Grandmaster Merciless Hammer.png Merciless Hammer Hammer skills gain reduced recharge and deal increased damage when striking a disabled foe. Gain adrenaline when you disable a foe.
Disables include stun, taunt, daze, knockback, pull, knockdown, sink, float, fear, and launch.
See also: List of warrior traits

Version history[edit]

For a detailed specialization history, see here.