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Strength.pngStrength is a core specialization for the warrior that focuses on dodging, physical utility skills, and brute force.

Tier Name Tango-recharge-darker.png Description
Minor Adept Reckless Dodge.png Reckless Dodge Damage foes at the end of a dodge roll.
Major Adept Death from Above.png Brave Stride Your first strike when entering combat grants stability.
Major Adept Restorative Strength.png Restorative Strength Using a heal skill grants might.
Major Adept Peak Performance.png Peak Performance Physical skills have reduced recharge and increase all outgoing physical damage for a period of time. Receive less damage from falling, and launch nearby foes when you take fall damage.
Minor Master Building Momentum.png Building Momentum Burst skills restore endurance on hit.
Major Master Body Blow.png Body Blow Stuns, dazes, knockbacks, pulls, pushes, and launches inflict bleeding and weakness.
Major Master Forceful Greatsword.png Forceful Greatsword Gain might upon critically hitting a foe while wielding a greatsword or spear. Greatsword and spear skills deal more damage and recharge faster.
Major Master Great Fortitude.png Great Fortitude A percentage of power is given as a bonus to vitality.
Minor Grandmaster Stick and Move.png Pinnacle of Strength Might applied to you grants more Power
Major Grandmaster Berserker's Power.png Berserker's Power Gain increased damage when you use a burst skill; this damage increase is based on your adrenaline.
Major Grandmaster Distracting Strikes.png Might Makes Right Gain health and endurance whenever you apply might to yourself.
Major Grandmaster Merciless Hammer.png Merciless Hammer Deal increased damage with a hammer when attacking a foe that is dazed, knocked down, launched, or stunned. Hammer skills gain reduced recharge. Inflict confusion when you interrupt enemy skills.
This trait can only confuse enemies with defiance bars once per interval.
See also: List of warrior traits