Lose a condition when you enter shroud and every few seconds while you remain in shroud.
Conditions removed: 1
- Interval: 3s
— In-game description
For a detailed trait history, see here.
| June 23, 2015
|| Specialization update:
- Updated this trait to reflect the introduction of the specialization mechanic.
- Added: Remove a condition every 3 seconds that you remain in shroud.
- Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.
| August 28, 2012
|| Game release:
- Shrouded Removal has been added to the game.