Guild Wars 2: Path of Fire content

Nefarious Favor

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Nefarious Favor.png

Nefarious Favor

5 Recharge time
12 Recharge time
12 Recharge time
 
Profession
Necromancer tango icon 20px.png Necromancer (skill list)
Specialization
Scourge tango icon 20px.png Scourge
Slot
Profession mechanic
Type
Shade
Game link
External links
API

Shade. Your shades convert a condition on nearby allies into a boon.
Targets affected by this ability can only be affected once per cast.

 Life Force Cost.png Life Force Cost: 1,935
 Miscellaneous effect.png Conditions Converted to Boons: 1
 Miscellaneous effect.png Conditions Converted to Boons: 2
 Radius.png Radius: 180

— In-game description [?]

Notes[edit]

  • Conditions are converted as follows:
Condition Boon
Bleeding.png Bleeding Vigor.png Vigor (10 s)
Blinded.png Blinded Fury.png Fury (5 s)
Burning.png Burning Aegis.png Aegis (5 s)
Chilled.png Chilled Alacrity.png Alacrity (2 s)
Confusion.png Confusion Retaliation.png Retaliation (5 s)
Crippled.png Crippled Swiftness.png Swiftness (10 s)
Fear.png Fear Stability.png Stability (3 s)
Immobile.png Immobile Resistance.png Resistance (2 s)
Poisoned.png Poisoned Regeneration.png Regeneration (5 s)
Slow.png Slow Quickness.png Quickness (3 s)
Taunt.png Taunt Stability.png Stability (3 s)
Torment.png Torment Might.png Might (3 stacks, 10 s)
Vulnerability.png Vulnerability Protection.png Protection (3 s)
Weakness.png Weakness Might.png Might (3 stacks, 10 s)

Related traits[edit]

Curses Curses[edit]

Soul Reaping Soul Reaping[edit]

Scourge Scourge[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 08, 2020
  • Reduced the target cap of shades from 3 to 2 in WvW only. Reduced the target cap of greater shades from 5 to 2 in WvW only.
July 07, 2020
  • Shade skills have been changed back to triggering at both the necromancer's location and their shade locations with each use.
  • (Undocumented change) Target cap reduced to 3.
February 25, 2020 Competitive content update:
  • Increased number of conditions converted to boons from 1 to 2. Increased cooldown from 10 seconds to 12 seconds.
October 02, 2018
  • Fixed a bug that prevented this skill from respecting party and squad prioritization.
October 01, 2019
  • Shade skills no longer affect the area around the scourge while they have a shade present in the world.
  • Increased the number of targets affected by shade skills from 3 to 5.
March 27, 2018
  • Scourge (Profession): Fixed an issue that caused an obstruction error when there wasn't a line of sight to a target, but there was a line of sight to the shade.
    • Enemies in range of the shade will now be struck if the shade is visible to the necromancer.
    • Fixed an issue in which this skill could still hit downed enemies multiple times.
February 06, 2018
  • Added a 0.5-second warning to enemy players on each shade and on the player when activating a shade skill.
  • Reduced the number of conditions converted to boons from 2 to 1 in all game modes.
  • Increased the cooldown of this skill from 8 seconds to 10 seconds in WvW and PvP.
November 07, 2017
  • Fixed a bug that could cause this skill's targets to be lost due to proximity between shades or the casting scourge.
October 17, 2017
  • (WvW and PvP only) The recharge time of this ability has been increased from 5 seconds to 8 seconds.
September 22, 2017 Path of Fire release:
  • Nefarious Favor has been added to the game.