Guild Wars 2: Path of Fire content

Nefarious Favor

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Nefarious Favor.png

Nefarious Favor

Necromancer icon small.png Necromancer (skill list)
Scourge icon small.png Scourge
Profession mechanic
Weapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Game link
5 Recharge time
12 Recharge time
12 Recharge time
Nefarious Favor

Shade. Your shades convert a condition on nearby allies into a boon.
Targets affected by this ability can only be affected once per cast.

Life Force Cost.png Life Force Cost: 1,935
Miscellaneous effect.png Conditions Converted to Boons: 1
Miscellaneous effect.png Conditions Converted to Boons: 2
Radius.png Radius: 180

— In-game description

Related traits[edit]

Curses Curses

Death Magic Death Magic

Soul Reaping Soul Reaping

Scourge Scourge


Tooltip does not list the correct cooldown when using with Path of Corruption in WvW.
  • Conditions are converted as follows:
Condition Boon
Bleeding.png Bleeding Vigor.png Vigor (10 s)
Blinded.png Blinded Fury.png Fury (5 s)
Burning.png Burning Aegis.png Aegis (5 s)
Chilled.png Chilled Alacrity.png Alacrity (2 s)
Confusion.png Confusion Resolution.png Resolution (5 s)
Crippled.png Crippled Swiftness.png Swiftness (10 s)
Fear.png Fear Stability.png Stability (3 s)
Immobile.png Immobile Resistance.png Resistance (2 s)
Poisoned.png Poisoned Regeneration.png Regeneration (5 s)
Slow.png Slow Quickness.png Quickness (3 s)
Taunt.png Taunt Stability.png Stability (3 s)
Torment.png Torment Might.png Might (3 stacks, 10 s)
Vulnerability.png Vulnerability Protection.png Protection (3 s)
Weakness.png Weakness Might.png Might (3 stacks, 10 s)

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 17, 2021
  • Reduced the number of conditions converted to boons from 2 to 1 in PvP only.
July 08, 2020
  • Reduced the target cap of shades from 3 to 2 in WvW only. Reduced the target cap of greater shades from 5 to 2 in WvW only.
July 07, 2020
  • Shade skills have been changed back to triggering at both the necromancer's location and their shade locations with each use.
  • (Undocumented) Target cap reduced to 3.
February 25, 2020 Competitive content update:
  • Increased number of conditions converted to boons from 1 to 2. Increased cooldown from 10 seconds to 12 seconds.
October 01, 2019
  • Shade skills no longer affect the area around the scourge while they have a shade present in the world.
  • Increased the number of targets affected by shade skills from 3 to 5.
October 02, 2018
  • Fixed a bug that prevented this skill from respecting party and squad prioritization.
March 27, 2018
  • Scourge (Profession): Fixed an issue that caused an obstruction error when there wasn't a line of sight to a target, but there was a line of sight to the shade.
    • Enemies in range of the shade will now be struck if the shade is visible to the necromancer.
    • Fixed an issue in which this skill could still hit downed enemies multiple times.
February 06, 2018
  • Added a 0.5-second warning to enemy players on each shade and on the player when activating a shade skill.
  • Reduced the number of conditions converted to boons from 2 to 1 in all game modes.
  • Increased the cooldown of this skill from 8 seconds to 10 seconds in WvW and PvP.
November 07, 2017
  • Fixed a bug that could cause this skill's targets to be lost due to proximity between shades or the casting scourge.
October 17, 2017
  • (WvW and PvP only) The recharge time of this ability has been increased from 5 seconds to 8 seconds.
September 22, 2017 Path of Fire release:
  • Nefarious Favor has been added to the game.