Virtues
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Virtues is a core specialization for the guardian that focuses on improving consecrations and virtues.
Tier | Trait | ![]() |
Description |
---|---|---|---|
Minor Adept | ![]() |
Virtues apply boons to allies when activated. | |
Major Adept | ![]() |
Deal increased damage while you have aegis. | |
Major Adept | ![]() |
30 | Gain retaliation and aegis when disabled. Disables include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear. |
Major Adept | ![]() |
Consecrations gain reduced recharge and increased duration. | |
Minor Master | ![]() |
Gain retaliation when you activate a Virtue. Retaliation you grant has increased duration. | |
Major Master | ![]() |
Deal increased damage after activating a virtue. | |
Major Master | ![]() |
Activating Virtue skill 2 removes conditions from nearby allies. Virtue skill 2's passive effect is stronger. | |
Major Master | ![]() |
Mighty Blow becomes Glacial Blow. Chill and damage foes that you disable. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. | |
Minor Grandmaster | ![]() |
Deal increased damage for each boon on you. Virtues gain reduced recharge. | |
Major Grandmaster | ![]() |
The passive effect of Virtue skill 1 triggers more quickly and now burns in an area. | |
Major Grandmaster | ![]() |
Nearby allies gain the passive effect of Virtue skill 2. | |
Major Grandmaster | ![]() |
The active effect of Virtue skill 3 breaks stun and grants stability to nearby allies. Its passive effect gains a shorter interval. |
- See also: List of guardian traits
Version history[edit]
For a detailed specialization history, see here.