Auspicious Anguish

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Auspicious Anguish.png

Auspicious Anguish

Specialization
Mesmer icon small.png Chaos (trait list)
Tier
Master
Type
Major
Training cost
5 Hero points
Game link
API
API
35 Recharge time
Auspicious Anguish

Convert damaging conditions to boons whenever you gain Distortion or become disabled.
This trait can only trigger when disabled once per interval.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.

Bleeding.pngVigor.png Vigor (10s): +50% Endurance Regeneration
Burning.pngAegis.png Aegis (5s): Block the next incoming attack.
Confusion.pngResolution.png Resolution (5s): Incoming condition damage decreased by 33%.
Poisoned.pngRegeneration.png Regen (5s): 650 Heal
Torment.pngMight.png3 Might (10s): 90 Condition Damage, 90 Power
Miscellaneous effect.png Conditions Converted: 2

— In-game description

Related skills[edit]

Utility skills that are improved by this trait

Profession mechanic skills that are improved by this trait

Related traits[edit]

Traits that improve this trait

Chaos Chaos

Mirage Mirage

Virtuoso Virtuoso

Traits that are improved by this trait

Inspiration Inspiration

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 27, 2023
  • This trait now has an internal cooldown when you become disabled. There is no internal cooldown when you gain distortion.
May 11, 2021
July 16, 2019
  • This trait has been reworked. It now causes up to 2 damaging conditions on the mesmer to be converted into boons whenever the mesmer gains distortion or becomes disabled.
December 11, 2018
  • This trait has been renamed Auspicious Anguish. It now causes the skill Distortion to instantly recharge when the mesmer is affected by a control effect. It also causes the distortion effect to grant a random boon when it ends. The cooldown of this trait is 50 seconds.
March 27, 2018
  • Increased cooldown from 60 seconds to 90 seconds in PvP only.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added taunt to the list of crowd-control effects that trigger this trait.
May 20, 2014
  • Updated the description of this trait to indicate "pull" in the list of triggers.
  • Fixed a bug that prevented this trait from working under water.
December 10, 2013
  • Reduced the cooldown from 90 seconds to 60 seconds.
October 22, 2012
  • This trait no longer functions on necromancers when they have Reaper's Protection active.
August 28, 2012 Game release:
  • Mirror of Anguish has been added to the game.