Guild Wars 2: Path of Fire content

Winds of Disenchantment

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Winds of Disenchantment.png

Winds of Disenchantment

10.5½ Activation time  90 Recharge time  

Meditation. Create an area of calm where foes cannot receive boons and lose boons every interval. Enemy missiles entering this area are blocked.

 Damage.png Damage: 120 (0.45)?
 Damage.png Damage: 53 (0.20)?
 Winds of Disenchantment.png Disenchantment (1s): Incoming boons are immediately removed.
 Miscellaneous effect.png Boons Removed: 1
 Miscellaneous effect.png Blocks Missiles
 Duration.png Duration: 5 seconds
 Interval.png Interval: 1 second
 Radius.png Radius: 360
 Combo.png Combo Field: Lightning
 Unblockable.png Unblockable

— In-game description [?]

Notes[edit]

  • The character will occasionally shout out one of the following lines upon activating this skill.
    • Steady your mind.
    • In readiness, stillness.
    • Silence!
  • The November 7, 2017 game update introduced a different visualisation for Winds of Disenchantment cast by an enemy in Player versus Player or World vs World to make them distinguishable. While a bubble casted by an ally is shining clearly golden, an enemy casted bubble appears in a dirty golden sheen.
  • This skill does not immediately remove newly applied boons, instead it makes foes immune to receiving any boons from any source.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
December 01, 2020
  • This skill is no longer channeled. Instead it drops a stationary spell area that lasts for 5 seconds with a 1-second pulse interval.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced target cap from 10 to 5.
April 23, 2019
  • Skills that destroy missiles will now block missiles instead.
March 26, 2019
  • This skill now strikes enemies within its radius on its pulse and reveals the spellbreaker for its duration.
March 05, 2019
  • This is now a channeled skill, and it will follow the warrior. Its pulse time has been reduced from 1 second to 0.5 seconds with the duration remaining at 5 seconds. Breaking the channel will now destroy the spell. The casting time has been reduced to 0.5 seconds.
October 16, 2018
  • The duration of this skill has been split, and it will now have a 5-second duration in WvW and PvP while retaining a 10-second duration in PvE.
February 06, 2018
  • The boon-removal pulse has been increased from 0.5 seconds to 1 second.
December 13, 2017
  • Fixed a bug that prevented this skill from being recognized as an elite skill for the purposes of some runes.
November 07, 2017
  • This skill now has an alternate effect when used by enemies.
September 22, 2017 Path of Fire release:
  • Winds of Disenchantment has been added to the game.

Trivia[edit]