Guild Wars 2: Path of Fire content

Winds of Disenchantment

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Winds of Disenchantment.png

Winds of Disenchantment

10.5½ Activation time  90 Recharge time  

Warrior tango icon 20px.png Warrior (skill list)
Spellbreaker tango icon 20px.png Spellbreaker
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Create an area of calm where foes cannot receive boons and lose boons every interval. Projectiles entering this area are destroyed.

 Winds of Disenchantment.png Disenchantment (1s): Incoming boons are immediately removed.
 Miscellaneous effect.png Boons Removed: 1
 Number of targets.png Number of Targets: 10
 Miscellaneous effect.png Blocks Missiles
 Duration.png Duration: 10s
 Interval.png Interval: 1s
 Radius.png Radius: 360
 Combo.png Combo Field: Lightning
 Miscellaneous effect.png Unblockable

— In-game description [?]


  • The character will occasionally shout out one of the following lines upon activating this skill.
    • Steady your mind.
    • In readiness, stillness.
    • Silence!
  • The November 27, 2017 game update introduced a different visualisation for Winds of Disenchantment cast by an enemy in Player versus Player or World vs World to make them distinguishable. While a bubble casted by an ally is shining clearly golden, an enemy casted bubble appears in a dirty golden sheen.
  • This skill does not immediately remove newly applied boons, instead it makes foes immune to receiving any boons from any source.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 06, 2018
  • The boon-removal pulse has been increased from 0.5 seconds to 1 second.
December 13, 2017
  • Fixed a bug that prevented this skill from being recognized as an elite skill for the purposes of some runes.
November 07, 2017
  • This skill now has an alternate effect when used by enemies.
September 22, 2017 Path of Fire release:
  • Winds of Disenchantment has been added to the game.