Guild Wars 2: Path of Fire content

Winds of Disenchantment

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Winds of Disenchantment.png

Winds of Disenchantment

10.5½ Activation time  90 Recharge time  

Profession
Warrior tango icon 20px.png Warrior (skill list)
Specialization
Spellbreaker tango icon 20px.png Spellbreaker
Slot
Elite
Type
Meditation
Game link
External links
API

Create an area of calm where foes cannot receive boons and lose boons every interval. Projectiles entering this area are destroyed.

 Winds of Disenchantment.png Disenchantment (1s): Incoming boons are immediately removed.
 Miscellaneous effect.png Boons Removed: 1
 Number of targets.png Number of Targets: 10
 Miscellaneous effect.png Blocks Missiles
 Duration.png Duration: 10s
 Interval.png Interval: 1s
 Radius.png Radius: 360
 Combo.png Combo Field: Lightning
 Miscellaneous effect.png Unblockable

— In-game description [?]

Notes[edit]

  • The character will occasionally shout out one of the following lines upon activating this skill.
    • Steady your mind.
    • In readiness, stillness.
    • Silence!
  • The November 27, 2017 game update introduced a different visualisation for Winds of Disenchantment cast by an enemy in Player versus Player or World vs World to make them distinguishable. While a bubble casted by an ally is shining clearly golden, an enemy casted bubble appears in a dirty golden sheen.
  • This skill does not immediately remove newly applied boons, instead it makes foes immune to receiving any boons from any source.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 06, 2018
  • The boon-removal pulse has been increased from 0.5 seconds to 1 second.
December 13, 2017
  • Fixed a bug that prevented this skill from being recognized as an elite skill for the purposes of some runes.
November 07, 2017
  • This skill now has an alternate effect when used by enemies.
September 22, 2017 Path of Fire release:
  • Winds of Disenchantment has been added to the game.

Trivia[edit]