Alchemy
From Guild Wars 2 Wiki
Jump to navigationJump to search
Alchemy is a core specialization for the engineer that focuses on use of elixirs and gaining boons while losing conditions.
Tier | Trait | ![]() |
Description |
---|---|---|---|
Minor Adept | ![]() |
Drink a Lesser Elixir B when struck while below the health threshold. | |
Major Adept | ![]() |
5 | When you gain swiftness, you also gain vigor. |
Major Adept | ![]() |
10 | Gain protection when you are disabled. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. |
Major Adept | ![]() |
Increase your incoming healing effectiveness. Gain increased healing to others while using a med kit. | |
Minor Master | ![]() |
Drink a Lesser Elixir C when you reach a threshold of conditions affecting you. | |
Major Master | ![]() |
Grant regeneration when you remove a condition from an ally. | |
Major Master | ![]() |
40 | Drink an Elixir E when you are struck while below the health threshold. |
Major Master | ![]() |
Recover health every second when using an Engineering Kit. | |
Minor Grandmaster | ![]() |
Heal yourself when you grant yourself a boon. Gain increased concentration. | |
Major Grandmaster | ![]() |
Elixirs gain reduced recharge and increased durations, and grant might. | |
Major Grandmaster | ![]() |
When you would cleanse a condition from an ally, convert it into a boon instead. | |
Major Grandmaster | ![]() |
Reduce physical and condition damage for each boon you have. |
- See also: List of engineer traits