Purity of Purpose
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Purity of Purpose
- Specialization
- Alchemy (trait list)
- Tier
- Grandmaster
- Type
- Major
- Training cost
- 8 Hero points
- Game link
- API
- API
“When you would cleanse a condition from an ally, convert it into a boon instead.
This can affect multiple targets simuntaneously.
Vigor (10s): +50% Endurance Regeneration Vigor (3s): +50% Endurance Regeneration Fury (5s): +25% Critical Chance Fury (3s): +20% Critical Chance Resolution (5s): Incoming condition damage decreased by 33%. Resolution (3s): Incoming condition damage decreased by 33%. Swiftness (10s): +33% Movement Speed Swiftness (5s): +33% Movement Speed Resistance (2s): Nondamaging conditions currently on you are ineffective. Resistance (1 ½s): Nondamaging conditions currently on you are ineffective. Regen (5s): 650 Heal Regen (3s): 390 Heal- 3
- 3
Protection (3s): -33% Incoming Damage Protection (1 ½s): -33% Incoming Damage- 3
- 3
Interval: 2 seconds Interval: 3 seconds— In-game description
Related skills[edit]
Weapon skills that are improved by this trait
Bundle skills that are improved by this trait
Healing skills that are improved by this trait
Utility skills that are improved by this trait
Profession mechanic skills that are improved by this trait
- Med Pack Drop — Tool belt
- Med Pack Drop — Tool belt
- Cauterize — Tool belt
- Crisis Zone — Tool belt, Mech Command
Trait skills that are improved by this trait
Related traits[edit]
Traits that improve this trait
Firearms
- No Scope — Critical hits on foes within the range threshold have a chance to grant fury. Fury grants you ferocity.
- Juggernaut — Gain might and stability while wielding a flamethrower. Might applied to you gains increased duration.
Inventions
- Over Shield — Shield skills grant protection to nearby allies. Protection on you gains increased damage reduction.
- Energy Amplifier — Your power and healing power are increased while you have regeneration.
- Anticorrosion Plating — When you grant protection to an ally, cleanse conditions from them.
Alchemy
- Invigorating Speed — When you gain swiftness or superspeed, you also gain vigor.
- Comeback Cure — Grant regeneration when you remove a condition from an ally.
- Compounding Chemicals — Heal yourself when you grant yourself a boon. Remove a condition from yourself when you use an elixir skill. Gain increased concentration.
Tools
- Excessive Energy — Strike damage dealt is increased while you have vigor.
Scrapper
- Mass Momentum — Gain might while you have stability. Your Function Gyro applies stability to allies when cast.
- Rapid Regeneration — Regenerate health while affected by swiftness or superspeed.
- Object in Motion — Deal increased strike damage while you have stability, swiftness, or superspeed. This damage increase compounds for each boon you have.
- Applied Force — Gain stability when you gain might at or above the threshold. Might grants bonus power.
Mechanist
- Exigency Protocols — When your mech is struck while under half health, it activates Exigency Protocols, gaining damage reduction and regeneration for a short duration. Regeneration boons you apply are stronger.
Traits that are improved by this trait
Inventions
- Anticorrosion Plating — When you grant protection to an ally, cleanse conditions from them.
Alchemy
- Compounding Chemicals — Heal yourself when you grant yourself a boon. Remove a condition from yourself when you use an elixir skill. Gain increased concentration.
Tools
- Mechanized Deployment — Your tool belt skills gain reduced recharge. Tool belt skills remove conditions. Engage Photon Forge cannot activate this trait.
Notes[edit]
- This trait also causes conditions to be converted on the user instead of being cleansed.
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
June 28, 2022 |
|
March 29, 2022 |
|
June 08, 2021 |
|
May 11, 2021 |
|
April 14, 2020 |
|
March 31, 2020 |
|
February 25, 2020 | Competitive content update:
|
February 06, 2018 |
|
Trivia[edit]
- The name of this trait is a reference to ArenaNet's explanation on changes to the Scrappers Gyro skills in the October 18, 2016 game update, where they cited "purity of purpose" as the reason for the change.[1] Neither the changes nor the explanation itself were received well by the community and quickly became a joke for misguided decisions in Engineer balancing.