Purity of Purpose

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Purity of Purpose.png

Purity of Purpose

Specialization
Engineer icon small.png Alchemy (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
2 Recharge time
3 Recharge time
2 Recharge time
Purity of Purpose

When you would cleanse a condition from an ally, convert it into a boon instead.
This can affect multiple targets simuntaneously.

Bleeding.pngVigor.png Vigor (10s): +50% Endurance Regeneration
Bleeding.pngVigor.png Vigor (3s): +50% Endurance Regeneration
Blinded.pngFury.png Fury (5s): +25% Critical Chance
Blinded.pngFury.png Fury (3s): +20% Critical Chance
Burning.pngAegis.png Aegis (5s): Block the next incoming attack.
Burning.pngAegis.png Aegis (3s): Block the next incoming attack.
Chilled.pngAlacrity.png Alacrity (3s): +25% Skill Recharge Rate
Chilled.pngAlacrity.png Alacrity (10.5½s): +25% Skill Recharge Rate
Confusion.pngResolution.png Resolution (5s): Incoming condition damage decreased by 33%.
Confusion.pngResolution.png Resolution (3s): Incoming condition damage decreased by 33%.
Crippled.pngSwiftness.png Swiftness (10s): +33% Movement Speed
Immobile.pngResistance.png Resistance (2s): Nondamaging conditions currently on you are ineffective.
Immobile.pngResistance.png Resistance (10.5½s): Nondamaging conditions currently on you are ineffective.
Poisoned.pngRegeneration.png Regen (5s): 650 Heal
Poisoned.pngRegeneration.png Regen (3s): 390 Heal
Slow.pngQuickness.png Quickness (3s): Skills and actions are faster.
Slow.pngQuickness.png Quickness (10.5½s): Skills and actions are faster.
Torment.pngMight.png3 Might (10s): 90 Condition Damage, 90 Power
Torment.pngMight.png3 Might (5s): 90 Condition Damage, 90 Power
Vulnerability.pngProtection.png Protection (3s): -33% Incoming Damage
Vulnerability.pngProtection.png Protection (10.5½s): -33% Incoming Damage
Weakness.pngMight.png3 Might (10s): 90 Condition Damage, 90 Power
Weakness.pngMight.png3 Might (5s): 90 Condition Damage, 90 Power
Interval.png Interval: 2 seconds
Interval.png Interval: 3 seconds

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Bundle skills that are improved by this trait

Healing skills that are improved by this trait

Utility skills that are improved by this trait

Profession mechanic skills that are improved by this trait

Trait skills that are improved by this trait

Related traits[edit]

Traits that improve this trait

Firearms Firearms

Inventions Inventions

Alchemy Alchemy

Tools Tools

Scrapper Scrapper

Mechanist Mechanist

Traits that are improved by this trait

Inventions Inventions

Alchemy Alchemy

Tools Tools

  • Mechanized Deployment Mechanized Deployment — Your tool belt skills gain reduced recharge. Tool belt skills remove conditions. Engage Photon Forge cannot activate this trait.

Notes[edit]

  • This trait also causes conditions to be converted on the user instead of being cleansed.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 28, 2022
  • Fury: Critical chance bonus increased from 20% to 25% in PvE only.
March 29, 2022
  • Increased internal cooldown from 2 seconds to 3 seconds in WvW only.
June 08, 2021
  • This trait now has an internal cooldown of 2 seconds per target.
May 11, 2021
April 14, 2020
  • Fixed a bug that prevented this trait from affecting taunt.
March 31, 2020
  • Fixed a bug that prevented this trait from affecting taunt.
February 25, 2020 Competitive content update:
  • (Competitive split) Boon durations have been adjusted as follows:
    • Protection, quickness, stability, and alacrity have been reduced from 3 seconds to 1.5 seconds.
    • Resistance has been reduced from 2 seconds to 1.5 seconds.
    • Fury, aegis, retaliation, and regeneration have been reduced from 5 seconds to 3 seconds.
    • Vigor has been reduced from 10 seconds to 3 seconds.
    • Might and swiftness have been reduced from 10 seconds to 5 seconds.
February 06, 2018

Trivia[edit]

  • The name of this trait is a reference to ArenaNet's explanation on changes to the Scrappers Gyro skills in the October 18, 2016 game update, where they cited "purity of purpose" as the reason for the change.[1] Neither the changes nor the explanation itself were received well by the community and quickly became a joke for misguided decisions in Engineer balancing.

References[edit]