Energy

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Disambig icon.png This article is about the Revenant-specific resource. For the resource required for dodging, see Endurance.

Energy.png Energy is a profession mechanic for the revenant, used as a resource for skill activation.

Mechanics[edit]

Revenant's energy bar with selected Legend (Jalis), current Energy level (50%), and amount of arrows presenting regeneration and degeneration of Revenant's Energy (currently +5% energy per second).

Energy functions similarly to the thief's initiative mechanic, although many of the revenant's skills additionally have a recharge time. Most skills (except auto-attacks) have an energy cost, ranging from 4% to 50%. Energy is replenished over time as indicated by the arrows to the left and right of the energy indicator. 1 arrow indicates that 1% of energy is gained or lost per second.

While out of combat, energy cannot go over 50%, and any energy over 50% is lost immediately upon leaving combat. While in combat, energy is able to drop to 0% and increase to 100%. When swapping to a new legend, the energy pool is instantly reset to 50%. As this is the only way to regain energy other than natural replenishment and using  Ancient Echo.png Ancient Echo, players will often swap legends when they have depleted their energy.

Upkeep[edit]

Certain revenant skills can be activated indefinitely, but, while active, they have an Upkeep.png upkeep cost which acts as a negative modifier to the energy regeneration rate. If energy reaches 0%, even if total regen is positive, all upkeep skills will end and go on a short recharge. There is a limit to the upkeep consumption at the maximum -10 upkeep (-5 total regen). Additional upkeep skills cannot be activated above this limit.

Skills with upkeep:

Recharge rate[edit]

Every arrow to the sides of the energy indicator refers to a single percentage unit of energy regenerated per second.

  • Without using any upkeep skills, the rate of energy regeneration is +5% (default), indicated by 5 filled arrows pointing right. It takes 10 seconds to reach 100% from the base of 50% (such as from entering combat), or 20 seconds to 100% from zero energy.
  • By activating  Impossible Odds.png Impossible Odds, the rate of energy regeneration is -1%, indicated by 1 arrow highlighted pointing left. Adding the cost of the skill - 5% - it takes 45 seconds to drain starting from 50% energy, or 95 seconds from 100% energy.
  • By activating  Facet of Strength.png Facet of Strength,  Facet of Darkness.png Facet of Darkness and  Facet of Elements.png Facet of Elements (2%, 2% and 1% upkeep respectively), energy regeneration is at 0, neither draining nor refilling.

Related traits[edit]

Traits that improve Energy

Trivia[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Energy.

External links[edit]