Signets of Suffering

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Signets of Suffering.png

Signets of Suffering

Necromancer tango icon 20px.png Spite
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Signets have improved passive effects. Gain the benefits of your equipped signet passives while in shroud. Signets recharge every second that you are in shroud.

 Signet of Vampirism.png Signet of Vampirism: Heal for more when struck by a foe.
 Plague Signet.png Plague Signet: Pulls additional conditions from allies to yourself.
 Signet of Spite.png Signet of Spite: 270 Power
 Signet of the Locust.png Signet of the Locust: 180 Healing Power, 25% Movement Speed
 Signet of Undeath.png Signet of Undeath: Gain 3% life force every three seconds.
 Count Recharge.png Recharge Reduced: 4%

— In-game description


  • Each Signet can ideally recharge fully at the same time if used at the same time before entering shroud.
  • Note that:

Version history[edit]

For a detailed trait history, see here.

Patch Changes
November 07, 2017
  • This trait now grants the passives for all equipped signets while in shroud, regardless of whether those signets were on recharge prior to entering shroud.
  • Removed 20% recharge reduction.
  • This trait now causes all signets to recharge by 4% each second that shroud is active.
August 08, 2017 Path of Fire pre-patch:
  • This trait has been reworked to have the following functionality:
    • Signets have a 20% reduced recharge and their passive abilities are improved.
    • Signet passive effects are preserved while in a shroud.
      • Signet of Vampirism: Healing when struck has been increased by approximately 50%.
      • Plague Signet: The number of conditions drawn per interval has been increased from 1 to 2.
      • Signet of Spite: Increased Power to 270 at level 80.
      • Signet of the Locust: Grants an additional 180 Healing Power at level 80.
      • Signet of Undeath: Life-force gain per interval has been increased from 2% to 3%.
December 15, 2015
  • Fixed an issue that caused this trait to convert boons at infinite range when used with Signet of Vampirism.
June 23, 2015 Specialization update:
  • This trait will now only grant might when a signet is successfully cast.
June 23, 2015 Specialization update:
  • Signets of Suffering has been added to the game.