List of warrior traits

From Guild Wars 2 Wiki
Jump to navigationJump to search

This is a list of warrior traits.

Strength.png Strength[edit]

"Hit hard, and if that doesn't work, just hit harder."

Strength grants might and improves the damage of several skills. Additionally, it improves the effectiveness of skills that disrupt the enemy.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Reckless Dodge.png Reckless Dodge Damage foes at the end of a dodge roll.
Major Adept Death from Above.png Brave Stride 1 Movement skills grant stability when used.
Major Adept Restorative Strength.png Restorative Strength Using a heal skill grants might.
Major Adept Peak Performance.png Peak Performance Deal increased strike damage. Physical skills have reduced recharge and further increase all outgoing strike damage for a period of time.
Minor Master Building Momentum.png Building Momentum Burst skills restore endurance on hit.
Major Master Body Blow.png Body Blow Stuns, dazes, knockbacks, pulls, pushes, and launches inflict bleeding and weakness.
Major Master Forceful Greatsword.png Forceful Greatsword Gain power and a chance to gain might on critical strike. Double these bonuses while wielding a greatsword or spear. Greatsword and spear skills recharge faster.
Major Master Great Fortitude.png Great Fortitude Gain vitality and ferocity based on a percentage of your power.
Minor Grandmaster Stick and Move.png Pinnacle of Strength Might applied to you grants more power. Your critical-hit chance is increased.
Major Grandmaster Berserker's Power.png Berserker's Power Gain increased strike damage when you use a burst skill; this damage increase is based on your adrenaline.
Major Grandmaster Distracting Strikes.png Might Makes Right Gain health and endurance whenever you apply might to yourself.
Major Grandmaster Aggressive Onslaught.png Aggressive Onslaught 0.25¼ Gain quickness when you disable an enemy. While you have quickness, your movement speed is increased. This stacks with other movement speed increases.

Arms.png Arms[edit]

"Cut them down where they stand."

Arms specialization improves your ability to inflict bleeding on foes as well as your critical hit chance. It also grants access to the fury boon and methods to set up foes for more damage.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Precise Strikes.png Furious Burst 15 Using a burst skill grants fury. Fury gives an increased critical chance.
Major Adept Berserker's Fury.png Wounding Precision Gain expertise based on your precision.
Major Adept Signet Mastery.png Signet Mastery Signets gain reduced recharge and grant a stacking ferocity boon on use. Cast Lesser Signet of Might when striking a foe below the health threshold.
Major Adept Opportunist.png Opportunist 10 Gain fury and adrenaline when you immobilize a target.
Minor Master Deep Strikes.png Deep Strikes Gain condition damage when you have fury.
Major Master Unsuspecting Foe.png Unsuspecting Foe Increased critical-hit chance against disabled or defiant foes.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Major Master Rending Strikes.png Sundering Burst Burst skills inflict vulnerability if they hit and inflict additional vulnerability if the attack is a critical hit.
Can only occur once per interval per target for multihit burst skills.
Major Master Blademaster.png Blademaster Gain expertise. Gain condition damage while wielding a sword. Sword skills gain reduced recharge.
Minor Grandmaster Bloodlust.png Bloodlust You have a chance to inflict bleeding on critical hits, and bleeds that you apply last longer.
Major Grandmaster Burst Precision.png Burst Precision Burst skills have an increased critical chance.
Major Grandmaster Furious.png Furious Critical hits grant bonus adrenaline and gain a stacking condition damage effect.
Major Grandmaster Dual Wielding.png Dual Wielding Attack speed is increased when wielding a main-hand weapon in your offhand.

Defense.png Defense[edit]

"The best offense is a good defense."

Defense focuses on enduring damage and recovering from injury. Shrug off debilitating conditions and survive the assault from your foes.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Thick Skin.png Thick Skin Gain protection when you use a healing skill.
Major Adept Shield Master.png Shield Master Reflect missiles whenever you are blocking. Gain adrenaline when you block an attack or reflect a missile.
Major Adept Dogged March.png Dogged March 10 Reduce the duration of movement-impeding conditions and gain regeneration when you are affected by one of these conditions.
Major Adept Cull the Weak.png Cull the Weak 5 Deal strike damage to weakened foes. Burst skills inflict weakness. Can only occur once per interval per target for multihit burst skills.
Minor Master Adrenal Health.png Adrenal Health Gain health based on adrenaline spent.
Major Master Defy Pain (warrior trait).png Defy Pain Cast Lesser Endure Pain when you use an elite skill.
Major Master Resilient Roll.png Resilient Roll Gain resistance when you dodge.
Major Master Merciless Hammer.png Merciless Hammer Hammer and mace skills deal increased damage when striking a disabled or defiant foe. Gain adrenaline when you disable a foe.
Disables include stun, taunt, daze, knockback, pull, knockdown, sink, float, fear, and launch.
Minor Grandmaster Hardened Armor.png Hardened Armor 15 Gain resolution when you block or are struck by a critical hit. Strike damage taken is reduced by a percentage while you have resolution.
Major Grandmaster Last Stand.png Last Stand Stances grant vigor and barrier when activated, and they have increased duration.
Major Grandmaster Cleansing Ire.png Cleansing Ire Gain adrenaline when hit. Remove a condition when you hit with a burst skill, then remove an additional condition for every bar of adrenaline spent.
Major Grandmaster Stalwart Strength.png Stalwart Strength 0.25¼ Gain stability when you disable a foe. Deal increased strike damage while you have stability.

Tactics.png Tactics[edit]

"The right strategy will see us through the day."

Tactics utilities the Soldier's Focus ability to bolster allies and manipulate the flow of battle. Improve the effectiveness of skills that affect allies to turn any fight in your favor.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Marching Orders (trait).png Marching Orders Periodically gain Soldier's Focus. Hitting with a burst skill expends Soldier's Focus to grant might to nearby allies.
Major Adept Leg Specialist.png Leg Specialist 5 Immobilize a target when you cripple them with a skill. Deal increased strike damage to foes affected with movement-impairing conditions.
Major Adept Soldier's Comfort.png Soldier's Comfort Soldier's Focus heals affected allies.
Major Adept Roaring Reveille.png Roaring Reveille Warhorn skills apply additional boons. Your concentration is increased.
Minor Master Empowered.png Empowered Deal increased strike damage for every boon on you.
Major Master Warrior's Cunning.png Warrior's Cunning Deal increased strike damage to foes above the health threshold. Also deal more damage to foes with barrier.
Damage bonuses do not stack.
Major Master Shrug It Off.png Shrug It Off Use "Shake It Off!" automatically when you have a number of conditions on you. Removing a damaging condition from an ally heals them.
Major Master Empower Allies.png Empower Allies 10 While you are in combat, grant might to yourself and nearby allies each interval. Soldier's Focus gains increased radius.
Minor Grandmaster Mending Might.png Mending Might Applying might to an ally heals you.
Major Grandmaster Martial Cadence.png Martial Cadence Soldier's Focus grants quickness to affected allies
Major Grandmaster Vigorous Shouts.png Vigorous Shouts Shout skills gain reduced recharge and heal allies. Gain healing power based on your power.
Major Grandmaster Phalanx Strength.png Phalanx Strength When you grant yourself might, grant it to nearby allies as well.

Discipline.png Discipline[edit]

"Focus your anger in one burst."

Discipline reduces the time between swapping weapons and improves adrenaline gain in order to allow more frequent use of burst skills.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Adept Versatile Rage.png Versatile Rage 4 Gain adrenaline on weapon swap.
Major Adept Crack Shot.png Crack Shot Your longbow, rifle, and harpoon gun skills gain reduced recharge, and their weapon skill 1 attacks are enhanced.
Major Adept Warrior's Sprint.png Warrior's Sprint Run faster while wielding melee weapons, and deal increased strike damage while you have swiftness. Movement skills break immobilization when used.
Major Adept Vengeful Return.png Vengeful Return Vengeance has an increased chance to rally and gain more health and endurance when you rally.
Minor Master Fast Hands.png Fast Hands Weapon-swapping recharges faster.
Major Master Doubled Standards.png Doubled Standards Banners grant quickness to allies when they are dropped. Pulsing boons applied through banners last longer.
Major Master Destruction of the Empowered.png Destruction of the Empowered Deal increased strike damage per boon on your target.
Major Master Brawler's Recovery.png Brawler's Recovery 4 Remove conditions when you swap weapons.
Minor Grandmaster Versatile Power.png Versatile Power 4 Gain might on weapon swap. Burst skills gain reduced recharge.
Major Grandmaster Axe Mastery.png Axe Mastery Gain ferocity. Gain additional ferocity when wielding an axe. Axe skills gain reduced recharge and grant adrenaline when critically striking.
Major Grandmaster Heightened Focus.png Heightened Focus 15 Gain quickness when you strike a foe that is below the health threshold.
Major Grandmaster Burst Mastery.png Burst Mastery Burst skills deal more damage, grant swiftness, and restore a portion of adrenaline spent.

Berserker.png Berserker[edit]

"Rage. Fire. Destruction!"

Embrace your primal side and enter berserk mode to become an avatar of fire and destruction. Deal high damage but be careful that your recklessness doesn't result in an early grave.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Torch Proficiency.png Torch Proficiency You can wield torches in your off hand.
Minor Adept Primal Rage.png Primal Rage Gain access to berserk mode and primal bursts.
Major Adept Smash Brawler.png Smash Brawler Increases berserk mode duration.
Major Adept Last Blaze.png Last Blaze When you use a rage skill, inflict burning on nearby enemies.
Major Adept Savage Instinct.png Savage Instinct Activating berserk mode breaks stuns and reduces incoming damage.
Minor Master Burst of Aggression.png Burst of Aggression Gain a burst of speed when entering berserk mode.
Major Master Blood Reaction.png Blood Reaction A percentage of precision is given as a bonus to ferocity. This bonus is doubled in berserk mode.
Major Master Heat the Soul.png Heat the Soul Gain condition damage. Gain additional condition damage while wielding a torch. Torch skills gain reduced recharge.
Major Master Dead or Alive.png Dead or Alive Gain Blood Reckoning when entering berserk mode.
Minor Grandmaster Fatal Frenzy.png Fatal Frenzy Berserk mode increases power and condition damage.
Major Grandmaster Bloody Roar.png Bloody Roar Deal increased strike damage while in berserk mode. Gain resistance when entering berserk mode.
Major Grandmaster King of Fires.png King of Fires 15 Increase the duration of burning you apply. Gain fire aura when you critically hit an enemy. Berserker skills detonate fire aura, damaging and burning nearby foes.
Major Grandmaster Eternal Champion.png Eternal Champion Gain toughness while in berserk mode. Gain stability and might when breaking stuns.

Spellbreaker.png Spellbreaker[edit]

"I counter your magics!"

Act with precision and intent to strike at the very weave of magic to cut down your foe's enchantments while disrupting their ability to cast spells. Utilize the Full Counter skill to absorb attacks and retaliate with devastating force.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Dagger Proficiency.png Dagger Proficiency You can wield daggers in both hands.
Minor Adept Spellbreaker's Conviction.png Spellbreaker's Conviction Maximum adrenaline is capped at 2 bars, and only level 1 bursts are available. Gain access to the Full Counter burst and Meditation skills.
Major Adept Pure Strike (trait).png Pure Strike Deal increased critical-hit damage. This bonus is doubled against boonless foes.
Major Adept Guard Counter.png Guard Counter Gain protection after a successful Full Counter.
Major Adept No Escape.png No Escape Dazes and stuns inflict immobilize.
Minor Master Dispelling Force.png Dispelling Force Dazes, stuns, pulls, knockdowns, knockbacks, and launches remove boons.
Major Master Loss Aversion.png Loss Aversion Removing boons from a foe deals damage and gives you adrenaline.
Major Master Slow Counter.png Slow Counter Full Counter applies cripple and slow.
Major Master Sun and Moon Style.png Sun and Moon Style 5 Gain bonuses for each dagger you equip:
Main hand—Strike damage is increased versus foes with no boons.
Off Hand—Heal for a percent of your outgoing critical damage.
Minor Grandmaster Attacker's Insight.png Attacker's Insight Gain Insight when disabling foes or removing boons. Full Counter refreshes all burst skills on hit.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt and fear.
Major Grandmaster Enchantment Collapse.png Enchantment Collapse 1 Removing a boon from a foe causes all nearby foes to lose additional boons.
Major Grandmaster Revenge Counter.png Revenge Counter Full Counter deals additional damage and grants resistance. Copy conditions on yourself to targets you hit with Full Counter.
Major Grandmaster Magebane Tether.png Magebane Tether Hitting with a burst skill casts Magebane Tether on your target if they are within range.

Bladesworn.png Bladesworn[edit]

"Concentrate and execute."

Dedicated to the art of wielding the dangerous Canthan gunsaber, Bladesworn employ the meditative Dragon Trigger technique to strike down their foes with devastating slashes and point-blank blasts.

— In-game description

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Pistol Proficiency.png Pistol Proficiency You can wield pistols.
Minor Adept Gun X Sword.png Gun X Sword Gain access to the Gunsaber as an alternate weapon set, but lose the ability to swap to other weapon sets during combat. Adrenaline is replaced with flow.
Major Adept River's Flow.png River's Flow 5 Incoming healing increased. Healing yourself increases flow rate.
Regeneration effects do not trigger flow rate increase
Major Adept Swift as the Wind.png Swift as the Wind 5 Movement skills grant swiftness and increase flow rate.
Major Adept Unseen Sword.png Unseen Sword Swapping weapons strikes all nearby foes.
Will not activate out of combat unless an enemy is within range
Minor Master Dragonscale Defense.png Dragonscale Defense 8 Gain boons when entering Dragon Trigger.
Major Master Unshakable Mountain.png Unshakable Mountain Using the final round of ammo on an ammunition skill grants barrier.
Major Master Fierce as Fire.png Fierce as Fire Gain increased strike damage for each round of ammunition spent.
Major Master Lush Forest.png Lush Forest 1 Using the first round of ammo on an ammunition skill recharges the recharge of all warrior skills.
Does not affect the recharge of Unsheathe Gunsaber, Sheathe Gunsaber, and Dragon Trigger.
Minor Grandmaster Guns and Glory.png Guns and Glory Gain ferocity for a short duration when you hit with an explosion. The effect stacks duration.
Major Grandmaster Immortal Dragon.png Immortal Dragon Dragon Slash heals you for a percentage of the damage dealt. Gain protection whenever you convert flow into charges.
Major Grandmaster Unyielding Dragon.png Unyielding Dragon Dragon Slash becomes unblockable, ignores blindness, and stuns foes on hit. Gain might whenever you convert flow into charges.
Major Grandmaster Daring Dragon.png Daring Dragon Dragon Slash has a lower maximum charge level but reenters Dragon Trigger if you can pay the flow cost. The cooldown on Dragonscale Defense is reset when reentering Dragon Trigger. Tactical Reload is no longer removed when Dragon Trigger ends.