List of warrior traits

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This is a list of warrior traits.

Strength.png Strength[edit]

Tier Trait Tango-recharge-darker.png Description
Minor Adept Reckless Dodge.png Reckless Dodge Damage foes at the end of a dodge roll.
Major Adept Death from Above.png Brave Stride 1 Movement skills grant stability when used.
Major Adept Restorative Strength.png Restorative Strength Using a heal skill grants might.
Major Adept Peak Performance.png Peak Performance Deal increased strike damage. Physical skills have reduced recharge and further increase all outgoing strike damage for a period of time.
Minor Master Building Momentum.png Building Momentum Burst skills restore endurance on hit.
Major Master Body Blow.png Body Blow Stuns, dazes, knockbacks, pulls, pushes, and launches inflict bleeding and weakness.
Major Master Forceful Greatsword.png Forceful Greatsword Gain power and a chance to gain might on critical strike. Double these bonuses while wielding a greatsword or spear. Greatsword and spear skills recharge faster.
Major Master Great Fortitude.png Great Fortitude Gain vitality and ferocity based on a percentage of your power.
Minor Grandmaster Stick and Move.png Pinnacle of Strength Might applied to you grants more power.
Major Grandmaster Berserker's Power.png Berserker's Power Gain increased strike damage when you use a burst skill; this damage increase is based on your adrenaline.
Major Grandmaster Distracting Strikes.png Might Makes Right Gain health and endurance whenever you apply might to yourself.
Major Grandmaster Merciless Hammer.png Merciless Hammer Hammer skills gain reduced recharge and deal increased damage when striking a disabled foe. Gain adrenaline when you disable a foe.
Disables include stun, taunt, daze, knockback, pull, knockdown, sink, float, fear, and launch.

Arms.png Arms[edit]

Tier Trait Tango-recharge-darker.png Description
Minor Adept Precise Strikes.png Furious Burst 15 Using a burst skill grants fury.
Major Adept Berserker's Fury.png Wounding Precision Gain expertise based on your precision.
Major Adept Signet Mastery.png Signet Mastery Signets gain reduced recharge and grant a stacking ferocity boon on use. Cast Lesser Signet of Might when striking a foe below the health threshold.
Major Adept Opportunist.png Opportunist 10 Gain fury and adrenaline when you immobilize a target.
Minor Master Deep Strikes.png Deep Strikes Gain condition damage when you have fury.
Major Master Unsuspecting Foe.png Unsuspecting Foe Increased critical-hit chance against disabled foes.
Disables include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear.
Major Master Rending Strikes.png Sundering Burst Burst skills inflict vulnerability if they hit and inflict additional vulnerability if the attack is a critical hit.
Can only occur once per interval per target for multihit burst skills.
Major Master Blademaster.png Blademaster Gain expertise. Gain condition damage while wielding a sword. Sword skills gain reduced recharge.
Minor Grandmaster Bloodlust.png Bloodlust You have a chance to inflict bleeding on critical hits, and bleeds that you apply last longer.
Major Grandmaster Burst Precision.png Burst Precision Burst skills have an increased critical chance.
Major Grandmaster Furious.png Furious Critical hits grant bonus adrenaline and gain a stacking condition damage effect.
Major Grandmaster Dual Wielding.png Dual Wielding Attack speed is increased when wielding a main-hand weapon in your offhand.

Defense.png Defense[edit]

Tier Trait Tango-recharge-darker.png Description
Minor Adept Thick Skin.png Thick Skin Reduce incoming damage while your health is above the threshold.
Major Adept Shield Master.png Shield Master Reflect missiles whenever you are blocking. Gain might when you block an attack or reflect a missile. Shield skills gain reduced recharge.
Major Adept Dogged March.png Dogged March 10 Reduce the duration of movement-impeding conditions and gain regeneration when you are affected by one of these conditions.
Major Adept Cull the Weak.png Cull the Weak 5 Increases strike damage dealt to weakened foes. Striking a foe below the health threshold inflicts weakness.
Minor Master Adrenal Health.png Adrenal Health Gain health based on adrenaline spent.
Major Master Defy Pain (warrior trait).png Defy Pain Cast Lesser Endure Pain when struck while below the health threshold.
Major Master Armored Attack.png Armored Attack Gain power based on your toughness.
Major Master Sundering Mace.png Sundering Mace Stuns, dazes, and knock downs applied by mace skills last longer. Mace skills gain reduced recharge.
Minor Grandmaster Hardened Armor.png Hardened Armor 15 Gain resolution when you block or are struck by a critical hit. Strike damage taken is reduced by a percentage while you have resolution.
Major Grandmaster Last Stand.png Last Stand Cast Lesser Balanced Stance when you are disabled. Stances grant vigor when activated and have increased duration.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Major Grandmaster Cleansing Ire.png Cleansing Ire Gain adrenaline when hit. Remove a condition for every bar of adrenaline spent when you hit with a burst skill.
Major Grandmaster Rousing Resilience.png Rousing Resilience Gain toughness and health when you break out of a stun.

Tactics.png Tactics[edit]

Tier Trait Tango-recharge-darker.png Description
Minor Adept Marching Orders (trait).png Marching Orders Periodically gain Soldier's Focus. Hitting with a burst skill expends Soldier's Focus to grant might to nearby allies.
Major Adept Leg Specialist.png Leg Specialist 5 Immobilize a target when you cripple them with a skill. Deal increased strike damage to foes affected with movement-impairing conditions.
Major Adept Soldier's Comfort.png Soldier's Comfort Soldier's Focus heals affected allies.
Major Adept Roaring Reveille.png Roaring Reveille Warhorn skills apply additional boons. Your concentration is increased.
Minor Master Empowered.png Empowered Deal increased strike damage for every boon on you.
Major Master Warrior's Cunning.png Warrior's Cunning Deal increased strike damage to foes above the health threshold. Also deal more damage to foes with barrier.
Damage bonuses do not stack.
Major Master Shrug It Off.png Shrug It Off Use "Shake It Off!" automatically when you have a number of conditions on you. Removing a damaging condition from an ally heals them.
Major Master Empower Allies.png Empower Allies Increase power for nearby allies. Soldier's Focus gains increased radius.
Minor Grandmaster Mending Might.png Mending Might Applying might to an ally heals you.
Major Grandmaster Martial Cadence.png Martial Cadence Soldier's Focus partially recharges all of your equipped weapon skills when activated.
Does not recharge burst skills.
Major Grandmaster Vigorous Shouts.png Vigorous Shouts Shout skills gain reduced recharge and heal allies. Gain healing power based on your power.
Major Grandmaster Phalanx Strength.png Phalanx Strength When you grant yourself might, grant it to nearby allies as well.

Discipline.png Discipline[edit]

Tier Trait Tango-recharge-darker.png Description
Minor Adept Versatile Rage.png Versatile Rage 4 Gain adrenaline on weapon swap.
Major Adept Crack Shot.png Crack Shot Warrior ranged weapon skills gain reduced recharge, and their weapon skill 1 attacks are enhanced.
Major Adept Warrior's Sprint.png Warrior's Sprint Run faster while wielding melee weapons, and deal increased strike damage while you have swiftness. Movement skills break immobilization when used.
Major Adept Vengeful Return.png Vengeful Return Vengeance has an increased chance to rally and gain more health and endurance when you rally.
Minor Master Fast Hands.png Fast Hands Weapon-swapping recharges faster.
Major Master Doubled Standards.png Doubled Standards Unique banner effects applied to you are stronger and can affect up to 10 allied targets. Gain swiftness when you summon or pick up a banner.
Major Master Destruction of the Empowered.png Destruction of the Empowered Deal increased strike damage per boon on your target.
Major Master Brawler's Recovery.png Brawler's Recovery 4 Remove conditions when you swap weapons.
Minor Grandmaster Versatile Power.png Versatile Power 4 Gain might on weapon swap. Burst skills gain reduced recharge.
Major Grandmaster Axe Mastery.png Axe Mastery Gain ferocity. Gain additional ferocity when wielding an axe. Axe skills gain reduced recharge and grant adrenaline when critically striking.
Major Grandmaster Heightened Focus.png Heightened Focus 15 Gain quickness when you strike a foe that is below the health threshold.
Major Grandmaster Burst Mastery.png Burst Mastery Burst skills deal more damage, grant swiftness, and restore a portion of adrenaline spent.

Berserker.png Berserker[edit]

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Torch Proficiency.png Torch Proficiency You can wield torches in your off hand.
Minor Adept Primal Rage.png Primal Rage Gain access to berserk mode and primal bursts.
Major Adept Smash Brawler.png Smash Brawler Increases berserk mode duration.
Major Adept Last Blaze.png Last Blaze When you use a rage skill, inflict burning on nearby enemies.
Major Adept Savage Instinct.png Savage Instinct Activating berserk mode breaks stuns and reduces incoming damage.
Minor Master Burst of Aggression.png Burst of Aggression Gain a burst of speed when entering berserk mode.
Major Master Blood Reaction.png Blood Reaction A percentage of precision is given as a bonus to ferocity. This bonus is doubled in berserk mode.
Major Master Heat the Soul.png Heat the Soul Gain condition damage. Gain additional condition damage while wielding a torch. Torch skills gain reduced recharge.
Major Master Dead or Alive.png Dead or Alive 30 Receiving fatal damage while in berserk mode ends berserk and heals you. Incoming healing is increased.
Minor Grandmaster Fatal Frenzy.png Fatal Frenzy Berserk mode increases power and condition damage but reduces toughness.
Major Grandmaster Bloody Roar.png Bloody Roar Deal increased strike damage while in berserk mode.
Major Grandmaster King of Fires.png King of Fires 15 Increase the duration of burning you apply. Gain fire aura when you critically hit an enemy. Berserker skills detonate fire aura, damaging and burning nearby foes.
Major Grandmaster Eternal Champion.png Eternal Champion Gain toughness while in berserk mode. Gain stability and might when breaking stuns.

Spellbreaker.png Spellbreaker[edit]

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Dagger Proficiency.png Dagger Proficiency You can wield daggers in both hands.
Minor Adept Spellbreaker's Conviction.png Spellbreaker's Conviction Maximum adrenaline is capped at 2 bars, and only level 1 bursts are available. Gain access to the Full Counter burst and Meditation skills.
Major Adept Pure Strike (trait).png Pure Strike Deal increased critical-hit damage. This bonus is doubled against boonless foes.
Major Adept Guard Counter.png Guard Counter Gain protection after a successful Full Counter.
Major Adept No Escape.png No Escape Dazes and stuns inflict immobilize.
Minor Master Dispelling Force.png Dispelling Force Dazes, stuns, pulls, knockdowns, knockbacks, and launches remove boons.
Major Master Loss Aversion.png Loss Aversion Removing boons from a foe deals damage and gives you adrenaline.
Major Master Slow Counter.png Slow Counter Full Counter applies cripple and slow.
Major Master Sun and Moon Style.png Sun and Moon Style 5 Gain bonuses for each dagger you equip:
Main hand—Strike damage is increased versus foes with no boons.
Off Hand—Heal for a percent of your outgoing critical damage.
Minor Grandmaster Attacker's Insight.png Attacker's Insight Gain Insight when disabling foes or removing boons. Full Counter refreshes all burst skills on hit.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt and fear.
Major Grandmaster Enchantment Collapse.png Enchantment Collapse 1 Removing a boon from a foe causes all nearby foes to lose additional boons.
Major Grandmaster Revenge Counter.png Revenge Counter Full Counter deals additional damage and grants resistance. Copy conditions on yourself to targets you hit with Full Counter.
Major Grandmaster Magebane Tether.png Magebane Tether Hitting with a burst skill casts Magebane Tether on your target if they are within range.

Bladesworn.png Bladesworn[edit]

Tier Trait Tango-recharge-darker.png Description
Minor Proficiency Pistol Proficiency.png Pistol Proficiency You can wield pistols.
Minor Adept Gun X Sword.png Gun X Sword Gain access to the Gunsaber (F2) as an alternate weapon set, but lose the ability to swap to other weapon sets during combat. Adrenaline is replaced with flow.
Major Adept River's Flow.png River's Flow 5 Incoming healing increased. Healing yourself increases flow rate.
Regeneration effects do not trigger flow rate increase
Major Adept Swift as the Wind.png Swift as the Wind 5 Movement skills grant swiftness and increase flow rate.
Major Adept Unseen Sword.png Unseen Sword Swapping weapons strikes all nearby foes.
Will not activate out of combat unless an enemy is within range
Minor Master Dragonscale Defense.png Dragonscale Defense 15 If you are struck while in Dragon Trigger, gain protection.
Major Master Unshakable Mountain.png Unshakable Mountain Using the final round of ammo on an ammunition skill grants barrier.
Major Master Fierce as Fire.png Fierce as Fire Using the final round of ammo on an ammunition skill drops a flame shell that burns nearby foes.
Major Master Lush Forest.png Lush Forest Using the final round of ammo on an ammunition skill recharges the recharge of all equipped skills.
Minor Grandmaster Guns and Glory.png Guns and Glory Gain ferocity for a short duration when you hit with an explosion. The effect stacks duration.
Major Grandmaster Immortal Dragon.png Immortal Dragon Dragon Slash heals you for a percentage of the damage dealt.
Major Grandmaster Unyielding Dragon.png Unyielding Dragon Dragon Slash becomes unblockable, ignores blindness, and stuns foes on hit.
Major Grandmaster Daring Dragon.png Daring Dragon Dragon Slash has a lower maximum charge level but reenters Dragon Trigger if you can pay the flow cost.