Dual Wielding

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Dual Wielding.png

Dual Wielding

Specialization
Warrior icon small.png Arms (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
Dual Wielding

Attack speed is increased when wielding a main-hand weapon in your offhand. Heal when you critically strike a foe while wielding a main-hand weapon in your off hand. This heal is increased when critically striking a bleeding foe.

Radius.png Increased Attack Speed: 20%
Healing.png Healing: 133 (0.01)?
Healing.png Healing: 69 (0.01)?

— In-game description

Mechanics[edit]

  • Unlike its predecessor, Dual Wield Agility, Dual Wielding affects both the activation time and the aftercast, resulting in an overall 20% increase to attack speed.
  • The increase in attack speed affects the cast time of all weapon skills, utility skills, and gathering.
Attack speed is increased by 25% rather than 20% like claimed by the tooltip.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 11, 2025
  • The attack-speed bonus from this trait now stacks with other attack-speed bonuses. While wielding a main-hand weapon in your off hand, this trait will now also heal the user when they critically strike. This heal is improved if the struck enemy is bleeding.
August 08, 2017 Path of Fire pre-patch:
  • Increased attack speed bonus from 15% to 20%.
  • Updated description for clarity.
    • This trait gives an attack speed bonus when a main-hand weapon is wielded in the off-hand slot.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Grandmaster tier.
  • Removed damage bonus.
  • Added: Increases attack speed by 15% while wielding a sword, axe, or mace in your off-hand weapon.
June 25, 2013
  • This trait has been moved to the Adept tier.
August 28, 2012 Game release:
  • Dual Wielding has been added to the game.