Last Stand

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Last Stand.png

Last Stand

Specialization
Warrior icon small.png Defense (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
Last Stand

Stances grant vigor and barrier when activated, and they have increased duration.

Barrier.png Barrier: 1,960 (0.4)?
Vigor.png Vigor (6s): +50% Endurance Regeneration
Duration.png Duration Increase: 25%

— In-game description

Mechanics[edit]

Related skills[edit]

Healing skills that are improved by this trait

Utility skills that are improved by this trait

Trait skills that are improved by this trait

Notes[edit]

Does not display the barrier granted at the end of  Defiant Stance.png Defiant Stance.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
March 19, 2024
  • Increased the base barrier from 1,715 to 1,960.
October 04, 2022
  • This trait no longer grants Lesser Balanced Stance when disabled. This trait now applies barrier in addition to vigor when using a stance skill.
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 90 seconds to 300 seconds.
March 27, 2018
  • Increased the cooldown from 40 seconds to 90 seconds in PvP only.
February 06, 2018
  • Unified the skill to match up with the trait description; they now both refer to Last Stand as Lesser Balanced Stance.
September 22, 2017 Path of Fire release:
  • Fixed a text error that incorrectly stated that this trait reduced the recharge of stances.
July 26, 2016
  • Updated the skill facts to properly show that vigor is applied on stance activation when paired with Last Stand.
September 29, 2015
  • Decreased the recharge from 90 seconds to 40 seconds.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Grandmaster tier.
  • Added: Gain vigor for 6 seconds whenever you activate a stance.
  • Added: Stance durations last 25% longer.
  • This trait now activates Balanced Stance.
March 16, 2015
  • This trait now grants 5 stacks of stability when triggered.
September 30, 2014
  • Fixed a bug that caused this trait to activate Rousing Resilience for 4 seconds instead of 8 seconds.
May 20, 2014
  • Updated the description of this trait to indicate "pull" in the list of triggers.
February 26, 2013
  • Added a cooldown to the trait's description.
December 14, 2012
  • This now properly breaks stun when it triggers.
August 28, 2012 Game release:
  • Last Stand has been added to the game.