“
Stances grant vigor and barrier when activated, and they have increased duration.
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Barrier: 1,705 (0.4)?
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Vigor (6s): +50% Endurance Regeneration
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Duration Increase: 25%
— In-game description
Version history[edit]
For a detailed trait history, see here.
Patch
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Changes
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October 04, 2022
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- This trait no longer grants Lesser Balanced Stance when disabled. This trait now applies barrier in addition to vigor when using a stance skill.
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February 25, 2020
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Competitive content update:
- (Competitive split) Increased cooldown from 90 seconds to 300 seconds.
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March 27, 2018
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- Increased the cooldown from 40 seconds to 90 seconds in PvP only.
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February 06, 2018
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- Unified the skill to match up with the trait description; they now both refer to Last Stand as Lesser Balanced Stance.
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September 22, 2017
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Path of Fire release:
- Fixed a text error that incorrectly stated that this trait reduced the recharge of stances.
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July 26, 2016
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- Updated the skill facts to properly show that vigor is applied on stance activation when paired with Last Stand.
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September 29, 2015
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- Decreased the recharge from 90 seconds to 40 seconds.
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June 23, 2015
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Specialization update:
- Updated this trait to reflect the introduction of the specialization mechanic.
- This trait has been moved to the Grandmaster tier.
- Added: Gain vigor for 6 seconds whenever you activate a stance.
- Added: Stance durations last 25% longer.
- This trait now activates Balanced Stance.
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March 16, 2015
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- This trait now grants 5 stacks of stability when triggered.
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September 30, 2014
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- Fixed a bug that caused this trait to activate Rousing Resilience for 4 seconds instead of 8 seconds.
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May 20, 2014
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- Updated the description of this trait to indicate "pull" in the list of triggers.
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February 26, 2013
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- Added a cooldown to the trait's description.
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December 14, 2012
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- This now properly breaks stun when it triggers.
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August 28, 2012
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Game release:
- Last Stand has been added to the game.
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